searchlore

Back to Resource

All Segments

How OpenAI designed their reasoning model

How OpenAI designed their reasoning model

3 segments available

#product #productmanagement #openai #reasoning

Segments Timeline

1
0:00 - 0:28
0:28 duration122 words

The Reasoning Model Breakthrough

In this segment, the speaker discusses the launch of OpenAI's reasoning model, highlighting its ability to tackle complex questions rather than providing quick, surface-level answers. This breakthrough represents a significant shift in how AI can engage with users, requiring a new approach to user interaction as the model processes information.

"When we were first launching our reasoning model, we were the first to build a model that could reason instead of giving you just a quick, you know, system one answer right away to every question you ..."

2
0:28 - 1:03
0:34 duration158 words

User Experience Challenges

The speaker addresses the unique challenges of user experience when the reasoning model requires time to think. They explore the awkwardness of waiting for responses that take 10 to 25 seconds, emphasizing the need for a user interface that keeps users engaged without overwhelming them with unnecessary information during the wait.

"after you ask a question. And so we were trying to figure out, you know, what's the UI for this with deep research where the model is going to go and think for 25 minutes sometimes. It's actually not ..."

3
1:03 - 1:22
0:19 duration89 words

Balancing Thought and Communication

In this segment, the speaker reflects on how to balance the model's thought process with user communication. They suggest that instead of a silent wait or excessive chatter, the model could provide subtle updates, akin to a human saying, 'That's a good question,' while it processes the answer, ultimately leading to a more engaging user experience.

"So, we shouldn't do that. We shouldn't just like have a slider sitting there. That's annoying. But I also wouldn't just start like babbling every single thought that I had. So, we probably shouldn't j..."