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YC's Head of Design Shows You How To Design With AI

YC's Head of Design Shows You How To Design With AI

18 segments available

AI isn't just changing the tools designers use. It's changing the way they think, prototype, and build. In this episode of Design Review, YC Head of Design Eve Bouffard joins General Partner Aaron Epstein to share the AI-first workflow she uses to design products, websites, and events. Using projects like Paxel, SOTA Zine, and YC Startup School as examples, she explains how coding agents are transforming everything from rapid prototyping and branding to design systems, and why the biggest bottleneck is no longer software. It's imagination. Paxel: https://paxel.ycombinator.com SOTA Zine: https://www.sotazine.com YC Startup School: https://www.ycombinator.com/startupschool Chapters: 00:00 — AI Design Toolkit: Conductor, Paper Design, & Voice 01:27 — Project 1: Paxel — Spotify Wrapped for Coding Sessions 04:13 — Building the Paxel Landing Page 05:23 — Custom Shader Fine-Tuning Tools 07:13 — Designing for Humans vs. Machines 08:31 — "Send to an Agent" Feature Request Forms 10:18 — The Future of Locally Personalized Software 12:53 — Project 2: SOTA Zine — Celebrating San Francisco 14:34 — The Soul.md File as Source of Truth 16:57 — One-Shot = 16 Website Variations 20:06 — When the Agent Surprises You 21:50 — How to Break Out of Generic AI Design 23:20 — Building an Interactive SF Map 25:17 — Project 3: Startup School 2026 Branding 26:32 — Automated Speaker Card Generation 27:50 — Shader Fine-Tuning and Perfect Loop Recording 29:43 — Personalized Acceptance Tickets 30:49 — Shader-Driven Branding at Arena Scale Apply to Y Combinator: https://www.ycombinator.com/apply Work at a startup: https://www.ycombinator.com/jobs

Segments Timeline

1
0:07 - 1:28
1:20 duration289 words

AI Design Toolkit: Conductor, Paper Design, & Voice

"Today I am excited to welcome back E Bufar, the head of design at YC to talk about some of the really cool projects she's been working on and the design process behind them. So E, thanks so much for j..."

2
1:28 - 4:14
2:46 duration586 words

Project 1: Paxel — Spotify Wrapped for Coding Sessions

"want to walk through today. Um, we're going to go through Paxel. We're going to go through Sodazine and Startup School. >> Yes. >> And so, maybe to start um let's let's walk through uh the Paxel proje..."

3
4:14 - 5:24
1:10 duration216 words

Building the Paxel Landing Page

"motivation was. I really wanted to be upfront with the fact that this is an experiment that we're running. We're trying to understand how the world codes and that's why it feels maybe a little bit unu..."

4
5:24 - 7:14
1:49 duration373 words

Custom Shader Fine-Tuning Tools

"myself a little modal here where I could really really fine-tune the feel and all the parameters of the dithering effect to really get the feel that I wanted. Um, and I even made this model public. An..."

5
7:14 - 8:31
1:16 duration284 words

Designing for Humans vs. Machines

"website that is for humans and there's going to be the the version of the website that will be for machines and agents. And so we thought it would be fun to also have a version of this website that is..."

6
8:31 - 10:18
1:47 duration390 words

"Send to an Agent" Feature Request Forms

"by how Charlie introduced this feature in Conductor where we can submit a prompt to the conductor team and they're going to fire off an agent based on whether they like the prompt or not. And that pro..."

7
10:18 - 12:56
2:38 duration504 words

The Future of Locally Personalized Software

"it submitting this. You can imagine a world where anybody who's using a piece of software, they could just prompt it. You could give the ability to prompt it or customize it or redesign it or, you kno..."

8
12:56 - 14:35
1:38 duration282 words

Project 2: SOTA Zine — Celebrating San Francisco

"wanted to celebrate San Francisco. And so we wanted to work on this really fun project where we would work with different artists and writers in the city and celebrate San Francisco. >> Maybe first uh..."

9
14:35 - 16:59
2:24 duration469 words

The Soul.md File as Source of Truth

"possible so that it can feed all the future decisions that we need to make regarding this project. It's interesting because there's probably a lot of people that are watching and their process is, you..."

10
16:59 - 20:06
3:07 duration664 words

One-Shot = 16 Website Variations

"on this mood board >> really simply. And so I downloaded a bunch of these um images and I fed them into Claude and I asked Claude, "Okay, you know the vibe that I'm going for. You know the content tha..."

11
20:06 - 21:52
1:45 duration367 words

When the Agent Surprises You

"barcode, >> uh assuming that it's like a physical one that you can purchase in different um in different uh currency was also really cool. One thing that I wanted to experiment with is what if we had ..."

12
21:52 - 23:22
1:29 duration263 words

How to Break Out of Generic AI Design

"This is another exploration that I really loved. Again, displaying the title of all the articles. And there are really cool hover effects. >> Oh, wow. >> That it created as you're exploring the differ..."

13
23:22 - 25:18
1:56 duration391 words

Building an Interactive SF Map

"and introspective. Here we built this this fun little way to consume or like read through all these submissions. And it's again a way for us to go back to the core essence of this project which is how..."

14
25:18 - 26:33
1:15 duration226 words

Project 3: Startup School 2026 Branding

"with the world. And when we were thinking more broadly about the design behind this event, we wanted to make it feel really Y, but more like a variation of YC. And so we experimented with of course or..."

15
26:33 - 27:50
1:16 duration216 words

Automated Speaker Card Generation

"And it just automatically generated all of the all of these as we kept having more and more names of speakers confirmed. And I also built a way for myself to experiment with different ways to lay out ..."

16
27:50 - 29:44
1:53 duration356 words

Shader Fine-Tuning and Perfect Loop Recording

"to start the recording and when I need to stop. And the reason I built this tool is because I really wanted it to feel like a loop, a perfect loop, so that when we post it on Twitter and on Instagram,..."

17
29:44 - 30:51
1:07 duration234 words

Personalized Acceptance Tickets

"when you show up to the event and see the amazing lineup there. >> Yes. Yes. And it's also it's going to be amazing to keep building more of the branding of Startup School with Claude and Codeex and l..."

18
30:51 - 30:54
0:03 duration2 words

Shader-Driven Branding at Arena Scale

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