Superhuman's secret to success | Rahul Vohra (CEO and founder)

0:00

Let's talk about product market fit.

0:01

You have to deliberately not act on the  feedback of many of your early users, and this is at the same time as listening  to people intensely and building what people want.

0:13

That's what we're here to do, is to make  something that people want, but it can't be all people.

0:17

And the question becomes, how do you  listen to them?

0:17

And then even of what they say, what do you pay attention to and  what don't you?

0:22

The trick here is- You're not doing what a lot of CEOs think  they need to be doing with their time.

0:29

A lot of CEOs think they need to spend  time on hiring or org building and you intentionally, "I will spend time  on product and marketing design."

0:36

This is a technique that I call the switch  lock.

0:36

It's born out of the observation that your calendar says what you thought you were  going to do, but it's really only your trail of work that describes what you actually  did. How can we capture that?

0:47

So I came up with the following idea.

0:51

What if I  just did whatever the heck I wanted?

0:55

What's the most pivotal moment  in your career, in your life?

0:58

I learned the real secret behind  virality.

0:58

There is no such thing as a truly viral product.

1:03

What  then is the true secret?

1:03

It is- Today my guest is Rahul Vohra.

1:11

Rahul is the  founder and CEO of Superhuman and one of the most thoughtful and insightful and articulate founders  that I've met.

1:18

As you'll see in our conversation, it's hard not to be captivated by Rahul's  storytelling skills and also his really insightful takes on how to build great products and teams.

1:29

This episode is for anyone who's looking to build their product taste, help their teams move  faster, learn how to think better from first principles.

1:38

And also learn about Superhuman's  very unique approach to building their company, including why they manually onboarded every single  new user for years and why they decided to stop.

1:48

Why they ignored most of their customer feedback  on their way to finding product market fit, and also how you can use his approach to finding  product market fit for your own company.

1:52

Also, the power of game design in building great products,  a very contrarian take on pricing strategy, what Rahul has learned about building scaled  products on top of AI and LLMs and so much more.

2:07

A huge thank you to Ed Sims, Conrad  Irwin, Bell Trenchard and Gaurav Vohra for suggesting questions and topics for this  conversation.

2:12

If you enjoy this podcast, don't forget to subscribe and follow it in your  favorite podcasting app or YouTube.

2:16

Also, if you become a yearly subscriber of my newsletter, you  get a year free of Superhuman that you can start using immediately.

2:25

You also get a year free  of Notion, Perplexity Pro, Granola and Linear.

2:31

Check it out at lennysnewsletter. com.

2:31

With that, I bring you Rahul Vohra.

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This episode is brought to you by Eppo.

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5:04

Rahul, thank you so much for being  here. Welcome to the podcast.

5:07

Hello, hello and thank you for having me Lenny.

5:10

I have so many questions for you.

5:10

We're going  to have so much to talk about.

5:10

I actually want to start with your time before Superhuman.

5:15

When I  was preparing for this chat, I actually asked you, what's the most pivotal moment in your career  in your life?

5:20

And you told me that other than starting Superhuman, it was selling your  previous company Rapportive to LinkedIn.

5:30

So let me just start there.

5:30

What was  that experience like?

5:30

What do people not know about this phase in your  life and just why was it so pivotal?

5:37

So for folks that don't know, Rapportive was my  last company.

5:37

It was the first Gmail extension to scale to millions of users.

5:43

Basically on the  right-hand side of Gmail, we would show you what people look like, where they work, links to  their recent tweets, their LinkedIn profile and everything else that they were doing  online.

5:54

So if you were hiring, marketing, selling in BD, super useful.

6:00

It turns out we  somehow attracted most of LinkedIn's daily active users onto this one free app, and  I then ultimately ended up selling that to LinkedIn.

6:13

That by far, as you said, was the  most pivotal thing I'd done in my career, prior to starting Superhuman.

6:20

Now, had I known that we'd amassed most of LinkedIn's active users onto one app, I  would have sold it for far more.

6:24

But the actual pivotal moment was really who I got to work with.

6:30

Because I reported to LinkedIn's head of Growth, Elliot Shmukler.

6:36

He was responsible for scaling  LinkedIn from 25 million members to when I joined, north of 250 million members.

6:42

And during my  first one-on-one, I learned the real secret behind virality and big hint, it's not about viral  mechanics.

6:49

Overall that acquisition experience gave me the time to figure out what was next  and the resources to truly swing for the fences. Okay.

7:02

Well, I have to follow this  thread that you put out there, what the secret is to virality.

7:05

What did you learn there?

7:08

Well, in my first one-on-one, I sat down with  Elliot and I said, "Hey, I'm here to learn.

7:13

Please teach me everything that you know  about virality." And he said, "Okay.

7:13

Well, hate to burst your bubble, but there is no  such thing as a truly viral product."

7:20

I said, "What do you mean?

7:27

How do you explain Facebook  for that matter?

7:27

How do you explain LinkedIn?"

7:32

And he said, "What I mean is, no app has  sustained a viral factor of greater than one for any real period of time."

7:40

Even Facebook  in its heyday had a viral factor of about 0. 7.

7:49

And he told me that lasted for perhaps a year,  so one person was creating about 0. 7 new users.

7:56

I double-clicked again and I said, "Well Elliot,  what about the address book import?"

7:56

This is one of the things that LinkedIn got famous or infamous  for.

8:01

You could import your address book and then it would spam slash invite everyone who happens  to be members of LinkedIn in your address book, and then eventually it would just invite  everyone to LinkedIn.

8:12

And he said, "That's an amazing feature, but you have to  remember not everyone is going to use it all the time."

8:19

So even that feature had a lifetime viral  factor of about 0.

8:19

4, and that's considered good. 0.

8:29

4 is good for a viral feature, 0.

8:29

6 is  great, something like 0.

8:29

7 is absolutely incredible.

8:36

You're in the stratosphere  up with Facebook at that time.

8:36

So I said, "Well, okay, all of these things by definition  are going to Peter out.

8:41

There's going to be an asymptote.

8:45

None of these viral mechanics keep  on compounding.

8:45

Which actually makes sense, it would be a little absurd if things just kept  on growing.

8:51

What then is the true secret behind virality?"

8:57

And he said, "It is word of mouth.

8:57

It is the virality you can't measure that isn't a mechanic that isn't in a feature.

9:04

It is  when one user spontaneously tells another user about your product."

9:10

That really colored how  I think about growth and virality.

9:10

Since then, it has shaped so much of what we do at Superhuman  and so much of how I think about growing brands.

9:23

Wow, you're such a great storyteller.

9:23

I'm just  listening here, just captivated, "What is he going to say next?" That was fascinating.

9:27

I  actually have a post that I'm going to link to that, that very much aligns with what you're  talking about, which is titled, Virality is a Myth mostly.

9:36

It's based, I forget, on this book where  they do all this research on actual viruses.

9:36

It turns out they're not actually spreading in this  exponential way, there's one person that spreads it to a lot of people and it keeps happening.

9:48

That's actually apparently what the data shows.

9:54

I'm curious if you found this same thing, which  is, when people think of an app as going viral, it's one person with a massive platform sharing  it and their audience adopts it and that's just one to many and then it just happens a couple  of times and it looks like it's going viral, but it's a person to many people, not many  people to many people. Thoughts on that?

10:14

Yeah, we've definitely found that there  are whales, to use the gaming terminology, that one person is going to be responsible  for inviting 25, 50, 100 people, and they may have various motivations for doing that.

10:26

In Superhuman, as an individual subscriber, if you refer somebody else and they sign  up, you both get a free month, which is a great incentive if you're paying out of pocket.

10:36

We have people who send many, many hundreds of invites and there are some people who essentially  have free Superhuman for life now due to how many people they've invited.

10:49

But of course that  incentive doesn't necessarily work inside of a company or inside of a team where ultimately  it's the company paying for the product, so you have to then come up with new motivations  for those people.

10:59

That's where there really isn't any substitute to having a genuinely multiplayer  or a genuinely collaborative product.

11:03

That's one of the huge evolutions we've taken Superhuman  through over the last, probably about two years.

11:15

Early last year we launched what we  call Superhuman 2. 0.

11:15

The basic idea is, we saw almost every single other app of  note become collaborative by default, Figma, Notion, Loom.

11:27

These are all multiplayer  or collaborative by default.

11:27

Yet email, the one tool that we all  use more than anything else, even more than things like Slack, was still  firmly stuck in its single-player origins.

11:43

I want to come back to something that  you mentioned that I didn't come back to you that I think is really core to  what you just shared, which is word of mouth being so important.

11:49

People talk about  all these viral features and sharing contact books and all these things.

11:55

And your point  is, that takes you to a place, but really what helps a consumer-ish product spread is word  of mouth, people sharing with each other.

11:59

Which, then the question is, how do you do that?

12:05

We're  going to talk about a lot of things that you did to make Superhuman something people  want to share, but in the end it's just making something people want to share.

12:12

That's  the definition almost.

12:12

Then it's like, what makes people want to share stuff?

12:16

It's amazing,  it's helping them, something that is remarkable.

12:22

Well, it turns out, because you mentioned  remarkableness, that is one of our core company values.

12:27

If you think about what a company has  to do, it has to grow. How do things grow?

12:27

Well, let's take Elliot's advice at face  value, and I believe it's true, it's creating something that people share.

12:36

You mentioned one way of doing it, which is something that people want to share.

12:41

There's  actually another way, which is simply creating something remarkable, and you used that word,  and that is one of the core values of Superhuman.

12:53

We have, create delight, create something that is  so joyful that really truly brings people delight.

12:59

We have deliver remarkable quality, something  that is so striking, so compelling and worthy of attention that people can't but help tell others  about it.

13:05

Then we have build the extraordinary, which is a measure of the efficacy or the  innovativeness of what we want to build.

13:11

That's another trick, which is literally baking these raw  ingredients for growth into your company values.

13:23

I didn't know that was one of your  values.

13:23

That makes so much sense.

13:23

Okay, we're going to come back to that, because  I think that is...

13:26

There's so much to learn about how you think about product and how you  think about building the company that builds the product.

13:33

But I want to actually start  here with how this conversation came to be.

13:41

The CEO of Product Hunt, Rajiv, tweeted months  ago, he tweeted this and we're going to show this if you're on YouTube, "Superhuman's product  velocity feels like it's kicked into another gear as of late.

13:51

Does anyone else notice this?"

13:51

I  saw that, I'm like, "I completely have noticed this.

13:56

It feels like there's just feature shipping  left and right, AI this, AI that.

13:56

It feels like it's just a new company."

14:01

And I tagged you on the  tweet.

14:01

I'm like, "Hey Rahul, what's changed?"

14:01

And you answered with a few things and it just made it  clear there's a lot to learn about what you did.

14:12

Because a lot of companies are in this phase  of just, "Things aren't moving as fast as we want.

14:16

We used to be so much faster, we used  to ship all these features and now we don't."

14:20

So I think this is a really cool real case study  illustrative example that we can analyze.

14:20

So let me ask you this, what did you notice that told you  something needed to change at Superhuman?

14:27

And then what did you change that actually had the most  impact on your ability to ship and move faster?

14:37

I think what we noticed was this sentiment,  and we felt it first ourselves, but we also started hearing it from the market,  from our users, from our customers, that we'd slowed down.

14:49

And as a founder, as a CEO,  that's the absolute last thing you want to hear.

14:55

It's our job after all to speed things up.

14:55

When  I ask people what do they mean by slowing down, they didn't mean the product, of course, the  product wasn't working any slower, but that the pace of delivery seemed to have slowed down.

15:06

I think to break this down, it's important to start by defining what we mean by a slowdown.

15:12

There's the kind of slowdown that is unavoidable in certain spaces, and then there is the  kind of slowdown that is quite avoidable. We actually had both.

15:22

So starting with unavoidable  slowdown, you can classify anything that you build in a company into one of two categories,  solution deepening and market widening.

15:29

Now, solution deepening means making your product  better for its existing users, but not making it available to more users.

15:40

Whereas market widening  means making your product available to more users, but not making the product itself any better.

15:47

There are some spaces, there are some markets, there are some platforms where market  widening is really fast and really easy, and there are some spaces, email is one of  them where market widening is really hard and really slow.

16:03

But when we started we had a  great deal of focus.

16:03

We only supported Gmail, we were only on the web.

16:08

In those early years,  we could pour every ounce of R&D energy, every engineering dollar, into solution deepening,  making the product better for existing users.

16:14

And of course users loved it.

16:19

It's how we got to  product market fit.

16:19

It's how most startups do.

16:24

But at a certain point, almost every company then  has to start investing in widening the market.

16:30

For example, the market of people who will use  a new Gmail front end but without a mobile app, does exist, but it is relatively small.

16:37

This is  something that every new email startup is going to learn sooner or later.

16:43

In order to keep  on growing, you are going to have to need to add an iOS app and then a MacOS app, and then a  Windows app, and then an Android app.

16:47

Then you'll soon want to support Office 365.

16:53

But that's  not one thing, that's actually three things, because you have to support Office 365  on desktop and then on iOS and then on Android.

17:01

That's all much easier said than done.

17:01

I think we at Superhuman now know things about these APIs that literally no other company knows,  and I would not wish it upon my worst enemy.

17:07

So fast-forward to today, and Superhuman now works  wherever you do on every combination of Gmail, Outlook, Mac, Windows, Web, iOS, Android, and this  actually turns out to be a really great technology moat.

17:24

Almost no other email app can claim this.

17:24

It's taken many years of intense investment.

17:29

I think we'll touch on this later, but  it's one of the main reasons why we can sell into the enterprise, because  we now know everyone can use it.

17:36

But this is the hard part, when you're doing that  market widening, you're not solution deepening, so your perceived product velocity may  decrease.

17:42

You can avoid some of these things with some smart technology decisions,  but mostly you just have to grind through it, and it is worth it to get to the other side.

17:50

Then  there's the kind of slowdown that is avoidable.

17:57

If I remember my answer to Rajiv's tweet, that was  the kind I was talking about.

17:57

In that case it was our management structure, or who does what.

18:04

When we hired our initial executive teams, I followed very conventional wisdom.

18:10

I  ended up with a set of VPs and eight, I think direct reports, maybe even nine.

18:15

I thought that's what you were meant to do.

18:20

That's how startups are meant to scale.

18:20

But as anyone who's been there knows, eight direct reports is a lot.

18:26

It's a lot of hiring,  it's a lot of goal setting, it's a lot of OKRs, it's a lot of accountability conversations, and  fortunately also it's a lot of firing.

18:30

No CEO ever gets their executive team right on the first  try.

18:35

That time I had for the things that I think I can genuinely be world-class at things like  product and design and technology and marketing, that all began to rapidly disappear, and as  a result the organization began to slow down.

18:54

Unfortunately, I was also tracking my time very  closely, I had this crazy way of tracking it.

18:54

At one point I noticed I was spending six to 7%  of my week on these areas, these areas where I can truly be world-class at.

19:06

So I had two  realizations.

19:06

Number one, as CEO, once you get to a certain scale, and we were definitely  at that scale, you can actually define what you want the role of a CEO to be at your company.

19:18

And  number two, the Superhuman opportunity deserves everyone who works at the company to spend as  much time as possible in their zone of genius, so that includes me as well as everybody else.

19:30

What I did is, I hired a really great president, I went from eight direct reports to two, and the  amount of time that I spend on product design, technology and marketing went up from  six to 7% to about 60% to 70% of my week.

19:49

Just to mirror back a few things.

19:49

One is, people  may feel like you are not shipping as much as you used to because you're actually building things  they don't care about, which is support for office and all these things that they don't need,  but the business needs to expand, integrations with Microsoft and Android and all these things.

20:04

I  think that's such a good point, that it looks like nothing's happening when there's a lot of good  stuff happening for other users that aren't you.

20:14

Then there's this point about people delegate.

20:14

Then a leader of delegates, hires all these execs and they're like, "This is not what I wanted. Why have I done this?"

20:20

And you think it's going to speed up, but it slows down.

20:25

A couple threads  here that are really interesting.

20:25

One is this time tracking thing, I need to know how do you do this?

20:30

The fact that you knew seven to 8% or whatever the number is, to that granularity of your time  you're spending on things you wanted was that low, how do you do time tracking?

20:43

Let's not go  super far, but just what's your approach?

20:48

This is a technique that I call the Switch  log.

20:48

It's born out of the observation that your calendar says what you thought you were going to  do, but it's really only your trail of work that describes what you actually did.

21:02

So how can we  capture that?

21:02

And actually, how can we create a system of work that isn't tethered to a calendar,  where you aren't at the behest of what some timetable says you do or you don't have to do?

21:14

So I came up with the following idea, what if I just did whatever the heck I wanted?

21:23

What if every  single time I change task I just Slack DM'd my EA, but this also works in Slackbot, it just has to go  somewhere.

21:32

I Slack DM'd my EA and I said, "TS:," and then a few words for the task I was doing.

21:42

Well, that would create certain changes.

21:42

Instead of having to constantly look at the calendar and  think, "Oh, should I stop this task, start that task, I can just do what I want."

21:53

If what I feel  right now is, "Oh boy, I really need to prepare for Lenny's podcast, I'll go ahead and do that."

21:59

And if I get bored or distracted eight minutes in, which sometimes happens because something else  just bubbles up to the top of my mind, well, there's a reason that my body is bubbling it up to  the top of my mind.

22:09

I also practice transcendental meditation, so I'm very keen on the idea of  being aware and listening to what's bubbling up.

22:20

So it's okay for me to then go and attend to  that thought as opposed to start to expend my focus points or my discipline or willpower  on the thing that I thought I was meant to be doing.

22:30

All I'd have to do is I'd go back to  Slack, "TS: Dealing with this other thing."

22:30

And by the way, you should obviously turn up for your  meetings.

22:38

I'm not saying just blow through your meetings and not turn up for your one-on-ones.

22:42

Definitely do those things.

22:42

What I'm saying is, do what feels right for as long as it  feels right to do.

22:47

Then at the end of the week you can see where your time is going.

22:52

I realized at one point that I was spending only in those days 5% of my time on recruiting, whereas  perhaps I should be spending 20 or 30% or more of my time on recruiting.

23:05

But the biggest thing was,  I saw I was only spending six to 7% of my time on product, on design, on technology and marketing.

23:12

These are things where I know I'm really good at them.

23:16

I should either be teaching people how to  do them or doing them or some combination of both.

23:21

That's probably the best thing for me.

23:21

It keeps  me really happy, very joyful, it keeps me sharp, but it's also scaling the organization.

23:26

So that's  how we had that kind of an insight.

23:26

Once you have this Slack Log, you can then graph it and chart  it and see where your time is actually going. How cool.

23:37

Clearly this is an app  opportunity or an agent opportunity where you're just telling this thing every  time.

23:41

It's essentially tracking context, which we're always hearing, try not  to avoid context which switches.

23:50

I think context switches are fine.

23:50

There's definitely this idea that, for every interruption you have, the brain does  take roughly 21 minutes on average to recover, to get back to the efficacy before that you  were disturbed.

24:01

It's a big deal, of course, I'm building productivity software, we designed  Superhuman to minimize the amount of distraction and disruption that's possible within the app.

24:10

But  if you are working on something and at the back of your mind something bubbles up, you have to attend  to it in one way or the other.

24:15

Sometimes I just write it down, actually, I don't have my notebook  with me, but it's really big.

24:21

I have a gigantic, whatever twice the size of A4 is, I guess  A3 sketchbook and I always have a 4H pencil, so whenever one of those thoughts comes up, I  just scribble it down.

24:34

Or I actually stop what I'm doing and I attend to that task, because  there's a reason it's bubbling up right now.

24:44

I love that you know exactly the type of paper  and pencil, 4H pencil, A3 paper, [inaudible 00:24:51].

24:51

Okay, this is going to be a theme.

24:51

You  mentioned meditation, you said you do TM, so you do 20 minutes in the morning, 20 minutes...

24:55

Do  you do it that style or you do a longer session?

25:00

I do about half an hour in the morning,  including rest time.

25:00

The physical rest component of it is very important to me.

25:04

So  it's 20 minutes of the actual meditation, then 10 minutes of rest.

25:08

I do that in the morning  as well as in the afternoon at around 3:00 PM And you just carve that out in your calendar.

25:14

Everyone knows Rahul at three  o'clock, he's going to be out. Absolutely.

25:17

My EA knows, they're the one  who's organizing the calendar and making sure things happen when they need to happen.

25:23

They also know that nothing can override this TM block.

25:28

Without it I genuinely start to fall  apart.

25:28

But with it, I'm able to access some very deep competencies that I didn't have before.

25:36

I've  been doing this now for about four or five years, and initially I simply felt happier,  occasionally even more euphoric coming out of a really great meditation session.

25:47

But  over time I found that my ability to focus was increasing.

25:54

I could hold attention on something  for much longer, but I also was able to become much more creative and much more expressive.

25:59

These are well-known side effects, as it were, or intended effects for some people of TM.

26:05

And  interestingly about TM, if you compare it to other forms of meditation, they don't have quite  the same impact across quite as many executive functions.

26:16

So there's something particularly  interesting that's going on with transcendental meditation as opposed to other forms that folks  are still trying to unravel and figure out.

26:25

If folks want to, if they're inspired and they want to check out this form of meditation,  any advice on where they could go learn? Absolutely, a lot.

26:32

But in summary, have a coach  teach you.

26:32

I had many false starts myself with meditation, trying the various apps, learning  from books.

26:39

None of it really worked for me.

26:45

What worked was having one-on-one teaching  from someone themselves who had been taught one-on-one the Yogic or the Raja tradition  of teaching.

26:51

This person in particular had also been a venture-backed founder  multiple times over, so they're very well aware of the kinds of stresses that I  tend to be under.

27:03

And all of his clients are mostly in technology as well.

27:08

If you're in  the Bay Area, this person's name is Laurent Valasek.

27:13

They run an institution called the Peak  Leadership Institute.

27:13

And this is all about how we can live a more integrated and whole life.

27:20

Integrating wellness practices like meditation, but for the purpose of unlocking peak  performance in life and in business.

27:30

Thank you for sharing that. That is very actionable.

27:30

We're going to link to that in the show notes. Okay.

27:33

I'm going to try to bring us back on course.

27:37

The other thing you mentioned  that I think is really interesting is hiring a president.

27:40

A lot of founders and  leaders might be hearing this and be like, "Going from eight reports and doing all these  things I don't want to, spending most of my time on the product and design and marketing,  amazing."

27:48

What did this president take off your plate and what is their responsibility and that  allowed you to do the stuff you wanted to do?

27:58

The biggest thing was taking off the operations  and the management of the executive team and the rest of the company.

28:06

Think of the president  role in Superhuman as an operationally extremely challenging and a very growthful role.

28:14

It is  perfect for someone who wants to go on to be a CEO in their next role.

28:19

Instead of hiring  and firing that team, instead of managing and setting their goals, instead of the accountability  conversations, someone else who's now doing that.

28:35

In addition, because that's not the only job,  in addition, they're also a very strong thought partner when it comes to corporate strategy.

28:42

When it comes to, where do we take act one, our email product?

28:48

How far do we go down the  multiplayer path?

28:48

How aggressively should we lean into AI?

28:54

What's a reasonable gross margin  in a world with AI?

28:54

Are we from a financial perspective okay dipping now and then coming back  later?

29:01

When should we start building our second product?

29:06

How do we think about our R&D strategy?

29:06

Should we keep on hiring in the Bay Area, or as we've done for many of our recent hires,  should we continue hiring in Latin America?

29:11

Should we consider other time zones as well?

29:18

And so on  and so on and so on.

29:18

I'm just randomly coming up with questions, but the list is truly endless.

29:23

Another way to think about it is, it's almost like a grown-up co-founder.

29:31

The two people I  co-founded the company with, Comrade and Vivek, they've long since gone from Superhuman.

29:37

We're  now a 10-year-old organization and I'm one those rare founders that is persisting and thriving  actually 10 years in.

29:41

That said, the journey never gets easier, it gets different and you still  need that co-founding energy around you.

29:48

I have a handful of people in the organization who are  in their roles providing that kind of energy, that kind of input, and who thrive off doing so.

30:01

Then the president role is definitely one of them. Incredibly interesting. There's so much  there.

30:07

One, just a couple of things I'll share and then I want to move on to a different  topic.

30:12

One is just, it's cool the solution to helping you move faster and do the work you  want to do is org design.

30:17

That feels like a really doable thing.

30:22

If you're finding you're  not spending time on things you want to spend time on and things aren't moving as fast as you  want, it's essentially you can find people to take on things that you don't want and shift the  way that the org is structured and that could solve a lot of problems.

30:37

That's what it did for  you.

30:37

Then I think it's also really interesting, there's this lesson here of as a founder,  if you're just feeling depleted or just don't have the partner you want, you could  bring someone on that could be that person. Absolutely. Okay. There's so much there.

30:52

That was  much more of a rich area than I even expected.

30:55

I want to zoom out a little  bit, and there's a couple themes that came up again and again when I talked to  folks that you've worked with, investors in Superhuman.

31:05

The two themes are contrarian  thinking, in terms of building the company, and strong attention to detail.

31:11

Let's spend a  little time on attention to detail.

31:11

Like I said, this is one of the things that came up again and  again when I was asking people about you.

31:17

So I have this quote from Ed Sims, and maybe your  first investor.

31:21

Were they your first investor?

31:26

Yeah, that there's a bunch of people on Twitter  who are going to fight for that.

31:26

But to set the record straight, Ed Sim did actually write  the first three checks into Superhuman. First three checks? At subsequent rounds. Well, yeah.

31:38

Quick sidebar on that, he runs  Boldstart Ventures alongside his partner Elliot Durbin.

31:45

They have a particular interest in backing  second-time founders, but they'll also back first-time founders, and they love application  and infrastructure areas like Superhuman, so we were like the perfect investment.

31:58

He also wrote a check from his previous fund into a Rapportive, and I think I'd made him  five X that money.

32:02

Nothing to write home about, but definitely, "I'm going to back this  guy again."

32:08

So I went to him and I said, "Hey listen, this is going to sound crazy.

32:12

I want to take on Gmail."

32:12

He said, "Do you have a deck?"

32:17

I was like, "Yeah, here it is one  slide, here it is."

32:17

And there was a screenshot of Gmail with most of it scribbled out, "I want  to build that and it's going to be amazing."

32:25

So he said, "Cool, we're in.

32:25

Can I wire you the  money?"

32:25

And I said, "No, I don't even have a bank account yet."

32:31

I come back two days later with  a bank account and he's like, "Cool, I want to wire you 750 K."

32:36

And I said, "I don't even know  what I'm going to do with that money.

32:36

I'm not paying myself, I won't for a while.

32:41

We don't have  any employees.

32:41

I can't think of anything I want to spend it on.

32:47

Tell you what, I'll just take 250  K." And he was like, "What?"

32:47

I'm like, "Yeah, I'll just take 250 K."

32:52

We start having the conversation  around venture economics.

32:52

I'm like, "Yeah, it's fine, we'll figure it out."

32:58

Then a few months  back I took another 250 K and a few months back I took another 250 K as I began inventing ways  and finding channels to deploy capital properly. I love this story.

33:11

I love all these stories you're  sharing I've never heard before.

33:11

And by the way, it is awesome.

33:15

We're talking  about him coming on the podcast, maybe breaking our VC rule.

33:17

So  specifically the story he shared with me that is maybe an example of  you and your attention to detail is, he said that you created your own font because  existing fonts weren't good enough. Is that true? Kind of. Okay.

33:31

The font that we use  today is a modified version of Adelle Sans.

33:37

The story there is, I looked  at all of the major font families, and honestly none of them was what I would  call truly excellent.

33:43

That may sound like an odd thing to say.

33:49

So let's, if you will  permit me to talk about typography and email- Please.

33:56

The first thing we did was, we took our UI and  we laid it out in about 15 different styles using examples of the major font families.

34:03

We  actually printed these out and we left them on a desk in the middle of our office.

34:08

Sometimes with  design, you want to tune in to your immediate most visceral response, but sometimes you want to  truly let a design marinate. And this was the latter.

34:24

So we let these designs marinate, we  let these font choices percolate.

34:24

Like I said, none of them was truly excellent.

34:30

Number one, I was looking for a font that was in and of itself gorgeous.

34:33

Number two,  I was looking for a font that could also convey a message of any kind, without overpowering the  sentiment of that message.

34:39

For example, does the font work when this is inviting you to a party?

34:46

Many fonts, including almost all serif fonts, are actually too somber or too sober for that.

34:51

Or to pick another extreme, does the font work if it is informing you of somebody's passing, many  fonts are just too jaunty for that.

34:58

You wouldn't want that kind of message in Comic Sans, for  example.

35:04

And number three, I was optimizing for a font that made reading speed and comprehension  really fast.

35:09

And number four, I was looking for a font that made email addresses themselves  look great.

35:15

So I discarded all the 15 because they weren't good enough, and after searching high  and low, I came across a font called Adelle Sans, which is designed by a foundry called Type  Together, type-together. com.

35:28

They have a whole bunch of lovely fonts, go check them out.

35:33

And if you go through my list, number one, Adelle Sans is gorgeous.

35:37

I think each character  is a work of art. It's beautifully formed.

35:37

Number two, Adelle Sans is, I would say upbeat, it's  optimistic, yet it's serious enough to convey any kind of message.

35:49

It has just the right amount of  personality, yet not too much personality.

35:49

Number three, Adelle Sans is also unusually narrow,  and that actually fits email particularly well.

36:02

One of my pet peeves with Gmail, which by default  uses Ariel, is that the lines are as wide as your window.

36:08

So if you're in a wide screen, then  the lines get really arbitrarily long.

36:08

The problem with really wide and really long lines,  is that they decrease reading speed.

36:15

Because by the time you've reached the end of one line,  your eyes have lost track of the start of the next line.

36:24

And Ariel itself has fairly wide  characters, which further exacerbates that.

36:29

So at Superhuman we, if you've used the product,  you know this, we fix the line length or the typographical measure to the optimal length for  reading speed, which depending on the font is around 90 to 120 characters.

36:39

And Adelle Sans is  quite narrow, so it actually lets us do this on quite small windows with fairly dense line.

36:47

So we  get a lot of information on fairly small windows without getting a very long typographical  measure, optimizing for reading speed and for comprehension.

37:00

Then number four, finally  Adelle Sans has very unusual treatment of the at symbol in an email address.

37:05

It actually  puts the base of the A in the at on the same baseline as the rest of the text.

37:12

So for example, if your name has an A, my name does Rahul at Vohra, three A's and or  two A's and an at, they're all actually on the same baseline.

37:24

It's a small thing, but it makes  the email addresses look incredibly natural.

37:24

If you look at that and then you actually look  at email addresses laid out in other fonts, those other the fonts look really clunky and  awkward because the A is kind of shifted around and it just looks a bit silly in my opinion.

37:38

Now Adelle Sans isn't perfect.

37:38

So we then worked with a type designer on some of the specific  details that there are some of the glyphs, which get a little pinchy as it were, and what  we use today is very close to retail Adelle Sans.

37:55

And this was pre-launch or this  was after you'd already launched?

37:58

We'd probably had about 10, 15 users at the time.

38:03

So I think that's pretty contrarian unique to  be this focused on the font and the typeface before you even launched.

38:09

This was like,  "Is this even going to be a thing? Will anyone even care?"

38:13

And I think this says a  lot about the way you think about product.

38:17

Oh yeah, that thought never crossed my mind.

38:17

I think we'll probably come to it later, but the idea that, is this never going to be a  thing?

38:23

I think that's a dangerous thought.

38:23

We can't start thinking that way, because at what  point do you stop second-guessing yourself? Interesting.

38:35

So you were confident this was going  to work, so because I am so confident it'll work, I need them to get this right.

38:41

There's also  this trap founders fall into of just spending too much time perfecting a thing that never  works and there's always advice launch early, launch often. Thoughts there?

38:51

How do you  find that balance?

38:51

What's your advice there?

38:57

How much to spend time ahead of launch really  does depend on the markets and the structure, the nature of your business model.

39:04

For example,  let's say you are building a marketplace in a greenfield opportunity, so imagine the Lyft  or Uber in their heyday.

39:11

There's a strong network effect, because the more cars you have  on your platform, the shorter waiting times are, therefore people are going to preferentially  use your app versus the other person's app.

39:27

That's when there's no time to spare, that's when  you probably shouldn't even be sleeping.

39:27

You're going to hire the most aggressive maniacal people  possible.

39:33

You're going to work 120-hour weeks, because every marginal minute actually does  matter.

39:38

Every marginal minute in the market, growing compounding is going to  make your next year even better.

39:51

That's actually not true of all startups and it  certainly isn't true of something like Superhuman.

39:57

Yes, working harder is always better and we work  tremendously hard at Superhuman, but not to the point where it made sense to release something  that didn't work.

40:04

I'm reminded of a story of a founder that was in Y Combinator, told me about  their demo day experience.

40:14

They used Mailbox, which some folks may remember was also a startup,  and Dropbox famously acquired them for about a hundred million dollars.

40:27

The reason that they  were well known, apart from the acquisition, is they were the first to popularize, swipe to  archive or swipe to mark down, which of course is now standard in Superhuman and every other app.

40:39

This founder was using Mailbox and was having an amazing demo day.

40:47

They're working the room,  they're meeting investors, they're pitching their photography app in this case.

40:53

He went home that  night and went to his laptop, fired up mailbox and sent off a bunch of follow-up emails.

41:01

He waited  the day, didn't hear back, he waited two days, didn't hear back.

41:09

On the third morning he  figured something was up, so he fired up Gmail, went to his sent mail, and you guessed it, there  were no sent mails there.

41:15

So something had broken with mailbox.

41:22

So he's cursing to himself trying  to remind himself everything's going to be okay.

41:27

Sent all the same emails from  Gmail manually and they all came through.

41:36

But then one of the investors said, "Hey, by the  way, you might want to check your email clients, because I've been getting some of your emails  twice."

41:41

Now he goes back into his Gmail, he sees that yes, actually the original emails that were  queued up in mailbox have now indeed been sent, and some of the investors, and unfortunately most  of the investors he actually pitched twice.

41:52

Now, is this the end of the world?

41:56

No, an investor can  overlook that.

41:56

Probably a good thing that you're trying new apps.

42:01

But was it horrifying  and was it really scary? Absolutely.

42:08

Imagine this wasn't investors, imagine this  was a customer, someone who you were trying to convince to buy your thing and that you knew  what you were doing and you had attention to detail and you had everything just buttoned up  and under control.

42:17

Well, now you've lost face, now you look foolish.

42:22

That's why when you have  mission-critical products like email where you are interfacing with customers, with candidates, with  investors, it turns out to really matter.

42:29

Email is mission-critical.

42:35

It's not something where you  can simply launch with a half-baked product.

42:40

This is such an important nuance  take on, there's always this debate, how much to focus on craft and user experience,  how much to focus on time to launch and get it out and speed.

42:48

What I'm hearing here, which  I completely agree with is, it depends on the market you're in and the criticality essentially  of your product.

42:53

So if it's email, it just needs to work and you need to get that right, you need  to spend all the time, you need to get that right.

43:03

This reminds me of something else that  when your early investors shared with me, Bill Trenchard from First-Round Capital.

43:06

He  talked about how speed was the thing that you just dialed up as a lever to 11.

43:10

That's where  you just, "We will make this the focus. Speed, speed, speed."

43:17

I think maybe the lesson  there is, you pick the thing that you think will most differentiate you, make you  significantly better than what's out there.

43:27

So just thoughts on how you decided speed  was the thing you were going to obsess with, and advice for folks that are trying to  decide where to dial up things to 11?

43:37

Bill is right and I agree with him, you have  to pick something.

43:37

Knowing what to pick is the trick.

43:43

In the early days of Superhuman, I read  a book on positioning that really influenced my thinking.

43:49

It is, I believe called Positioning  the Battle for Your Mind.

43:49

It struck me how the most well-known brands have stood for one clear  thing, they have a clear position.

43:56

So in order for Superhuman to be memorable, I believed  that we needed to occupy a clear position that was unique and which was available  and which reinforced our product strategy.

44:13

In the first year of Superhuman, therefore, I  interviewed hundreds of potential customers about their experience with Gmail and with Outlook.

44:18

And predictably, almost everybody says that email takes way too much time.

44:23

But interestingly,  many people also said that Gmail and Outlook were way too slow.

44:31

That was how I first thought  that speed could be an interesting position for us.

44:38

I then asked myself, "Is the position  of speed unique and is it available?"

44:38

And the answer was overwhelmingly yes, because almost  no software was being sold or has ever been sold on the value proposition of speed.

44:50

The last  time I could remember anyone trying to do this, was when Google launched Chrome, and obviously  that went incredibly well for them.

44:57

You may remember they had slow-motion videos where  they were comparing Chrome render webpages and showing that was faster than an actual strike  of lightning.

45:09

No one had done it since then.

45:16

I then asked, "Well, does speed reinforce  our product strategy?"

45:16

And again, the answer was overwhelmingly yes.

45:20

I knew that  our competition was not going to be startups, it was incumbents.

45:25

And I also knew that  incumbents generally struggle with speed, because by definition they have massive scale and  usually entrenched architecture.

45:31

Then finally I did what I call the cocktail party test, which is  to look at the cocktail parties and to watch how people pitch your product to other people.

45:44

In our  case the pitches were simple.

45:44

People would say, "Dude, you have to use it, it's really fucking  fast." And that's it. That was the pitch.

45:57

That's how I knew that speed would be a  really great position for us to start with.

46:01

I'm excited to chat with Christina Gilbert, the founder of OneSchema, one of our  longtime podcast sponsors. Hi Christina.

46:08

Yes, thank you for having me on, Lenny.

46:10

What is the latest with OneSchema?

46:10

I know you now  work with some of my favorite companies like Ramp, Vanta, Scale and Watershed.

46:16

I heard  that you just launched a new product to help product teams import CSVs from  especially tricky systems like ERPs.

46:25

Yes, so we just launched OneSchema of FileFeeds,  which allows you to build an integration with any system in 15 minutes, as long as you can export  a CSV to an SFTP folder.

46:30

We see our customers all the time getting stuck with hacks and workarounds,  and the product teams that we work with don't have to turn down prospects because their systems  are too hard to integrate with.

46:39

We allow our customers to offer thousands of integrations  without involving their engineering team at all.

46:47

I can tell you that if my team had  to build integrations like this, how nice would it be to be able to  take this off my roadmap and instead use something like OneSchema.

46:54

Not just to  build it but also to maintain it forever. Absolutely, Lenny.

46:59

We've heard so many  horror stories of multi-day outages from even just a handful of bad records.

47:03

We are  laser focused on integration reliability to help teams end all of those distractions  that come up with integrations.

47:07

We have a built-in validation layer that stops any bad  data from entering your system and OneSchema will notify your team immediately  of any data that looks incorrect.

47:18

I know that importing incorrect data can cause all  kinds of pain for your customers and quickly lose their trust.

47:23

Christina, thank you for joining  us and if you want to learn more, head on over to OneSchema. co. That's one OneSchema. co.

47:28

The next area I want to spend time on and I imagine we'll have much insight is, some  of the contrarian ways you approach building Superhuman that a lot of companies never thought  about doing that you did that worked out for you.

47:46

So the first is manually onboarding every  single new user.

47:46

Sure, startups have done this, founders bring on some folks and then cool, show  it to them and then they stop doing that and then it's self-service or sales teams.

47:58

How far did  you scale this manual onboarding phase of your company?

48:07

How many people did you have onboarding  people, how many people did you manually onboard?

48:12

So for folks that don't know, in those early days  we insisted on one-to-one concierge onboarding, and it was absolutely the right thing to do.

48:18

You  couldn't use Superhuman unless you went through the onboarding experience.

48:22

Now it's almost the  reverse.

48:22

Almost every new Superhuman customer goes through self-service.

48:28

The onboarding experience is  still there, but again it is absolutely the right thing to do.

48:33

To answer your question, at peak  we had about 20 people doing manual onboarding.

48:40

Okay, so it's not that many people.

48:40

That's really  interesting.

48:40

Because I always imagined it was like a massive team, but 20 people can handle a lot, is  the takeaway there.

48:44

What was the scale where you stopped manual onboarding, just for folks that are  thinking about doing this and then when to stop?

48:55

I think the reason to stop is that there  will always be certain personality types who do not want to go through a one-on-one  onboarding.

49:00

At a certain point those people will become very important, and you'll need to  be ready with a world-class self-service option.

49:11

When we started building self-service,  it seemed nearly impossible.

49:11

In fact, it was terrifying, because it's difficult  to overstate how much the entire DNA of the company was built around this idea that  we would onboard users manually.

49:26

After all, we did so much in our one-to-one onboardings and  there's only so much that software can do.

49:35

Now, we did after a lot of grind and  persistence eventually figure it out and we have a world-class self-service  experience today, but we did not at the time.

49:49

So the flip side is, why would you even do this  to begin with?

49:49

What we found is two things.

49:49

Number one, the user metrics are excellent for things  like engagement, retention, product market fit score, MPS, virality, for all of those metrics.

50:00

I  think you you'll significantly beat your industry benchmarks if you go to the effort of one-on-one  onboarding your early customers.

50:06

It becomes so powerful to have that early cohort of super fans  when it comes to things like building a brand.

50:13

If folks remember that conversation from way up at  the top, what is it that creates true virality?

50:26

It's not viral mechanics, it's word of mouth. It  is brand.

50:26

This is how you can kickstart a brand.

50:32

And number two, in a world where you can  easily and quickly raise funding, like for example the zero interest rate phenomenon era,  you can actually use dollars to avoid building a first-time user experience and all of the  normal growth loops that you would then have to build.

50:46

You would then instead focus all of  your engineers on finding product market fit or in solution deepening or in market widening, but  not for example on a first-time user experience, not for example on activation, because you have  humans doing activation for you.

51:00

By contrast I saw other companies often competing spend almost  half their engineering dollars on those things, on self-service flows for products that  ultimately did not find products market fit.

51:16

So makes sense to do if you really  want to create that brand, which I think all consumer-ish companies need to do.

51:21

And if there  is money falling off trees, for whatever reason, which we did have for a period of time, arguably  AI companies have that again today.

51:28

So if you can weave this into your strategy, I think you  should, but you should also know when to stop. Super interesting.

51:40

I guess some factors  to think about, because I wanted to ask you when should people consider doing this?

51:43

If they're hearing this and they're like, "This is awesome, so many problems solved if I  just have somebody onboarding every new user, everyone's activated. Amazing."

51:51

So some  of the variables you're sharing is, do you have like cheap cash to invest in say, it doesn't  have to be 20 people, it could be a few people to start.

52:02

Then if there's an LTV, ACV element of just  are you going to make enough from a new customer?

52:10

Imagine that's a variable.

52:10

Is there anything  else you think founders should think about? Absolutely.

52:14

You don't want to lose  money doing this.

52:14

We always made money doing onboarding to be clear, it's just  that at a certain point the mass market, whether it for us it's enterprise or all  of the prosumers in the world, you hit a top of funnel width, it needs to be wide enough  where manually onboarding no longer makes sense. Awesome.

52:37

Okay, let's talk about product market  fit.

52:37

I know that everyone, when they think of Rahul, they think product market fit.

52:41

You wrote  this epic First Round post that described the way you guys approach product market fit.

52:47

We're not  going to spend a lot of time on describing it, because people can look it up.

52:51

So let me just  ask you this, what are a couple of things that you think people still don't understand about  finding product market fit, getting to product market fit?

53:02

Considering it's the most important  thing you got to figure out as a founder.

53:02

If you don't find something people want, nothing  else matters.

53:06

Anything there you want to share.

53:12

The core ideas are still weird enough that  I'll start there.

53:12

Which is number one, you can measure product market fit.

53:18

Number two,  you can optimize product market fit.

53:18

Number three, you can systematically, even numerically increase  product market fit.

53:24

And number four, you can even have an algorithm write your roadmap for you, and  that is a roadmap that is guaranteed to increase product market fit.

53:39

Now, if that sounds crazy, I  would be the first to admit it doesn't seem like that should be true, but go check out that post.

53:44

I think it is still the most widely shared post on First Round Review, it's called How Superhuman  Built an Engine to Find Product Market Fit, or just Google the Superhuman Product Market  Fit Engine.

53:57

And you'll see the algorithm laid out there fully explained and why it works.

54:03

I'd say the second thing is to get to product market fit, you have to deliberately not act on  the feedback of many of your early users.

54:11

This is at the same time as listening to people intensely  and building what people want.

54:21

That's what we're here to do, is to make something that people  want.

54:27

But it can't be all people. It can't be everybody.

54:32

The question becomes, how do you listen  to them?

54:32

And then even of what they say, what do you pay attention to and what don't you?

54:38

All of  that's covered in the Product Market Fit Engine.

54:45

Okay, I got to follow this thought on  algorithmically building your roadmap to increase product market fit.

54:49

Talk about how one would do that.

54:55

Well, that's really the meat of the engine.

54:55

Let's see if I can condense it here in a very easy to grok fashion.

55:01

Let's assume for the  sake of argument, that you can put a number on product market fit, and it turns out you  can.

55:09

Very simply, you're going to ask people, "How would you feel if you can no longer use this  product?"

55:13

You give them three responses.

55:13

One of them is very disappointed, the other is somewhat  disappointed, and the other is not disappointed.

55:23

Very disappointed means, "I'd be devastated. I love this product. I need this product."

55:30

What Sean Ellis found, Sean Ellis, if you don't  know him, is the guy who coined the term growth hacker, and he instrumented, benchmarked  this initial question.

55:36

What he found, is that the companies that struggled to  grow almost always had less than 40%, very disappointed.

55:47

Whereas the companies that  grew the fastest almost always had more than 40%, very disappointed.

55:52

And this question, this metric  is way more predictive of success than something, for example, like net promoter score. Okay, so far so easy.

56:00

How do we make this number go up?

56:07

Well, you want more people to  be very disappointed without your product.

56:07

The trick here is not to act too much on the feedback  that the very disappointed people are giving you, because they already love your product.

56:22

Also, not  to act at all really on the feedback that the not disappointed people are giving, you because  they're so far from loving your product that they're essentially a lost cause.

56:30

But to focus on  the segment of the somewhat disappointed people, they kind of love your product,  but something, and I would wager something small, is holding them back.

56:39

You then divide them into two camps, the camp for whom the main benefit of your product  resonates and the camp for whom it doesn't. What do I mean by that?

56:50

Well, you go back to the people  who really love your product and you basically ask them why?

56:54

What is it about my products that you  really love?

56:54

In the early days of Superhuman, it would have been speed and keyboard shortcuts  and the overall design aesthetic as well as the time that we were saving you.

57:03

You then go  back to the somewhat disappointed users, and in the Superhuman example, I would simply ask,  "Wait, do you like Superhuman because of its speed or for something else?"

57:13

And if it's something  else, well, and this is hard to do, but politely disregard those people and their feedback.

57:20

Because  even if you built everything that they asked for, they're still pulling you in a different  direction.

57:27

And the thing that they like the most from your product isn't actually what  the people who en mass love it the most for, is.

57:38

You have then articulated the subsegment of the  subsegment that it makes sense to pay attention to, and there's another question in the engine to  figure out what they don't like about the product.

57:48

Now you have a list of things people love,  you have a list of things people don't love, and you can work down that list to make  the product market fit score go up.

57:52

And basically at the start of every planning cycle,  I advise spending half your time doubling down on what people really love and half your time  systematically overcoming the objections of the somewhat disappointed users, but specifically  those for whom the main benefit resonates.

58:14

That was an excellent summary.

58:14

I know I  said we wouldn't spend a ton of time here, but I'm really glad we did.

58:17

That was  really helpful.

58:17

Let me ask you this, I know you used this initially in the early days,  are you still operating in this way in some form?

58:24

We don't run the engine as is for Superhuman  as a whole.

58:24

There are enough subcomponents of Superhuman now that are almost individual  products.

58:32

For example, Superhuman for Sales, our multiplayer and collaboration features, how we  think about the enterprise, AI is its whole thing, but we do sometimes run it on those individual  pieces.

58:43

For example, we'll ask a salesperson, the Product Market Fit Engine, as it  relates to Superhuman for sales.

58:49

As we think about starting new products, we would  absolutely deploy the product market fit engine. Awesome.

58:59

The way you ask this question is an in-product interstitial  sort of survey pop-up thing?

59:04

You can do it however you want.

59:04

The  way Sean initially benchmarked the number was via email surveys.

59:08

I think email  surveys work just fine.

59:08

The key thing is, and this applies to any survey methodology, if  you're going to change the method of surveying, all of your old numbers are invalidated.

59:21

So it's just a new baseline going forwards. Got it.

59:25

We had Sean on the podcast and he  describes this method in detail.

59:25

So if folks want to explore the Sean Ellis test,  listen to that podcast. We'll link to it.

59:33

Okay, next topic that I'm excited to get your  take on, is game design versus gamification.

59:33

This is one of the more unique ways you think about  designing product.

59:39

When people hear you talk about this, they think it's like, "Oh, gamification  making things like games.

59:44

Oh, it's Zynga, Farmville, I don't want to do that."

59:47

But you  actually have a really different perspective on why you need to think about game design as you  design products.

59:51

Talk about your insights there.

59:58

Well, I strongly believe that we should make  business software like we make games, because when we make products like we make games, people  find them fun.

1:00:05

They tell their friends, they fall in love with them.

1:00:11

It's another way actually of  backing into where we open this conversation, which is you're making a brand, you are giving  reason for word of mouth.

1:00:16

It's actually an altogether different kind of product development. So how do we do this?

1:00:20

Well, as you've said, it's not gamification, that doesn't work.

1:00:27

Game  design works, but game design is not gamification.

1:00:33

It's not, for example, simply taking your product  and adding points, levels, trophies or badges.

1:00:40

To understand why gamification does not work,  we actually have to start with human motivation.

1:00:46

There's a very interesting study from Stanford  that demonstrates the difference perfectly.

1:00:46

In the 1970s, these Stanford researchers recruited  children who were aged three to four years old, and all of these kids were generally  pre-interested in drawing.

1:00:58

Some kids were told they would get a reward, a certificate  with a gold seal and a ribbon.

1:01:05

And some kids were not told about any reward and they did not  even expect one or didn't know of one.

1:01:08

Now each child was then invited into a separate  room to draw for six minutes and afterwards they would either get the reward or not.

1:01:18

Over the next few days, the children were observed to see how much they would continue to draw  by themselves.

1:01:24

So the children with no reward, they spent 17% of their time drawing, but the  children who expected a reward, sadly they only spent 8% of their time drawing.

1:01:39

The very  presence of a reward halved their motivation. So what's happening?

1:01:46

What's happening here, is  researchers differentiate intrinsic motivation and extrinsic motivation.

1:01:52

With intrinsic  motivation we do things because they are inherently interesting and satisfying, and with  extrinsic motivation, we do things to earn rewards and to achieve external goals.

1:02:02

That's the problem  with rewards, is they just massively undermine intrinsic motivation.

1:02:08

That's why gamification  doesn't work.

1:02:08

And when gamification does work, it's because the underlying experience  was already designed like a game.

1:02:19

What makes something like a game?

1:02:19

I  know Superhuman is really good at this, of just your inbox zero quest that you're  on.

1:02:23

Just to make that a little more real, what is game design?

1:02:28

What does that mean  to you?

1:02:28

What makes it feel like a game?

1:02:32

Well, maybe folks don't know this, but before  I was a founder, you can probably tell, I was actually professionally a game designer.

1:02:36

And as  it turns out, there is no unifying theory of game design.

1:02:42

To create games, what we need to do is  draw upon the arts and the science of psychology, mathematics, storytelling, interaction design.

1:02:48

And at Superhuman we've identified five key areas that we really care about, goals,  emotions, toys, controls and flow.

1:02:54

And across these we've identified many principles  of game design.

1:03:01

One example principle would be, make fun toys and then combine those into games.

1:03:07

A question I like to ask is, are toys the same as games? They do seem different.

1:03:15

For example, we  play with toys, but we play games.

1:03:15

A ball is a toy, but football is a game.

1:03:24

As it turns out,  the best games are constructed out of toys. Why?

1:03:31

Because then they are fun on both levels,  the toy and the game itself.

1:03:31

So for example, in Superhuman, one of our favorite toys is the time  auto-completer.

1:03:37

If you use Superhuman, this is the thing that appears when you hit H, when you snooze  or set reminders on emails.

1:03:44

You can type whatever you want, it can be gibberish and it does its best  to understand you.

1:03:50

For example, if you type in 2D, that becomes two days, 3H is three hours, one  MO is one month.

1:03:55

The time auto-completer is fun because it indulges your playful exploration.

1:04:01

In onboardings, it wasn't long before I saw people asking, "What can it do? Where does it break? How does it work?

1:04:09

What happens if I keep on typing in a series of tens?

1:04:14

Well, it turns out  that's October the 10th at 10:10 PM.

1:04:14

Well, how about a series of twos?

1:04:19

Well, that's February the  second, 2022 at 2:00 PM."

1:04:19

Then you start trying more complex inputs like in a fortnight and a  day, and that works, which is a pleasant surprise.

1:04:33

And it's not long before you find more pleasant  surprises like time zone math happens without you thinking about it.

1:04:37

You can just type in 8:00 AM in  Tokyo and it turns out that's 8:00 PM Eastern Time and you no longer have to do the time zone math.

1:04:43

Then most people were really delighted to find out that if you really want, you can snooze emails  until never, i. e.

1:04:47

you can literally type in never, and the email will never come back.

1:04:53

It had like a  little shrug emoji at the same time.

1:04:53

Is this toy going to win awards? Nope.

1:05:01

But is it fun actually,  surprisingly yes.

1:05:01

So what I would encourage people to do is, think about the features of their  product.

1:05:08

Do those features indulge, playful, exploration?

1:05:13

Are they fun even without a goal?

1:05:13

And  do they elicit moments of pleasant surprise?

1:05:13

If so, you have a toy and you can combine that with  other toys and actually start to build a game.

1:05:28

If people were to listen to this segment of the  podcast, they would never guess we're talking about B2B software and email, which I love.

1:05:31

Let's  talk about pricing strategy and your approach to pricing.

1:05:39

Another very contrarian approach that  you guys took where you charge $30 a month for email that was free, that people don't need  to pay for anywhere.

1:05:45

And it's worked and now a lot of companies are thinking of it this way.

1:05:50

You've even raised your prices recently.

1:05:50

What have you learned about pricing strategy  that you think might be helpful to folks?

1:05:58

I always say the same thing when it comes to  pricing, which is before you figure out pricing, you must first figure out positioning.

1:06:03

Superhuman  is the best email tool on the market.

1:06:03

We fortunately have the metrics to show this.

1:06:11

One  of the cool things about selling an email tool, is you can compare the 30 days prior to using  Superhuman to the 30 days after, or the year before to the year after. We do that obviously.

1:06:21

We're able to show that people get through their email twice as fast with Superhuman, that they  respond one to two days faster, and that they save four hours or more every single week.

1:06:32

Because  of that, we're very confident in saying that Superhuman is the best email tool on the market  and that we're building it for high performing teams and high performing individuals.

1:06:43

In other  words, we serve the high end of the market.

1:06:48

Once you understand your positioning, you  can then move on to pricing.

1:06:48

And one of the best books on this is a book called Monetizing  Innovation by Madhavan Ramanujam.

1:06:53

And Madhavan covers a lot of ways to develop pricing.

1:07:00

We  used one of the easiest methods, which is the Van Westendorp Price Sensitivity [inaudible  01:07:08].

1:07:04

In the early years, we asked, I think it was around a hundred of our earliest  users, the following four questions.

1:07:10

Number one, at what price would you consider Superhuman  to be so expensive that you would not consider buying it?

1:07:20

Number two, at what price would  you consider Superhuman to be priced so low that you'd be worried about its quality  and you wouldn't buy it?

1:07:24

At number three, what price would you consider Superhuman  to be starting to get expensive, so that it's not out of the question, but you'd have to  give some thought to buying it?

1:07:33

And number four, at what price would you consider Superhuman  to be a bargain?

1:07:39

A great buy for the money?

1:07:39

, Now most startups orient around price point  number four.

1:07:45

This is especially true for greenfield opportunities, marketplaces, you've  got to set the transaction value around price 0. 4.

1:07:57

Basically when you want as many people to  sign up as is humanly possible, at the top of the funnel.

1:08:04

But the price point that supports  our best in class, best in category position, is actually the third one.

1:08:11

It starts to feel  expensive, but then you sit down and you think about the time that you spend in email, the ROI,  and you still buy it anyway.

1:08:16

It turns out that the median answer for the third question was $30  per month, and that's how we picked our price.

1:08:27

And once we picked our price, we then do a  quick gut check on market size.

1:08:27

For example, we're a venture scale company, but at the time  the question that we had to ask is, "Could we grow into a billion dollar valuation?"

1:08:38

Well,  let's assume that at that point our valuation is 10 times our ARR, so our ARR would have to  be a hundred million dollars.

1:08:43

Well, that would be 300,000 subscribers at $30 per month.

1:08:47

That is  conservatively assuming no other ways to increase ARP.

1:08:55

You mentioned price increase, you can also  go up market, you can sell new products and so on.

1:09:00

We asked ourselves, without those tricks, do  we think we can get to hundreds of thousands of subscribers?

1:09:07

And we answered emphatically,  yes, so we went ahead with that price.

1:09:13

Okay, there's a couple more things I want to  chat about in the time that we have and then I know you have to run.

1:09:16

One is around AI and the  work you guys are doing there.

1:09:16

I know that's been a big unlock.

1:09:20

And then two, the stuff you're  doing in the enterprise.

1:09:20

Then if we have time, there's a question I want to ask that I think  is a really interesting way you guys operate.

1:09:29

Let's talk about AI first.

1:09:29

It feels like there's  this being in the right place at the right time.

1:09:35

It feels like you guys have been building this  for a while, and then AI just unlocked another stage in what you're able to do with email.

1:09:39

Just  talk about what you've done and what how you think about AI integrating into what you're doing,  how it's enabled you to kind of take off again?

1:09:52

It's true that sometimes startups boil  down to being in the right place at the right time.

1:09:58

We actually had a massive  AI launch recently about two weeks ago, but even before then we had multiple flagship AI  features.

1:10:03

Our first AI feature was write with AI, jot down a few words and we'll turn them into  a fully written email.

1:10:11

We actually match the voice and tone in the emails you've already  sent.

1:10:15

So unlike Co-pilot, unlike Gemini, unlike basically every other email app, the email  sounds like you.

1:10:19

This AI feature is way more popular than I expected it to be.

1:10:26

On average  today, users are using it 37 times per week.

1:10:33

Number two, our next AI feature was auto  summarize, which shows a one line summary above every conversation.

1:10:38

And as new emails  arrive, it updates instantly.

1:10:38

Again, unlike Co-pilot and Gemini, it's pre-computed.

1:10:43

One of the  things we do is, we go above and beyond to make these features really premium and feel amazing.

1:10:48

The next AI feature after that was instant reply.

1:10:56

Imagine waking up to an inbox where every email  already has a draft reply.

1:10:56

You would simply edit and then send, and sometimes you wouldn't even  need to edit.

1:11:03

I can share because we just finished this analysis, that over 2024, the percentage  of emails that are AI written and sent with Superhuman has grown four times just in one year.

1:11:15

Then if I remember correctly, the feature after that was Ask AI.

1:11:22

Email of course, is this treasure  trove of critical information, things like project statuses, customer communication, meeting updates,  deal execution, and so much more.

1:11:30

And for over 40 years we've had to rely on what we hilariously  call, search.

1:11:35

You have to remember senders, guess keywords, scan subject lines, and now you  can just ask, "Where is the queue one offsite?"

1:11:47

or, "What are my flight details?"

1:11:47

Or, "What is  the top five most positive customer responses to the Ask AI launch?"

1:11:55

A task by the way, which  previously used to take me 20 or 30 minutes to read through all the emails and then create that  report now happening in less than five seconds.

1:12:09

Recently we, like I said, announced our biggest  evolution yet.

1:12:09

Superhuman AI is constantly helping you.

1:12:15

It's organizing your inbox.

1:12:15

It's also  making sure you never drop the ball.

1:12:15

We have things that we call Auto Labels.

1:12:20

You can now write  a short prompt like job applications or requests to review work, and you can then immediately see  when emails match that prompt, when people apply for a job or they ask you to review work.

1:12:34

With  Auto Reminders, if your email needs a response, Superhuman will now automatically set a reminder.

1:12:40

You don't have to remember to do that and you'll never drop the ball again.

1:12:44

All you need to do  is hit send.

1:12:44

With Auto Drafts, Superhuman will now automatically draft your follow-up emails  for you and will soon be drafting replies to basically every email that needs a response.

1:12:56

And finally, with what we call Workflows, you can now turn email into repeatable automated  workflows.

1:13:03

For example, I often get emails from people who are interested in working at  Superhuman, and I would normally reply to that candidate and I would let them know that the  team will take a look.

1:13:15

I'll then forward to the original message, including any resume or any  letter to our head of people and operations and ask her to reach out, if interested.

1:13:25

With  Workflows, I can now automate this entire process.

1:13:31

It's, you can imagine, creating a little  flowchart of what has to happen.

1:13:31

Not only does that save a huge amount of time, with Workflows  you don't even have to be in your inbox.

1:13:38

In fact, you don't even have to be working.

1:13:45

You could be on  vacation while Superhuman AI is working for you.

1:13:53

This sounds like product market fit  to me.

1:13:53

This all sounds wonderful. It just makes sense.

1:13:56

This is  the stuff we've been promised, our underwater cities and flying cars and  then just email that just works magically and replies for us and all these things.

1:14:04

I love all these things you're doing.

1:14:08

For folks that are building with AI.

1:14:08

I'm  curious, what's maybe been the biggest surprise, either good or bad, building so deeply on  top of AI models that you think might be helpful for folks to just, "Watch out  for this," or, "Hey, check this out." ?

1:14:25

I think for me the biggest surprise has  been how unpredictable the user love has been in terms of what they love and what  they don't love.

1:14:33

For example, write with AI.

1:14:37

This sounds like a commodity feature and  on all surface level it is.

1:14:37

Every email app, every writing surface has a write with AI feature  in.

1:14:44

I would wager ours is the best at emails and surprisingly that's what we do.

1:14:50

But the surprising  thing was just how much people love it and how often it gets used.

1:14:58

37 times per user per week is  still mind-blowing to me.

1:14:58

I had not expected that, so that's the most surprising thing.

1:15:08

And on the flip side, there were certain AI features where I did expect a ton of usage,  but we didn't quite get the usage that we were perhaps hoping for.

1:15:19

Hopefully I'm not AI Kramer,  but basically everything I thought would work out well, people use it less than they thought  they did.

1:15:26

And everything where I was like, "I don't know, but let's build  the thing," people love that. Interesting.

1:15:34

Maybe I should just create an  anti-me to do AI road-mapping.

1:15:37

That's in a simple agent right there,  whatever Rahul says, do the opposite. Yeah. Okay.

1:15:42

Another maybe a last topic.

1:15:42

I  know that you guys are starting to move into the enterprise.

1:15:45

When people think  of Superhuman, they think of it's consumer-y, it's for people, and you guys are doing  a lot of work to make it a B2B enterprise product.

1:15:55

For founders maybe that are starting  to think about this transitioning from PLG to sales led and B2B enterprising, what have  you learned about just what it takes to get to that point and what does that  sales motion look like for you guys?

1:16:10

In some ways, it's very like selling to prosumers,  except these users are not coming from Gmail where prosumers would normally come from, they're  coming from Outlook.

1:16:17

And Outlook users have very different expectations to Gmail users.

1:16:22

For example, Outlook users expect their email app to also be a fully featured calendar  app, whereas Gmail users are happy with those two things being entirely different.

1:16:34

As a  result, we've invested in calendar very heavily and we continue to do so.

1:16:42

There's only so  much I can say, but it's pretty exciting. [inaudible 01:16:49].

1:16:50

Outlook users are also used to certain safeguards,  like if you've used Outlook in an enterprise, warnings when a recipient is external to  your domain or what Outlook users might know as sensitivity labels.

1:17:02

And as a result  we've built support for external recipient indicators and sensitivity labels.

1:17:07

But in some  ways it's very different to selling to prosumers because there are other stakeholders involved.

1:17:13

For  example, we've built support for enterprise mobile management by implementing Microsoft Intune.

1:17:18

We recently sold one of the big three strategy consulting firms, which is  super exciting.

1:17:25

I can't say which one, but they love Superhuman and they have thousands  of people internally using Superhuman. This is after a year...

1:17:37

They've been piloting for a year  and then accelerating over the last few months.

1:17:43

We only just got them the mobile app, believe  it or not.

1:17:43

Because, at an enterprise like that, there are significant controls on what a allowed  compliant mobile app can and cannot do.

1:17:50

For example, IT needs to be able to control which  apps can save attachments or which apps you can copy and paste text into from email.

1:18:06

And for many  enterprises, those controls are super important. Wow, okay.

1:18:14

So it sounds like  essentially just building all these features that large companies need,  is kind of the road you're on right now. Exactly.

1:18:21

And there's two stakeholders.

1:18:21

There's the  users, which are actually quite different because they're Outlook users and Calendar is one  of the main ways that manifests.

1:18:25

There's a whole bunch of other stakeholders, IT is one of  them, but there are others as well.

1:18:29

For example, companies this large have workplace  management groups who want to see analytics of how people are working, how  they can make their teams more efficient, so it truly is a multi-threaded  sale with multiple stakeholders.

1:18:47

They had a product from Linear on the podcast  [inaudible 01:18:51], and he actually, I don't know if you heard that episode, but he  talks about how they decide what to prioritize, the thing they never build is middle  managers needing to track how their reports are doing and things like that.

1:19:00

That's an interesting opportunity for you guys maybe to cut stuff. I don't know.

1:19:05

Anyway, I want to end on one more nugget.

1:19:05

Okay, I'm glad we have time for this.

1:19:08

You shared  that you have this system internally at Superhuman for making decisions.

1:19:13

You call it  Single Decisive Reason, SDR. What is that?

1:19:22

SDR is a thinking tool that I picked  up from Reid Hoffman during my time at LinkedIn.

1:19:28

The idea here is that for important  decisions, you should be able to identify one, one reason that on its own supports the decision.

1:19:36

It's based on the observation that all too often we rely on a collection of weak reasons to  justify decisions.

1:19:43

It's very, very easy to do this.

1:19:49

Imagine you are contemplating a decision,  you write a list of the pros and the cons.

1:19:55

There are three pros, but let's say there  are 10 or 15 cons.

1:19:55

The sheer number of cons, the effort of thinking them through, the time it  took to write them down, is going to affect you, consciously or worse subconsciously.

1:20:05

This is  especially true, I've seen in group settings, which just in general are a little bit more risk  averse and a little bit more consensus driven.

1:20:17

So whenever anyone is making a decision and  they bring that decision to me and they say, "Well, we want to do this because of X, Y, Z,  and there are multiple reasons."

1:20:24

I ask them, "What's the SDR?

1:20:28

What's the single decisive  reason?"

1:20:28

If they can't yet isolate it, that tells me they haven't yet figured out why  they want to make the decision.

1:20:34

It doesn't mean the decision is wrong, it just means that they  haven't figured out the singular reason why we should do the thing.

1:20:43

They can then go through  their list of reasons and ask, "Is this alone enough to support this decision?"

1:20:49

Meaning if this  was true and all the other things were not true, would I still do it?

1:20:52

And sometimes we still  do, but actually sometimes we don't.

1:20:52

We realize that a collection of weak reasons alone means  that, for example, the outcome is less likely than we thought it was, or it was hiding a really  strong reason on the other side of the decision. That is very cool.

1:21:11

This is just when  someone comes to you with a decision, the way you use this idea is, you ask  them what's the single decisive reason? Pretty much. Yeah.

1:21:20

And what they  can't do, obviously this happens, people are human and natural, they'll usually  start mentioning three or four things, and that's fine.

1:21:29

And then I will say, "Okay,  but if only one of those was true and you're still advocating for this decision, what is it?"

1:21:33

I think that's just a bar for a good decision.

1:21:40

Why is that so important?

1:21:40

Because you found that a bunch of low quality reasons just don't  add up to a good reason to do something?

1:21:50

Multiple reasons, which is ironic.

1:21:50

But that's  my SDR for why SDRs work.

1:21:50

Which is yes, multiple low quality reasons rarely add up  to a high quality reason to do something.

1:21:57

But there are also other things as well, which is,  any decision you take has an opportunity cost.

1:22:09

Any feature you build is another feature that  you didn't build.

1:22:09

If we're going to build this for a collection of weak reasons, whereas  we could build that for one strong reason, I'd much rather build that for one  strong reason.

1:22:18

Now this is all other things being equal, and these things  often end up being quite complicated, but you can apply SDR all the way down.

1:22:24

You  just did that to me, what's my SDR for SDR? There we go.

1:22:31

Rahul, is there anything that we  haven't covered that you wanted to cover?

1:22:31

Is there any last piece of wisdom you want to  leave listeners with before we let you go? I feel good.

1:22:43

I think we covered a lot.

1:22:43

Thank you  for asking amazing questions. This was really fun. This was incredible.

1:22:51

Okay, so let me  just ask you this then.

1:22:51

Where can folks find you online?

1:22:54

Where can they check  out Superhuman?

1:22:54

What should they know before they try it out?

1:22:58

And then just  how can listeners be useful to you?

1:23:02

If you want to find me online, I am generally on  X. That is x.

1:23:02

com/rahulvohra, R-A-H-U-L V-O-H-R-A.

1:23:10

My DMs are open, so feel free to ping me.

1:23:10

If  you're going to do that, I would suggest also emailing me, that's rahul@superhuman.

1:23:15

com,  and hopefully I'll see your message soon.

1:23:22

If you haven't tried Superhuman, then gosh, what  are you doing?

1:23:22

This is my call to you to do so, because your time is worth more than  whatever you think it might be.

1:23:30

So go download Superhuman and give it a shot. Invite  your team. The metrics are real.

1:23:34

I know they sound like the kind of metrics that startups make  up, but getting through your email twice as fast, responding one to two days sooner, saving four  hours or more every single week, they're all real.

1:23:51

Actually, speaking of which, the consulting  firm I mentioned earlier, because they're so into data and into analysis, they wanted  to corroborate those numbers for themselves, and so they did.

1:24:03

They ran their own internal  case study on Superhuman, and they were like, "Yeah, you're saving our partners 3.

1:24:07

3 hours per  person per week.

1:24:07

And there's only one other tool that we've bought that does that, which is  ChatGPT. So thank you. We love Superhuman. We're rolling it out."

1:24:19

If that sounds interesting  to you or your company, please do give it a shot. That is super cool.

1:24:25

Reflecting back on what  I imagine this conversation would look like, a lot of contrarian thinking and attention to  detail, I think that's exactly what it was. Rahul, you're awesome.

1:24:35

Thank you so much for being here. Thank you. Bye everyone. Bye everyone.

1:24:40

Thank you so much for listening.

1:24:43

If you found this valuable, you can  subscribe to the show on Apple Podcasts, Spotify, or your favorite podcast app.

1:24:49

Also, please  consider giving us a rating or leaving a review, as that really helps other listeners  find the podcast.

1:24:54

You can find all past episodes or learn more about the show at  lennyspodcast. com.

1:24:58

See you in the next episode.