How to consistently go viral: Nikita Bier’s playbook for winning at consumer apps

0:00

...

0:00

Honored to be on a product  management podcast for a person who doesn't believe product management is real.

0:06

We're already getting into the  hot takes.

0:06

You launched tbh, went viral, you end up selling it  to Facebook.

0:09

What was the insight that helped you come up with this  is a big idea that we should try?

0:15

I looked on the App Store and the  number one app in the United States was an app called Surah, but  the entire app was in Arabic, like the strongest signal that you could  ever have that people want something. This is insane.

0:27

I did not know this full story.

0:30

We launched this app, it immediately  took off, servers started crashing.

0:30

I looked at our numbers and I'm like, "We will be  number one in the United States in six days."

0:40

A tip that you're sharing  here is look for latent demand Where people are trying to obtain a  particular value and going through a very distortive process.

0:48

If you can actually  crystallize what their motivation is, you can have this kind of intense adoption.

0:57

I didn't know you're actually  a product manager at Facebook.

0:59

The thing I didn't realize as a product  manager in a large tech company is there is very little product management that you  do.

1:04

They're mainly just writing documents and then being the team secretary and running around  getting approvals, but products live and die in the pixels.

1:15

You should be designing the hierarchy,  the pixels, the flows, everything. That's on you.

1:21

At some point you started tweeting like,  "Hey, I'm working on new app.

1:21

Everyone was going nuts."

1:23

I saw a stat that you made  $11 million in sales, 10 million downloads.

1:28

The thing that is hard to really understand is  it is absolute chaos to keep the thing online.

1:28

I was sleeping three hours a day for three months.

1:34

Our team was also relentless though.

1:34

They would come over to my house, 9:00 AM, stay until  midnight and just do that seven days a week.

1:44

Is there anything else that's  just like this is something that is probably going to help you with your app?

1:48

With certainty, if you're good at your job,  you can make an app grow and go viral.

1:48

Over the years of building all these apps, I've accrued all  these growth hacks that still nobody knows about.

2:02

Today, my guest is Nikita Bier.

2:02

Nikita has  built, launched and helped get more apps to the top of the app store than any human  I've ever come across.

2:07

He sold his first big hit tbh to Facebook for over $30 million.

2:11

He sold his second big app Gas to Discord for many millions more.

2:16

He did this all with a tiny  team and very little funding.

2:16

He's also helped dozens of founders and apps, and as an advisor or  investor to companies like Flow, Citizen, BeReal, LOCKit and Wealthsimple and many more.

2:28

Today,  he spends his time advising companies on viral growth strategies, design feedback, structuring  their product development process and a lot more.

2:38

What I love about Nikita is that he has very  strong opinions about how to build successful products that are rooted in him actually doing  the work over the past decade to see for himself what works and what doesn't.

2:48

Nikita has been the  single most requested guests on this podcast, and you'll soon see why.

2:53

This episode is  packed with tactics and stories and lessons that I am sure will leave you wanting  more.

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If you want to work with Nikita on your app, you can actually book his time at  intro. co/nikitabier.

3:01

If you enjoy this podcast, don't forget to subscribe and follow it in  your favorite podcasting app or YouTube.

3:08

It's the best way to avoid missing feature episodes  and helps the podcast tremendously.

3:12

With that, I bring you Nikita Bier.

3:16

Nikita, thank you so  much for being here. Welcome to the podcast. Thanks for having me. I'm excited to  dive in.

3:26

I feel honored to be on a product management podcast for a person who  doesn't believe product management is real.

3:37

We're already getting into the hot takes.

3:37

We're definitely going to chat about...

3:37

Wait, and you said not real.

3:41

Okay, I thought you were  going to say not useful. This is good. Let's put a pin in that.

3:47

I think we think this, I think  everyone already feels this.

3:47

I think this is going to be a very special conversation.

3:51

I've been  looking forward to chatting you for a long time and there's so much that I want to ask you.

3:55

The  way that I'm thinking we frame this conversation is we go through the story behind the apps that  you've built or helped build that have hit the top of the app store, and basically here, the inside  story of what it took to build those apps and to make them successful.

4:11

Then through that, try to  extract as many lessons as we can about what it takes to build a successful viral consumer  app these days.

4:17

How does that sound to you?

4:22

Sounds amazing, and a lot of it  was luck, but a lot of it was very, very tactical work that went into it all.

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6:00

First, I want to start with something that I think  very few people know about you.

6:11

The first thing that you built, the first product that you built  was very different from what you do these days, and it's a product called Politify, which  something I actually really want.

6:20

It helps you decide who to vote for based on how it would  impact your life.

6:24

Can you just share a bit about just that part of your life and why you decided  to pivot away from that into consumer apps?

6:36

When I was in college, I was really interested  in this kind of thing that American voters do, which is they vote against their own financial  self-interest, like people in New York and San Francisco vote for Democrats for higher taxes.

6:47

People in Kansas vote for Republicans for low taxes and they make less money, and so fewer  government benefits.

6:54

I wanted to build this tool that would help communicate the financial impacts  of these policy proposals of presidents.

7:00

I built it in my last year of college and it was just a  web app that we put out and it would calculate their tax proposals, the government benefits that  they were proposing, and you would enter in your basic personal information, how many kids you  have, your age.

7:21

Then it would just tell you in dollars what the impact would be.

7:29

It'd also  tell you, we simulated those policies also against the tax returns of every zip code so  you could see how it impacts your community. We went super viral.

7:40

I think very few people  thought of politics that way and I think we got 4 million users on it during that season, during  that election.

7:47

It was just like a project that we raised some grant money for, but it ended  up feeding into this company that we spun up and that was called Outline.

8:03

Because we had a  bunch of governments reach out to us asking, "Can you build this for our budget?"

8:08

The governor  of Massachusetts actually reached out and I flew out there to meet with them and that was going  to be our first customer.

8:15

We raised some money, we won a government contract and we  joined Techstars, the accelerator.

8:32

We got a contract in the pipeline with the Obama  administration and then we got this contract and we started building it and the government  shutdown happened in the middle of like, as we were building it and we had  one of our contracts canceled.

8:51

I realized I actually really don't like selling  software to governments and my core competency all along was making things that go viral on the  internet.

8:59

That was what we had built, not this policy simulation tool.

9:06

We went to our investors  and we said, "Look, this isn't actually what we're excited about doing anymore."

9:16

We offered to  give the money back and said, "We're going to be building consumer apps and here's a few ideas  that we have."

9:22

None of them took the money back.

9:28

Then we spent the next four or five years building  a variety of different kind of consumer apps.

9:28

We had a few mild successes during the course of  those four to five years.

9:38

One of them was an app called Five Labs that ingested your Facebook  posts and determine your personality based on the language you use.

9:52

It used this exact same model  that Cambridge Analytica used, and that was super viral.

9:59

I think we had tens of millions of profiles  in it and it went viral in like three days.

10:09

We raised some more money based off the success of  that and we started focusing a lot more on mobile after that first app, Five Labs.

10:17

We launched  basically every type of app you can imagine.

10:25

We launched mapping apps, chat apps, event meetup  apps.

10:25

Basically, every consumer app on mobile that you could think of.

10:34

That actually helped us  build a muscle to understand what people want and how to actually make things grow and how  to test them.

10:41

Over time, we started focusing more on teens.

10:47

A lot of people ask why Silicon  Valley is so fixated on building apps for teens.

10:55

One of the reasons is their habits are pretty  malleable.

10:55

As we get older, we get fixed into our habits of using certain communication products  and we don't really adopt new things.

11:04

Then the other thing that we discovered was that adults  don't really invite people to new apps.

11:10

We found that as a user got older from age 13 to 18,  the number of people that they invite to an app just declines almost exponentially.

11:24

Finally, and the most important thing is they see each other every day, and that is so  critical.

11:29

Consumer app developers sometimes say smokers are great for targeting an audience  because they actually hang out serendipitously a lot outside of buildings.

11:42

Not to say social apps  are cigarettes, I don't really like that metaphor.

11:50

Just on the note of you talking about why teens  are important, I have this quote actually from you that I love where building on the point you made  that for every social app I've ever built and the number of invitations sent per user drops 20%  for every additional year of age from 13 to 18.

12:06

If you build for adults, expect to acquire  every user with ads, and I love that you have a very clear heuristic of per year, the amount  of people they invite to the app is 20% lower.

12:18

If your users aren't inviting people to your app, you're going to have to find another way to  acquire them, and that most likely means ads.

12:30

If you're targeting older cohorts like adults,  you're going to have to raise a huge amount of venture capital to finance that user acquisition  pipeline and it's going to be extraordinarily expensive.

12:41

As a seed stage up, it's going to  be basically impossible to grow that user base, especially to get density if you need  actual network effects among users.

12:55

Basically, you're building this help  me decide who to vote for app that turned into a real business with government  contracts coming to you trying to help you, pushing you to build something that you  end up realizing I don't want to be doing this.

13:07

Why am I building this app selling  government contracts.

13:07

What you did is you, and this is a really interesting lesson to  take away, is you just realized, I don't want to be doing this.

13:16

Investors don't force me to be  working on this. I'm going to stop this.

13:16

I'm going to go work on some other stuff that I'm actually  excited about that I think has a bigger chance of success.

13:25

That's where you transition to this  startup studio where you're just trying a bunch of apps and I think it was called Midnight  Labs, you said, something like that, right? Yeah. Awesome.

13:34

Basically, I think that's a really  interesting insight of just like if you're working on something you don't enjoy, you can change that,  you can pivot, you can tell your investors I want to work on something else.

13:44

Is there anything  there that you want to add along those lines?

13:49

It was really hard for us to pivot to mobile.

13:49

I think that was one of the most challenging things for me personally because it was a  completely different paradigm.

13:55

I actually have been building web apps since I was 12 years  old.

14:01

I built a full e-commerce business selling pirated games on the web, and I knew everything  about growing a website.

14:08

As we pivoted to mobile, I had to recalibrate my whole brain on how to  do that.

14:15

Mobile apps have such a low margin for error when it comes to designing them.

14:25

Because I have this dogmatic view that every tap on a mobile app is a miracle for you as  a product developer because users will turn and bounce to their next app very quickly.

14:41

If you actually sit behind someone and watch them use their phone, they actually switch between  apps at a pretty high frequency.

14:47

Every tap that you get, every single one is so scarce that you  should be optimizing everything.

14:52

I had to change my whole brain when we started pivoting  to mobile and building these mobile apps, and it took a lot of failures.

15:01

14 of the apps  that we launched were basically duds, and then we started fixating on teens and building apps for  them.

15:11

Eventually, we figured out an interesting heuristic for identifying consumer product  opportunities that ultimately led us to tbh.

15:26

You spent four or five years trying a bunch  of different ideas.

15:26

I think people see this headline and we'll get into tbh of just  like nine weeks after launch sells for $30 million to Facebook and everyone's like,  "Oh, okay, that's amazing.

15:35

I want that for my life."

15:40

Nobody knows there's this four or  five years of trying, you said 15 different apps before you got there, learning the  things that actually work and don't work.

15:49

We built 15 apps over the course of that pivot to  consumer, and we built apps for every single app, map apps, chat apps, to-do lists.

15:59

We just  built every type of consumer app you could possibly think of.

16:05

Also, we built for every  audience too.

16:05

We built for college students, we built for post-college.

16:12

It was always  very difficult to get the flywheel spinning for anyone after like 22 years old.

16:20

That was the cutoff of when people just give up on adopting new products.

16:29

It took  us a few years to really internalize that, a lot of failures to realize no one  needs another app after that age.

16:44

The thing that you found there, which is really  interesting because most people are building for people older than 22, that's a profound insight  you had there.

16:48

Every consumer app I see is trying to build for adults, and your lesson there  is basically if you're trying to do that, you're probably going to need to raise  money and spend a lot of money on paid ads.

17:03

Most likely, you'll never get network effects.

17:03

There's actually an interesting study many years ago that some academics in Spain did, I think it  was in Spain, and they looked at how many people you text per year of your life, and it goes up  very quickly from 14 to 18.

17:15

It peaks around 21, so it's growing.

17:28

The number of people you text is  growing up until about 21, and then it just falls, it collapses, and then it comes back up at end  of life.

17:34

There's a few reasons all this happens, but basically, once you exit college, you reduce  the number of contacts, your daily contacts.

17:48

Once you get married, it's even fewer.

17:48

Then  as you get older and your kids start having kids and you become a grandparent, you start  texting again more or you join a retirement home.

17:59

If you're building a product with network  effects that's a communication tool, you want to be on that upward curve of adding connections  to your social graph because then the urgency to connect is higher.

18:12

If you really want to actually  innovate at the edges of communication products, you really have to target that cohort that has the  highest urgency to communicate, and that's teens.

18:28

I love that you found these things out, not  through just research and not through just thinking, it was through actual trying things over  and over and over and trying different audiences, trying different experiences.

18:38

A lot of  people see your advice and they're like, "How does he know?"

18:41

It's just you've done  all these things yourself.

18:41

You've seen them, you're sitting there watching teens use these  apps.

18:45

I think very few people actually do that, and they just come up with these theories  that aren't based in empirical evidence.

18:54

We got pretty good at building these apps.

18:54

I  think our first mobile app took us about a year, and then our last one took us about two weeks.

19:01

We also got very good at testing apps.

19:01

The most important thing that I often instruct teams to  do is to develop a reproducible testing process, and that will actually influence the probability  of your success more than anything.

19:14

It's so unpredictable whether a consumer product idea will  work.

19:21

If you actually focus more on your process for taking many shots at bat, that's what actually  reduces the risk more than anything.

19:30

We figured out ways to seed apps into schools.

19:38

We also,  during the course of that company, we figured out how to seed it into affinity groups, hobbyists,  things like that.

19:44

We were on app number 15, a lot of failures during the course of this company, and  I remember a lot of our team members were like, "I kind of want to leave.

20:04

I think this is it for me."

20:04

One of our key team members actually put in their two weeks' notice.

20:11

The day before we launched our  final app, we were getting kind of low on money. I was tired.

20:19

I called our lawyer to ask, how do  you dissolve a company?

20:19

I messaged a few mentors saying like, one people that have been through it,  and I said, "What are the steps to do this?"

20:30

Then I had a conversation on the way out with that  team member that wanted to leave, and I said, "I understand, but what if the app actually  starts charting on the App Store?"

20:44

He said, "What are the chances of that?

20:52

You know that's  not going to happen." I said, "Sure, okay."

20:52

We launched this app and it was a polling app, tbh,  and it immediately took off in the school that we seeded it into, in Georgia.

21:11

We picked the  one school that had the earliest start date in the United States because we needed to launch as  soon as possible, given the state of the company.

21:26

I think it spread to 40% of the school downloaded  it in the first 24 hours and it rapidly spread to the neighboring schools.

21:33

Suddenly, I was like,  "Oh, we might have something here."

21:33

Servers started crashing and watching it climb the charts.

21:41

I looked at our numbers and I'm like, "We will be number one in the United States in six days."

21:50

Then I looked at our Amazon bill and it was like 120,000.

21:58

I looked at our bank account, it  said 150,000.

21:58

I'm like, "Okay, these two numbers don't really..."

22:04

I quickly had to put  together a funding round and I told my team, "Can you guys just pause for two months  and just really focus on this?

22:11

I think I could probably sell this thing."

22:16

It turned  into a pretty competitive bidding process, actually.

22:21

There was a really, really great moment  where there was one of the acquirers, or one of the bidders was based in LA, had told me to fly  down, and they told me to fly down that day.

22:39

I got on a plane, went to the airport without a  ticket, showed up.

22:39

When we were rolling out this app, we were doing a state-by-state rollout  strategy where every state was geo-fenced.

22:45

We hadn't launched California until that morning.

22:53

I arrived at this company, this founders in LA's house, and he said, "Show me the metrics.

23:03

You guys  are like, what?

23:03

Number four or something?"

23:03

Since we just launched California, it's a big state.

23:12

I  said, "No, we're actually number one.

23:12

We're the number one app in the United States."

23:16

He said,  "Show me the metrics."

23:16

Our CTO, Erik Hazzard, is a published author in mapping.

23:24

He created  an amazing dashboard that could show real-time installs on a map.

23:31

It was around 4:00 PM and  school had just gotten out, so I zoomed in on the block that we were having that meeting, and the  entire block was lit up with installs all around us.

23:43

Then that's what got the ball rolling on a...

23:43

It was a really, really like, cinematic moment of showing something that you created that literally  just took over the entire neighborhood around you. That's insane.

24:02

That's going to  be in the movie of Nikita Bier in the future.

24:05

A couple of questions  here.

24:05

One, you predicted the chart, you would hit number one.

24:09

What does it take  to hit number one?

24:09

What is the number you're looking at?

24:12

Is it some number downloads  to get to number one in the App Store? It fluctuates.

24:16

It used to be like 80 to  100,000 installs, but now you have these companies that are just spending extraordinary  amounts on ads and or injecting it into one of their other apps.

24:28

Between  Threads, Temu and all these other apps that are spending on acquisition and  all that, some days it's up to 300,000. That's per day? Yeah. Oh, man. Amazing.

24:43

At the peak of tbh, we were  getting 360,000 per day.

24:49

The other two things I want to spend a little  time on here before we move on to the next app is, what was the insight that helped you come  up with this is a big idea that we should try?

24:57

Then what was the insight into how to spread  this so virally?

24:57

I know that one is really close. ...

25:00

to how to spread this so virally,  and I know that one is really clever.

25:04

After building all these apps, we had these  kind of lingering users that stuck around and would share feedback with us on our  next app.

25:10

And so there were a couple, like there's a senior in high school that I  would send screenshots of our products.

25:16

He told me about this trend called TBH  that kids were playing on Snapchat, where they would post an image of a  bunch of emojis and it would say like, "I like you. Your smart. Your style is great."

25:33

And you would just reply to the story with the emoji of what you felt.

25:39

And I was like, "This is  kind of weird.

25:39

You post this on your story and then people send you feedback."

25:43

And I'm like, "So  teens are looking for this vehicle for disclosure essentially."

25:52

And I'm like, "That's kind of cool.

25:52

I wonder if you could make that into an app."

25:52

We had sketched some things out.

25:58

As we were  sketching things out, I looked on the app store, and the number one app in the United States was an  app called Sarahah.

26:07

It was for sending anonymous messages by adding a link to your Snapchat story.

26:13

But the thing that was most interesting was the entire app was in Arabic.

26:20

The number one app in  the United States was in Arabic.

26:20

And that was one of the most strongest signal that you could  ever have that people want something.

26:28

And so when I meet with founders, I often tell them like, "The  way you should be searching for product ideas is this concept of latent demand where people are  trying to obtain a particular value and going through a very distortive process to obtain that  value."

26:48

And if you can actually crystallize what their motivation is and build a product around  and clear up what they're trying to actually do, you can have this kind of intense adoption.

27:04

When we saw what people were doing with Sarahah, I also looked at some of the tweets and comments  on it.

27:14

A lot of people were receiving negative messages.

27:18

messages. And so what I saw with the game  that kids were playing on Snapchat TBH and then Sarahah, I realized just people want to  know good things about themselves and that they don't want these bullying messages that they're  getting on these anonymous apps, and I was like,

27:36

"Well, what if instead of actually typing what you  wanted to say about somebody, you just answered polls and we authored those polls so that we  ensured everything would always be positive?" I mean, in the back of my head, I always knew  anonymous apps go viral, but they always lead

27:51

I mean, in the back of my head, I always knew  anonymous apps go viral, but they always lead to these awful news stories of kids committing  suicide, self-harm and all that.

27:57

And so I was like, "I'll never build anything like that."

28:02

But when we came up with this new mechanic where you could only say positive things through  polls, who has the best smile, who's most likely to be president, and then you receive it  as anonymous, but your name is selected, what we discovered a couple of things is it  made users feel a lot better.

28:19

It actually solved what they were trying to do and they  also sent a much higher volume of messages.

28:30

And so it was literally explosive adoption.

28:30

One school I was looking at, they sent 450,000 messages in the first seven days of adopting it.

28:39

And when you look at day one volume of messages sent on a messaging app, you're lucky if  people send three or four or something, but we were sending 60 and we couldn't even  handle it, so we had to geofence the app because we needed to scale our servers, which is  actually a pretty controversial decision inside of our company, because why would you turn  off something that's working?

29:04

But at my core, I knew if it's working at this many individual  schools, we could just relaunch it any time and it'll go viral.

29:19

So let's regroup and figure  out what's happening here and then relaunch.

29:27

So you keep talking about how went viral  and crazy, grew like crazy.

29:27

I know that there's a little trick that you came up with  to help it spread.

29:30

Can you just briefly talk about what you did there and to help  it spread so quickly within a school?

29:37

I think you're referring to, there's a  memo that was leaked to BuzzFeed while I was at Facebook.

29:44

The main thing we found  was like, to be convinced to download an app, you need to see it.

29:52

You need to see the  marketing message three times or so.

29:58

So you basically need to saturate an area with  every kind of marketing you can.

29:58

So we ran ads targeted at a particular school to when we  were seeding and testing these apps.

30:06

And we also followed people creating a dedicated  Instagram account that went to that school, because we learned that high schoolers identify  their school in their bio, so it says RHS on their bio.

30:25

And so that was how we tried to get  the entire school to adopt synchronously.

30:25

We'd follow them and then accept the followbacks.

30:33

Big misunderstanding though, and I get this DM a lot of people are like, "I'm trying to replicate  your strategy.

30:39

We've just done it at 15 schools and it's not working anymore."

30:43

This is not the  way we grew the app.

30:43

This is how we tested apps.

30:53

Really, it's a little bit nuanced there.

30:53

That's  an important nuance because you need to get enough intensity of adoption and density for a social  network to start to get the flywheel spinning, but the app should grow by itself after that.

31:05

And  people think we just went from school to school following every kid on it.

31:10

You can't, that's  totally unrealistic.

31:10

But for the first 100 users, yes, that's how we got them.

31:16

And that allowed us  to know whether the product was working or not.

31:16

We could get enough people on it and then we could,  with conviction, say that whether the app had legs and we wouldn't have this kind of uncertainty  like, "Oh, did they add enough friends?

31:31

Did we get enough people on it?

31:36

Did they reach the  aha moment because you need friends to get on?"

31:41

So we wanted to eliminate that confounding  variable, and so we figured out a way to just get a bunch of people to adopt at once.

31:46

And that's  one thing I encourage a lot of founders to do, is figure out a way to eliminate all those  potentially confounding variables so you can know immediately whether something's working or not.

31:58

You never want to walk away from an experiment or test and say, "Well, maybe the execution was  bad because it takes a lot of energy to mobilize a team to test something," and you really want  to make sure your tests actually provide signal.

32:18

So your advice here is when  you're testing something, test the best possible version of what  that could be, whether it takes manual work or something that is never going to  scale, test the ideal.

32:24

Because that'll tell you, " Even if this could be the best  possible version, do people actually care?"

32:34

Yeah, we would try to get an entire school to  adopt, just to know if everyone had 10 friends, would they actually derive value from  this app?

32:42

We also did other things, and I recommend all companies do this, is  put live chat customer support in your app 24 hours a day. It sounds insane.

32:53

It's like  the whole point of tech is you don't need to do that.

33:00

That's the whole point of a software.

33:00

But then users get this white glove experience, and that eliminates another confounding variable,  like did they think their problems were solved or they were treated well?

33:14

But most of all, one  of the reasons I actually recommend people put live chat in their app is it's the best  vehicle for getting feedback and doing user research because users will literally tell you  the problem they're having.

33:26

So we had our person that was running this.

33:34

He's name is Michael  Gutierrez.

33:34

He's done it for all my companies actually.

33:38

He's the community and customer  support rep.

33:38

He would paste any interesting feedback into Slack and then we would be  like, "Oh, this user has a great idea.

33:45

We should consider turning that into a feature."

33:50

So you really want your finger on the pulse as you roll these things out so you can get a  sense for what's working, what isn't, and also make users feel great and make sure at the end  they promote your app positively to their peers.

34:09

I love that piece of advice.

34:09

Okay, so to close out the TBH chapter, is there anything else that you think is important  for people to know or any other lasting lessons from that part of your journey that you bring  with you to new apps that you're building today?

34:25

I think the thing that is hard to really  understand for first-time founders that hit breakout success with a consumer product is  how draining and how spread thin you get, because everything breaks.

34:43

Everything that you built  needs to be substituted almost every three days.

34:53

I can just give you an example.

34:53

We were  just talking about this customer support system that we had.

34:57

The first system broke after  three days.

34:57

The next one broke seven days later, we had to replace it with a different one that  could scale even better.

35:04

And if you think about that on every dimension of the company, it is  absolute chaos to keep the thing online as it scales up.

35:17

And so you have to be ruthless with  prioritization as something scales up and put out the largest fires first, because that was  something that I didn't really fully understand, is how many things go wrong.

35:35

And if we didn't  geofence the app, there would be no way we would've been able to keep that thing online  because that gave us some slack to control growth.

35:55

This is a good example of when people ask  like, "Hey, does my app have product-market fit?"

35:58

I think this is an example of this  is what it looks like when things are breaking every three days when you have  to geofence it to keep it from crashing.

36:06

A lot of people ask me like, "What's the benchmark  for product-market fit?"

36:06

And this founder that I'm friends with, his name's Roger Dickey, he told  me this one time, "If your product's working, you'll know.

36:22

And if there's any uncertainty,  it's not working."

36:22

And it really is a binary when it comes to consumer products.

36:31

People are  going to be fighting to get into it and you'll find new measures that you've never heard of  like, "Our metric was hourly actives per day."

36:47

Not daily active users, hourly active users.

36:47

So  you'll start seeing that and it'll be abundantly obvious what product-market fit is.

36:53

You'll  know it when you see it is the bottom line.

36:59

Okay, so you launch TBH, it goes viral,  start getting offers from companies.

36:59

Nine weeks later after launch, you end up selling  it to Facebook.

37:06

What was it like selling your company and then what was it like working  at Facebook?

37:10

Which you worked at for four years.

37:15

I was not expecting that when I  was looking at your LinkedIn.

37:15

So yeah, what was it like selling?

37:19

What  was it like working at Facebook?

37:21

Selling your company is one of the most draining  processes you could ever go through as a founder.

37:26

When we met with Facebook, they told me they have  80 people assigned to this deal.

37:26

And I'm like, I have one person, it's just me.

37:36

They were like the SWAT team of M&A.

37:44

The funniest part was they wanted to meet the  team as well.

37:44

And so they came out to our office in Oakland, which is a dingy old office that I  got for $1,800 a month.

37:50

That was our rent for the office.

37:57

They arrive and they walk in.

37:57

There's two  engineers and one designer and me, and they're just like, "This is the whole company?

38:07

This is the  number one app in the United States?"

38:07

I'm like, "Yeah, this is it."

38:11

And when we went there,  when we arrived, we joined the youth team, which was about, I don't know, 150 people just  for this one division of Facebook.

38:18

It was my first job effectively that I've ever had.

38:28

When they told me my title, they said I would be a product manager, I was like, "Okay,  I don't know exactly what that is, but yeah, I guess that's what I do."

38:42

I arrive and then I get  access to a workplace system where people post all the things they're working on, and I realized it's  kind of like this almost academic environment for social networks, like social network development.

38:59

It's like the Harvard of social networks.

38:59

I was reading all these studies that people were  doing on like, "Oh, if we change that, this is the impact to retention and DAU."

39:11

I was so  impressed, like, "There's a whole science here."

39:20

A lot of the stuff that we did  was learned from first principles, but then we saw it actually turn into systems and  processes here.

39:25

But the thing I didn't realize as a product manager in a large tech company is  there is very little product management that you do.

39:40

You're actually not as involved in the  product as I had assumed.

39:40

I thought, "Oh, you're the person who gets in the pixels and designs  the flows." Absolutely not.

39:48

You're completely detached from the design process.

39:58

There's a design  vertical org that does all that and they don't really want you working on that.

40:04

So that was very  difficult for me because when people ask me like, "What do you think you're good at?"

40:10

At the core,  I'm a designer.

40:10

I don't consider myself a product manager.

40:15

I'm great at growing things, looking  at mixed panel and then designing the things that make it grow.

40:21

But there's a rift between  those two things inside of a large tech company.

40:27

And so I loved the academic approach to growing,  but it was really hard for me personally as I became disconnected from the design process.

40:33

I  think that a lot of my skills atrophied over those four years. But I did stick around.

40:41

I went through  multiple orgs.

40:41

Favorite one at the end was new product experimentation where I worked with other  founders, a bunch of legends in Silicon Valley, building zero to one products, standalone  apps.

40:59

I mean, I was building standalone apps my entire time at Facebook.

41:04

I think I built  probably eight apps while I was at Facebook. Wow.

41:12

But it is much, much more difficult to build apps  at a large company.

41:12

A lot of the insights that you have are not things that you can necessarily  present or put in writing in a VP meeting, like, " We're building an app for teens to  flirt."

41:29

That probably is not what you would present to a bunch of McKinsey consultants at.

41:34

So I think that makes it really difficult to be completely intellectually honest about what you're  building.

41:42

And when the team isn't honest about it, then it's really hard to iterate toward the  right thing in that context.

41:50

Having said that, there's a lot of things you don't have to  deal with as a product...

41:55

I don't have to deal think about money, I don't have to think  about paying legal bills or doing finance and accounting.

42:05

So all that's abstracted away,  but there is regulatory stuff that you have to deal with that I had zero exposure  to as a founder of a small company.

42:20

An insight you're sharing there potentially  is the reason a company like Facebook isn't amazing at launching completely  new product, zero to one stuff, is they might be a little too risk  averse and it's hard to talk about stuff that people actually really, really  want deeply.

42:32

Is that kind of the sense there?

42:37

It's hard to really verbalize some of the things  that motivate us as people.

42:37

There's a tweet I put out that's kind of dogmatic in terms of how I view  why people download apps and it's very simple.

42:59

It's like people download apps to make or save  money.

42:59

Examples of that might be like WhatsApp, where free texting.

43:08

And then the other reason is  to find a mate, so maybe like Tinder or Snapchat, find love.

43:16

And the third is to unplug from reality  maybe like Netflix or Fortnite.

43:16

There's a bunch of other kind of subcategories that are very  utilitarian like movement, Uber or Airbnb, like shelter.

43:27

And so I think putting that in  a framing document and the particular nuanced reason why people are going to adopt is  difficult when you're presenting that to people that are seasoned professionals and care about  how something might reflect on them personally.

43:50

And so that's really difficult inside  of a large company.

43:50

You'd certainly have distribution advantages.

43:57

If you want to just  inject your app into one of the parent apps and get density within a community, you  could do that.

44:01

But that part I think is probably solvable for a startup if you just  want to pay for ads.

44:10

Getting your app into a dense friend graph is overall trivial.

44:16

As  a founder, you should be able to pull it off after enough tries.

44:25

So that advantage that a  big company brings, I mean it makes it easier, but it's not something that I think is something  that a founder can't solve for themselves.

44:37

So an interesting takeaway it sounds like is  many people feel like, "I'm going to build a social app."

44:42

They probably often hear, "Facebook's  going to do that.

44:42

Instagram's going to copy you.

44:47

Snap's going to do that."

44:47

And what I'm hearing  here is it's not as easy as many people think, that it might be actually a lot  harder for them to try something.

44:54

It's not only harder for them to identify these  opportunities and to verbalize it internally and align the company around it.

45:02

It's also hard to  respond to signals in the market.

45:02

A lot of people think these incumbents are going to steal your  ideas.

45:11

And for the most part, it takes a pretty long time for them to respond to even the number  one app or charting in the app because it'll start charting in the app store, a PM will make a post  about it.

45:24

And then the market's strategy or market research team might do a study to follow up on it.

45:32

It'll kind of float around for a few months.

45:32

They might put together a framing deck saying, "Hey,  we should go after this opportunity.

45:39

Let's put together this team.

45:44

It'll go through VP reviews.

45:44

And then it'll start development.

45:44

Development might take six to 12 months."

45:50

Realistically,  I think most companies, large companies take 12 to 24 months to respond to  competitive threats in the market.

46:03

Do you think this is solvable?

46:03

Is  there something a company can change to get better at this?

46:06

Are there companies  that are good at this in your experience, or is this just as you grow,  this is just what happens?

46:12

The incentives within large companies make  this very difficult, because you don't want to present something that you have a hunch about  being a good idea because if there's not market signals already, then it's hard to defend.

46:24

People  in companies are focused on getting their yearly bonus or they're focused on their performance  reviews.

46:34

It's hard to show up into a framing meeting saying like...

46:43

And a framing meeting is a  meeting where you are positioning the opportunity and everything, "Here's what we should go after."

46:50

It's hard to just say, "Okay, by first principles, this is a good idea and here's some  very vague market signals."

46:55

In reality, you need to walk in and say, "Here's the number  one app in the United States and we don't own it."

47:06

If you present something like that, that's  pretty defensible if you fail because there was market evidence.

47:14

But if you fail about something  that's more based on kind of vague abstract...

47:18

So you have to, generally, the only  path is to copy existing products if you want to really get momentum  inside of a large organization.

47:27

And for completely new concepts, it's I think very  difficult to present a lot of those ideas, either to verbalize them into a document or  to even get rally the organization around it.

47:42

That's a really interesting insight.

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48:50

Before we move on to the next chapter, I want to come back to the very first thing you said  where product management is not real.

48:59

Is there anything else that you can say about your insight  there?

49:04

Or is it basically what you described where PMs aren't actually involved in design and  a company like Facebook in your experience?

49:14

The functional organization structure of big  tech has kind of separated product managers from the product development process in many  ways.

49:20

They're not looking at data because data scientists are doing that.

49:25

They're just  parsing some of the reports that they get back.

49:29

They're mainly just writing documents  and then kind of being the team secretary and running around, getting approvals from  each cross-functional team, legal privacy, everything like that.

49:41

And yeah, you're actually  very much separated from the product itself.

49:41

And so I think what Snapchat has done, and  I think Apple too, to the same extent, is that designers run the show.

49:56

And I  think that's led to some very novel- And I think that's led to some very novel products  coming out from both of those companies.

50:04

But I mean that is its own host of problems because  actually rolling out a product inside of a large organization, it requires a sheer force of will  because it's a lot of work.

50:12

I mean, there's a lot of regulatory scrutiny, scaling it up.

50:18

You do need  someone to project manage.

50:18

And so I don't know if it's the silver bullet as to give designers the  reign to run the show, but I also don't think the current traditional like Google, Facebook style of  being team secretaries is also the best solution.

50:44

To defend product managers, I think many  product managers spend a lot of time in design, spend a lot of time with data science.

50:49

I think  probably what you saw is like the extreme big, big, big tech version of product management.

50:53

I know even PMs at Facebook can if they want to spend time with design.

50:59

I think  it's just obviously very different from a startup world where you're  just, that's all you're doing.

51:05

Yeah, it's certainly an exaggerated view, but it's  particularly relevant I think for all the zero to one initiatives because if you're a product  manager on a standalone app inside of a large, like you should be designing the hierarchy, the  pixels, the flows, everything.

51:17

And then yeah, it should be cleaned up prototype by a technical  designer, but that's your idea.

51:22

And products live and die in the pixels, like consumer products,  so that's on you.

51:30

And that's where I think for maybe larger growth initiatives, yes, you can  be a little more detached from the pixels. I love that advice.

51:43

Okay, before we move on to  the next phase of your journey of starting Gas, I heard there's an interesting story  around where you were actually put within the Facebook office physically, where  your team was put.

51:52

Is there something there? Yeah.

51:57

When we joined the new  product experimentation group, we were actually seated I think at basically  the same desk as Mark Zuckerberg.

52:02

And that was pretty cool to see how the machine  runs from Zuck's view.

52:10

But we had a few artifacts that we had kept with us from  our old office when we were running tbh, and one of them was this kind of pop art  painting that I bought on the street when I needed to get something on the walls for our  office.

52:33

And it was this giant painting of Tim Cook.

52:38

We had been carrying it between our orgs  at Facebook just because it was a funny painting.

52:44

And I kind of got it because it was kind of  symbolic of who actually controls our destiny, is Apple.

52:49

And so when we relocated to the area  where Zuck was sitting, I put up the painting on the wall and it was basically a giant painting of  Tim Cook was overlooking Zuck.

52:58

And eventually one of the EAs there said, "Actually, do you think  you could take that home?"

53:03

And it kind of made sense because you can't really have a painting  of another big tech executive overlooking us. What does it look like?

53:20

Do you happen to have it? Yeah, I actually do. Let me go grab it. Amazing. Oh, wow. That's artistic. So that's Tim Cook.

53:26

What is the idea there that he's peeking through  this darkness staring at you? Yeah, yeah.

53:36

He's the real boss of all of us.

53:41

I could see why Zuck would  not want that staring at him all day. That's amazing.

53:45

And I like  that you still have that with you. Yeah.

53:49

One of the artifacts of  that chapter of life. So good. Okay.

53:54

So that was your Facebook journey, those  four years. That's wild. You left Facebook.

54:00

At some point, you started, I remember  this, you started tweeting like, "Hey, I'm working on new app." Everyone was going nuts.

54:03

"What are you working on?"

54:03

And at this point, I think you probably in your mind thought, I am  this one-hit wonder, I haven't shown that I can do this again and again.

54:11

And so I think you probably  have this motivation.

54:11

Maybe talk about that, just like this drive of like, hey, I want to  do this again.

54:15

Is that where your mind was at?

54:19

When that meme started, my intent was  to start a venture-backed company and build something that would scale to be a big team  and this durable thing that lasted many years and everything.

54:35

And so I just made post that I was  leaving Facebook and looking for some teammates.

54:43

And I shared a couple of ideas with some people  privately and there were some really crazy ideas that I shared.

54:52

I'm not going to get into them,  but then people started posting, "Oh my God, I just saw Nikita's app. It's crazy."

54:58

And what  happened was others saw that and then they started memeing it and it became this massive meme where  they're like, "Oh, I just tried Nikita's app, it saved my marriage.

55:13

Oh, I just quit drinking.

55:13

My kids returned home after all these like," and it turned into this massive meme.

55:20

And at the  time, I didn't even have an app or anything.

55:26

I wasn't even planning to launch it.

55:26

It wasn't  even an app, some of the ideas I was looking at.

55:32

And so it just turned into this viral moment.

55:32

I  wasn't even committed to starting another company at that point.

55:44

This was an exploration process.

55:44

But what happened was the market had crashed shortly thereafter, there was kind of the end  of the Zerb era.

55:54

The Fed started hiking rates.

55:54

I think my portfolio was down like 30% or something  and I was like, "Damn, this sucks.

56:01

Maybe I should think about how to make money today."

56:08

That's the  reason we're in startups is to make money.

56:08

And so there was always in the back of my head this  question that I had, which was what if we had monetized tbh?

56:23

Because the number one support  message we received was can I pay to reveal who sent me polls?

56:31

It was the number one question.

56:31

And it was like, would it have made even more than the acquisition if we just monetized it?

56:40

And I'm  like, we could probably build this pretty fast, like probably in a month, month or two.

56:47

Ended up  being a lot longer, but we started rebuilding it. It was a new team.

56:54

It was one of the engineers  from a company called Paparazzi.

56:54

His name's Zay Turner, and he started building it in my  house and we had tested it to see would this new version of tbh actually resonate with kids  five years later?

57:14

That was actually the thing I wanted to know most of all was like would an  anonymous polling app actually still be relevant five years later?

57:28

And so we dropped it into the  school just the same way I've always done it in- Was it the Georgia School again? Yes, actually.

57:38

We launched at the exact same  school that we launched tbh on the exact same day five years later, in fact.

57:47

And people sent  a lot of messages, but it wasn't growing.

57:47

So let me pedal back here a bit.

57:59

So tbh grew through  variety of things, people sharing their messages to Snapchat and text invites, and that was 2017.

58:09

And the way you invited your friends on tbh was that you tap their name, your contact name, and  there was a button that said Invite and then we used Twilio to send them a text message.

58:24

And the  regulatory environment actually had changed a lot over those five years.

58:30

You really can't send texts  from a server anymore.

58:30

It has to be sent from the user's device.

58:37

And just the point of clarification  is a lot of people clone tbh over the years and they think that when you voted on people in  the polls, it sent them a text. We never did that.

58:47

That's egregiously illegal to do and also  unethical at a user experience level to send texts when people don't even know what's happening.

58:53

But anyway, we couldn't send texts over Twilio anymore, and that led to people not sending  as many invites when we created Gas because they had to pop the Compose window and hit Send.

59:08

They're going to just tap Invite on five names.

59:15

So we actually had to reinvent all the growth  systems and it took about I think like nine launches including renaming the app, including  features that just never existed on tbh.

59:22

So it was actually just in many ways like yeah, the concept  on the surface was the same, but it was very much a zero to one development cycle of figuring out  how to grow this thing again in this climate.

59:47

I know that point is really important  to you.

59:47

I think a lot of people are like Nikita just sold the same app twice. What  a guy.

59:49

And the point you're making here is not only was the infrastructure completely  different, the team was different, you had to rethink the entire flywheel  of how it worked and how it grew. Yeah.

1:00:05

And there were so many layers of like we  validated one thing and then the next thing we got stuck on.

1:00:12

Like, okay, people send a lot of  messages. Cool, great.

1:00:12

The next thing was will it spread within a school?

1:00:21

That took us a while  to get right. Will it hop schools?

1:00:21

Each of those was a very, very challenging problem in light of  the new climate that we were operating in.

1:00:28

And I always do things by the book when it comes to  operating legally within the compliance framework.

1:00:45

And that's something when I meet founders and  they tell me some growth thing that they're doing, and I'm like, "You can't do that.

1:00:49

That's  going to cause way more trouble down the line.

1:00:56

It's going to burn users too."

1:00:56

And so we always  wanted to make it abundantly clear how our growth system, how you are inviting friends and all  that.

1:01:02

You can kind of go on a whole diatribe on that because the thing that I see a lot of  founders do is they in the background use user data in ways that it shouldn't be used.

1:01:13

They  invite people on your behalf and all that.

1:01:21

And I have this kind of crazy view that the  internet is this living and breathing thing.

1:01:28

There's Wikipedia article called the Gaia  Hypothesis, which is about biology.

1:01:28

And it's basically like the earth is kind of living and  breathing and can respond to threats. Okay?

1:01:35

And when you enter the rainforest too deep, Ebola  virus will be released. Okay?

1:01:41

So I think the internet operates on a similar paradigm here  where if you do the wrong thing by users, the internet will come back and get even and  defend itself.

1:01:55

And so whenever I design products, I try to do right by users because it'll  always come back much worse and I think you should always operate above board with how  you design your growth systems.

1:02:08

And with Gas, we had to do things the right way and we  had to figure out at each particular moment or problem that we solve, will it spread  within schools? Will it hop schools? Will people pay for it?

1:02:27

All of these things was  a whole reinvention of the original product.

1:02:35

I love that you shared that because I think  a lot of people see you from the outside and they think you're doing all kinds of  these skeezy growth hacks and making teens do things that aren't really mentally  healthy for them.

1:02:44

But it's clear that that's the opposite of how you think about it,  that you're trying to stay very positive, like you only allow positive communication.

1:02:51

You do things that as you just said, are going to be good long-term, the internet's  not going to come and try to shut you down.

1:03:00

The point you bring up here about wanting to  build a positive thing, some people, sometimes I get criticism.

1:03:10

It's not actually that often, but  they say, "Oh, you're building an app that makes teens feeling insecure or anything."

1:03:14

But with  Gas, I think we received a message every single day from a user telling us that they reconsidered  suicide or other forms of self-harm.

1:03:21

The app sent you positive messages and affirmations.

1:03:29

It made  teens feel really good.

1:03:29

And I think that is lost on a lot of people.

1:03:36

Instagram can make you feel  jealousy and a lot of other social networks are a mixed bag in terms of impact.

1:03:42

But we were  entirely focused on making teens feel better.

1:03:49

And some people might say, "Oh, what if  someone doesn't get voted for something?"

1:03:52

We actually built a system to ensure everyone  got a vote.

1:03:52

And what we did was we put your name in polls at a higher frequency if you  weren't being voted on recently.

1:03:59

So we wanted to spread the love in every way possible, and  that's what really motivated me to grow this thing was watching how it was impacting 10  million kids in such a short period of time.

1:04:20

I really appreciate you adding that.

1:04:20

I didn't know  all those things about the way you thought about these apps.

1:04:23

Interestingly, I don't know how much  you can go into this, but there is a lot of stuff going on with Gas around human trafficking and all  this stuff where people thought people were being kidnapped through Gas, which is yeah, talk about  that whatever you can because that's pretty crazy.

1:04:41

We had this hoax started where people were  saying the app was used for human trafficking.

1:04:48

And I was like, "This is so strange."

1:04:48

This is  a anonymous polling app without messaging and the only thing you could do is send compliments  to your friends.

1:04:57

And I researched into it and I saw that this is actually plaguing a lot of  apps and any app that has gone viral in any way has actually had this hoax started.

1:05:10

And part of the reason it happens is it gets you attention if you say that about  an app.

1:05:15

As a teenager, if you say, "Oh, this app is dangerous," and then you get a bunch  of followers and who doesn't love followers?

1:05:26

So it's actually a really viral piece of  content if you put it out.

1:05:26

And so we had this hoax started and we were like, "This could  kill the company."

1:05:31

And I talked to a bunch of founders that it happened to them and they said,  "Yeah, we had to shut down because of that." Wow.

1:05:40

And I was like, "Is this it?

1:05:40

Is this the  end of the company?"

1:05:40

And I remember it hit number one when we started getting a few of these  reports in our support channels.

1:05:51

And I was like, "I'm just going to plant the flag on posts that  we hit number one in the App Store because this thing's probably going to shut down soon."

1:06:03

So I make this announcement on Twitter, "I just made the number one app and I thought it  would just be dead in a week."

1:06:07

And then I just had this sudden burst of energy and I was like,  "I'm going to win. I'm going to fight this. This is not true.

1:06:18

It makes no sense at all."

1:06:18

And so we fought it at every vector possible, this completely made up hoax.

1:06:25

We met with  journalists, reporters to make sure that the number one match every time you search Gas  app human trafficking was Gas app is not for human trafficking.

1:06:37

And so that ended up being  The Washington Post headline.

1:06:37

We insisted that that be the headline if we do the interview.

1:06:42

So  that was the first thing that showed up on Google anytime someone searched it.

1:06:46

There were schools  and even a police station that posted that this app is used for human trafficking.

1:06:52

I called those  superintendents, I called those police chiefs and have got them to publicly retract it.

1:06:57

And we  had some of the reviews on the App Store.

1:06:57

We asked Apple to remove them because we got review bombed.

1:07:04

But the thing that actually was the most impactful was my girlfriend made a video, a TikTok video  explaining that it's not true.

1:07:09

And anytime someone deleted their account, they could watch this  video explaining it's not true.

1:07:16

And at the peak, we had 3% of users deleting their accounts per  day.

1:07:22

So it was like a catastrophe for an app and we got it down to 0.

1:07:30

1% through relentless,  relentless effort.

1:07:30

And it was really just an unusual thing that happens when you grow really  fast is this human trafficking hoax that starts.

1:07:48

And you don't understand how crazy it is until  it happens to your company, but it was kind of hilarious to think about.

1:07:55

This app was the  most harmless benign thing you could think of. This is insane.

1:08:01

I did not know this full  story.

1:08:01

And you were doing all this while you were trying to scale the app and trying  to keep the servers up and try to grow it, right?

1:08:09

What was that like to try  to manage all these things at once?

1:08:12

I was sleeping three hours a day for three  months.

1:08:12

It was extraordinarily difficult to do it all.

1:08:20

Our team was also relentless though.

1:08:20

They would come over to my house 9:00 a. m.

1:08:20

stay until midnight and just do that seven days a  week.

1:08:27

So yeah, it was definitely one of the most physically draining things ever, but we were  just so tactical.

1:08:35

I remember investors were asking to meet with us and I said, "If you can't get  a celebrity to post that this isn't true, then we're not interested."

1:08:51

But yeah, we went after  it on every vector and it ended up being okay.

1:08:59

I love how you took your brain to this  other completely different problem and thought about all the levers you could use  to change the conversation around the app. Yeah.

1:09:09

I remember we had these TikTok videos  that were made that were saying it was true and I networked my way all the way to the CEO  of TikTok and I said, "Can you delete these?"

1:09:22

And we got this information deleted.

1:09:22

Yeah, so  it was really a whole new test of our team's capacities was fighting.

1:09:31

The key thing that  you have to know though when you have a hoax spreading about your app is you really have  to make sure the hoax is less viral than your app.

1:09:41

And at a few points, the hoax was more  viral than our app and we had to take this- The K-factor of the hoax. Yeah. That's absurd. Okay.

1:09:51

So broadly, you built this  app. Again, a big success.

1:09:51

I saw a stat that you made $11 million in sales through the  app, 10 million downloads. Is that right? Yeah.

1:10:03

It was a blowout success in terms  of like it grew bigger than tbh. We monetized it.

1:10:11

We ran almost entirely on  startup credits, so it was basically- Like Cloud Credits? Like AWS Credits? Yeah. AWS Credits, Mixpanel.

1:10:19

I remember when I  saw the early data, I'm like, "Okay, now it's time for me to negotiate every bill down to the  last cent of margin for every vendor."

1:10:27

And I got credits everywhere, and so we really were tactical  with that.

1:10:34

And so we ended up being all just pure cashflow for the team. We had no investors.

1:10:41

And it  was just so interesting though that the way that I started posting about it on Twitter was it kind  of captured the zeitgeist of the internet.

1:10:50

And we didn't intend on selling it.

1:10:58

We were just going to  let this thing run its course and just be this app that kind of lives in the background of our lives.

1:11:02

But once it started capturing the zeitgeist of Twitter, I was like, "Wait a minute, we could  probably sell this thing."

1:11:09

And that's when we started engaging with some of these, we ended  up getting three companies that wanted to buy it.

1:11:20

I won't be able to say them, but ultimately we  ended up selling to Discord and we joined Discord. Awesome.

1:11:29

So before we move on to the next part of  the journey and some of the other insights that I want to get into, is there any lasting lessons  that you took away from Gas as a product that you take with you to advising startups in terms of  building the product design?

1:11:41

I know there's many, but any that stand out most that you  think are really interesting to share?

1:11:50

I think I kind of touched on this before, which  was trying to validate things in a sequence of like, will people use the core flow?

1:11:55

Will  people spread it within their peer group? Will it hop peer groups?

1:12:00

And what I think the  most important thing that I learned is that's actually a really great way to do zero to one  product development is execute at 100% for the thing you're trying to validate at that specific  stage of the product development cycle.

1:12:13

And then you can kind of half-ass the rest just so  you can get 100% signal on that one part.

1:12:25

And so we made the polling experience  just perfect.

1:12:25

The questions were great.

1:12:30

Push notifications, everything worked.

1:12:30

And  then the next stage was getting sharing and virality working.

1:12:34

And so compartmentalizing  those things because ultimately you'll have too much scope creep if you try to solve  everything at once and validate.

1:12:40

And also you're not going to get signal too, like you're  trying to test one thing at a time.

1:12:43

So the way that now I approach a lot of consumer  product development is if this is true, then what next needs to be true for this thing  to work out?

1:12:52

And these layers of conditional statements.

1:12:56

And the more layers you have, the  higher risk your product is, so you should try to condense it to about like four things  that must be true for the thing to work.

1:13:06

And this comes back to your advice of  the thing you need to get good at is testing and learning and making it really quick. Yeah. Okay.

1:13:13

Maybe one last thing along this  thread.

1:13:13

I'm just really curious how this hoax came to be, like who's  behind it? How does this happen?

1:13:20

We got a original support message, which was  a screenshot of a story on Snapchat and it said, "Do not download the Gas app.

1:13:30

It's for human  trafficking." Okay?

1:13:30

And it was a screenshot that had like that mirror effect where you have  like 10 people that screenshotted it.

1:13:37

More, like 40 people because it had all the usernames.

1:13:44

So I was looking at this and I'm like, "How many people have seen this?"

1:13:52

And it looked like a viral  thing on Snapchat.

1:13:52

And then I went to the App Store page and I saw a review that said this app  is for human trafficking.

1:13:58

And I went to my team and I said, "This will probably kill the company.

1:14:08

This will kill the product.

1:14:08

I've seen this before with consumer apps and it's evident to me this is  going to be 10 times bigger tomorrow." And they were like, "No. It's just one message. What do you  mean?"

1:14:25

I'm like, "No, no, it's been screenshotted 40 times and now it's on the App Store page."

1:14:29

And we got another message four hours later.

1:14:35

And the next day, it was our entire App  Store page was just covered with reviews saying that the app's for human trafficking.

1:14:42

And we actually had to rebrand the app.

1:14:42

We relaunched it once and we're like, "Let's just  call it something different.

1:14:48

Just relaunch it on the other side of the country."

1:14:56

We did that,  started going viral again. And the craziest- ... again.

1:15:03

And the craziest thing was it  re-emerged and what happened was one user was friends with another person in another state and  they got an invitation.

1:15:11

And that user told them, "Oh, that was in my state.

1:15:17

It's actually  for human trafficking."

1:15:17

And then it just completely started again and then it  was too late at that point to relaunch again.

1:15:26

We just realized, " We got to  fight this thing."

1:15:26

And ultimately, I don't think we'll ever know the true origin, but  it was definitely a living, breathing like hoax. That is insane.

1:15:46

The story just gets more  and more interesting.

1:15:46

What were some of the previous names, by the way?

1:15:50

Is that something you can share?

1:15:52

Yeah, we went through a bunch.

1:15:52

One of them  was called Crush, one of them was called Melt, and another was...

1:15:59

The interesting thing  about Crush is we got a great domain.

1:15:59

We thought this would be the name.

1:16:04

This was between  some of the re-brands.

1:16:04

We tested it and we saw that invitations dropped significantly  under the Crush name and we were like, "What's going on here?"

1:16:16

And we found that  actually when you invite someone to an app, regardless of the app, you generally...

1:16:21

Boys  invite boys, girls invite girls to apps.

1:16:21

And boys didn't want to invite their friends  to an app called Crush with a pink icon.

1:16:35

And then we looked at the data and  the app.

1:16:35

I mean this was true TBH too, which was the app indexed about 60 to 65% women.

1:16:39

So we were just like, "Let's make the app more masculine and see what happens.

1:16:46

We need balance  on this."

1:16:46

So we made the icon black with a flame, called it Gas and the invites rate jumped.

1:16:51

And  you think a name doesn't matter, but right at the moment of sending an invite...

1:16:59

So that was one  of the interesting insights on the naming process.

1:17:07

Man, there's just endless stories that we could  keep getting into, but we've also gone very long, so I'm going to try to move on to another  topic.

1:17:11

So I ask people on Twitter what to ask you?

1:17:16

Just that question got a thousand  likes just me asking, "What should I ask Nikita?"

1:17:21

And the most common question, I'm sure  you get this a lot, is just people wondering, do you ever want to build a durable consumer app?

1:17:25

Is it possible to build a durable consumer app?

1:17:30

Scott Belsky asked this, Robert at Figma asked  this, and Scott actually had a really nice way of describing it about why are so many quick  sensation consumer apps proving to be more akin to summer songs than enduring standalone products  and businesses?

1:17:41

So there's kind of two questions here.

1:17:46

One is, do you aim to build a durable  consumer app?

1:17:46

And two, how possible is it?

1:17:54

A lot of the fundamental tools for communicating  with our friends either messaging or broadcasting one-to-many like on stories or the incumbents  have built pretty large motes in terms of network effects and to provide true an  order of magnitude better experience is non-trivial because they've been actually  improving these products so much over the years and there's not that many entry points.

1:18:26

Not to say that it's not impossible.

1:18:26

Snapchat was showed that there was style of messaging that  people wanted that the incumbents weren't serving.

1:18:40

But I think there's these kind of edges that  you can go after with a much higher probability of success and they might not actually be  something that's durable necessarily.

1:18:45

And I think finding durability for a communication  or social product, that's a black swan event.

1:19:00

Retention for consumer social is there's a  tremendous amount of randomness.

1:19:00

There's one every decade.

1:19:08

If it was simple, I would  just be printing $1 trillion companies.

1:19:15

I be printing Facebook's every time I sat down.

1:19:15

But I think it's actually a lot of it is pure randomness.

1:19:21

On the other hand, growing a  product can be a science.

1:19:21

With certainty, if you're good at your job, you can make an  app grow and go viral.

1:19:28

Now why haven't I tried to take the viral part and build something  that has been durable or long-lasting?

1:19:35

I'll tell you a little bit about my motivations.

1:19:42

My  favorite part about product development is you make this thing through the night.

1:19:47

You build  it and you watch it take over the internet.

1:19:54

That is the most thrilling drug I think you could  ever experience.

1:19:54

And just watching it spread all over the country is like you drop an app in the  deep south in Georgia and then you look on your analytics dashboard and 40% of the high school  down your street in Los Angeles has downloaded it one week later.

1:20:17

That's a really profound  feeling.

1:20:17

It's crazy to have that sort of impact as a three-person team, and I live for that.

1:20:23

When I joined Facebook, here's an interesting connection.

1:20:31

So I joined Facebook and I saw  that many of my peers were looking up to VPs and they're like, "That's what I want to make it  to one day.

1:20:37

I want to run a large organization.

1:20:37

I want to have lots of reports."

1:20:42

And then I met  with VPs and they were actually jealous of me because my quality of life was actually pretty  cool.

1:20:50

I got to build something high impact that made many teens feel better about themselves,  made a decent amount of money.

1:20:58

And then I wasn't in charge of this becoming a people manager that  has to run this large organization for many years.

1:21:11

I think one day I will run maybe a venture scale  business, but I will say that I kind of like the way that I've been doing things so far in terms  of quality of life and being fun.

1:21:21

Financially, it's been great.

1:21:27

So I think that  part is what motivates me.

1:21:27

And yeah, I don't think running a large corporation  is necessarily what I described as fun. That's amazing, man.

1:21:40

I am really happy we  went here.

1:21:40

So much of this resonates with the way I think.

1:21:45

And obviously, a big part of  this is also just it's very hard, as you said, to build a consumer app that grows first  of all.

1:21:50

Second, that actually lasts.

1:21:50

But that is interesting that you do hope to  one day build a venture funded business.

1:22:03

I mean TBH was venture backed, but I just  don't...

1:22:03

I think I'm going to have to...

1:22:10

Do I want to sign up for 10 years?

1:22:10

And if you actually look at some of the numbers on the actual proceeds that  some of these founders get after an IPO, after seven rounds of dilution, a lot of  them are pretty comparable to what we get from our apps for 90 days of work.

1:22:26

So yeah,  the trade-offs there are pretty faithful.

1:22:36

Actually, just on that note, so what  would make you actually decide to go venture funded?

1:22:38

You talked about  how if you're going more mainstream, non-teens folks after 22 years old,  is that why you would go that route?

1:22:47

I don't think that it's necessarily that part.

1:22:47

I think if I could keep the team lean and scale up...

1:22:59

I think there's some actual founders  that actually operate very lean teams and have reached very large scale in terms of the  valuations of the company.

1:23:07

Actually the most iconic example is Elon Musk.

1:23:13

His teams are  actually pretty thin overall and he's in the weeds doing product development.

1:23:18

And so I think,  yeah, if I was to ever do it, I would do it under very specific set of operating principles  versus turning it into a big tech company.

1:23:33

Queue investor is emailing you right  now with term sheets. Okay.

1:23:33

Nikita, this has been amazing.

1:23:39

There's one last segment  I want to spend a little time on, which is just kind of a rapid fire of pieces of advice you've  shared that I think is incredibly insightful about how to build a successful consumer app.

1:23:49

And  so I'm thinking I'll just go through three to five and see what you think and see what you  can add to the advice. How does that sound? Sounds great. Okay, cool.

1:24:00

So the first is just  contact permissions in iOS 18 changes the game and how people can grow  apps basically makes it harder to invite your friends.

1:24:09

Thoughts on how people should  be thinking about this in their products.

1:24:15

When I first saw it, I was really concerned.

1:24:18

I saw your tweet about it.

1:24:18

You're  like, "That's the end. Game over."

1:24:23

Just let me frame things up for  you.

1:24:23

The contact permissions screen, you average about 65% approval rate across all  apps.

1:24:27

It's higher for teens, lower for adults, but if you have a 65% consenting to contacts  access, then the next step on this new iOS 18 change is you select which contacts you  want to allow the app to access.

1:24:43

And it's an alphabetical list.

1:24:49

And that alphabetical  list for me, I have 550 contacts or something.

1:24:55

The first 10 contacts are punctuation symbols  from whatever dirty entry I put when I was driving or something.

1:25:02

So you have to scroll  down and find that name. So I have to find Lenny. I have to add you.

1:25:07

And what if you're not  an app user?

1:25:07

So I just added you or three others.

1:25:16

Assuming users are willing to even do that.

1:25:16

You and then the three others never sign up, but maybe three of your friends do.

1:25:22

But I never get connected to them because there's no over...

1:25:25

So my expectation is  it's going to be very difficult to find friends on apps going forward to invite friends on  apps going forward.

1:25:35

And that founders will need to rethink how they do it.

1:25:40

And of the  companies, I'm working with on intro, we are looking at ways to reinvent what contact sync is  or what purpose it served.

1:25:49

It's not promising, but we have some good leads and I think we'll have  a whole new set of apps emerging as a consequence.

1:26:06

But if you're betting on contact sync as a company  right now, you better start thinking about plan B.

1:26:14

So what I take away here is just it is now  much different and there's an opportunity to think of something really clever that would  give you a huge advantage if you can crack it.

1:26:23

Yes, but most likely I think most apps will  not have social graphs going forward and this will entrench incumbents even more.

1:26:29

I don't  think Apple acknowledged that.

1:26:29

I think the person that designed the feature probably  has never built an app or done contact sync before because the flow is egregiously  bad and it doesn't actually even, I think, benefit the user's privacy because it just  completely eliminates the feature altogether. Okay, next topic.

1:26:53

So you helped this product  called Dupe succeed.

1:26:53

It's doing incredibly well from what I can see.

1:26:59

And I saw you  tweet about one of the key things that you helped them through, which is  to invert, I'm reading this quote, "Inverting the time to value so that the user  experience is the aha moment in seconds."

1:27:07

Talk about that insight and how important that is  to building a successful consumer social app.

1:27:17

This kind of concept of getting users to the  aha moment is something I recurringly bring up to every company I work with.

1:27:22

And you have to  understand that in 2024, people's attention spans are like three seconds.

1:27:30

It's really sad, but we  are spread thin through so many notifications, products, everything that if you can't  demonstrate value in the first three seconds, it's over.

1:27:42

And this also leads back to the  contact sync question that you talked about was you have to sign up and then the first night  you have to see all of your friends on the app and experience it, otherwise you'll churn.

1:27:52

So this idea of inverting the value, when I was working with Dupe, they had this kind  of shopping app that had a bunch of different features and there was one feature that I saw that  was interesting called Deal Hop and it allowed you to just put in a product page and it would find  the cheapest version of it online.

1:28:08

Something I already do through a bunch of duct taped  methods of Google image search, Google Lens.

1:28:16

And I was like, "That should be a whole company.

1:28:24

But how are we going to teach users to do it and how do we expose them to that aha moment  as fast as possible in a memorable iconic way?"

1:28:38

I had this product I built a while back where you  just type the domain in front of an existing URL.

1:28:43

So I told them, "You should try this.

1:28:43

It's very  marketable, but you need to get a very short domain that matches what you're doing."

1:28:51

And so  he went out and bought Dupe.

1:28:51

com for I don't know how much, but when he bought that I was pretty  excited.

1:28:55

I'm like, well, if this doesn't work, I'm going to feel terrible, but if it does  work, it's going to be a blowout success.

1:29:05

So we put out a couple videos about it and then  it was iconic, went viral, the videos.

1:29:05

Users remembered to do it, to type dupe. com in front  of a URL.

1:29:12

Now I think they're making millions in ARR in a matter, and I think under 60 days of  launching.

1:29:19

And that was a blowout success.

1:29:19

And of the companies I work with, I would say it happens  about 50% of the time we hit that much success, but we hit success.

1:29:35

I think 50% of the time it's  outright failure because consumer is so random.

1:29:41

And so what I'm hearing is a big  insight is just ideally get to three seconds time to value. Is that the advice? Yeah. Sounds great. Easy peasy. Yeah.

1:29:55

You really have to craft  onboarding everything to ensure that that's where the design part comes  in of being a great product person.

1:30:11

I imagine a big part of this is just cutting  things you think...

1:30:11

Like killing your darlings, cutting things you think people need and  just being really ruthless with that,.

1:30:20

Really ruthless, but also being extraordinarily  creative with how you use the tools available to activate a user.

1:30:30

I think extraordinary product  people are deeply aware of every possible API and how it can be used in non-traditional ways.

1:30:38

Like this URL trick was something that I think was non-traditional that people adopted very  quickly.

1:30:45

I have a whole laundry list of iOS mechanisms that people use for a certain  way today, but you could invert them.

1:30:59

Contact sync is a great example because you  sync your contacts and then it finds all the friends and then ranks the people who are not  on the app yet but have a bunch of friends on it.

1:31:07

So there's a bunch of ways that you can  one tap, expose a ton of value to users that I think founders often neglect.

1:31:17

A lot of founders  will go and say, "Oh, they can just exchange usernames and that's how they can add each other."

1:31:24

That is the most unrealistic thing ever because that means you have to see the username, type it  into the app.

1:31:29

You have to do that what 50 times to get a 50-person friend list.

1:31:35

So we're looking  at 10,000 taps versus one.

1:31:35

So that's what I mean by trying to get people to the activation  moment, the aha moment and get them to value. I love that advice.

1:31:52

So maybe as just a last  question along these lines.

1:31:52

When you come to a founder, a relationship that you're a startup,  you're trying to help, is there one more thing that you find often ends up being really helpful  to them?

1:32:04

Any common piece of advice that's like, "Oh, this is probably what's going to help  you."

1:32:09

You talked about this aha moment step, the contact sharing stuff.

1:32:13

I guess is  there anything else that's just like this is something that's probably  going to help you with your app?

1:32:20

Right now, I think I advise around 35, 36  companies and all of them are at different stages of challenges they're facing.

1:32:28

Some of  them are pure at the product concept stage.

1:32:36

Some of them are venture backed billion-dollar  companies and each of them faces different problems.

1:32:44

The first thing I often do is I ask  them to show me the analytics.

1:32:44

We look at how people are distributing the app today, what is  the milestone that a user must hit to become activated and what's getting in the way of that?

1:32:59

I also take a very deep look at every funnel that users come through.

1:33:07

And I think a lot of  founders separate marketing and product growth, like top of funnel growth from the  actual products growth mechanisms, but they're both the same.

1:33:24

They both should be  treated as the same.

1:33:24

If you're targeting a community and you want them to all adopt  and get saturation, you need to build marketing that shows imagery of that community  or whatever.

1:33:40

And then when you get in the app, you have to be able to join that community.

1:33:45

When you invite people from that app, that community needs to be mentioned.

1:33:50

You need  to actually cover everything from the ads to the in-app experience.

1:33:57

All of that needs to be aligned  for a user acquisition and flywheel to spin.

1:33:57

A lot of people really screw that up.

1:34:03

That's my initial  rough approximation of what I do when I come in and try to fix or try to help with some of  the challenges these companies are facing.

1:34:15

So this is actually a great segue to the final  thing I want to make sure people understand is you help companies through this.

1:34:19

Talk about how  you work with companies where they can find you, what kind of companies you're looking  to work with and how all that works.

1:34:29

So I work across the gamut.

1:34:29

Most of them are  consumer mobile companies and there certainly are web ones too, but I work with companies  across stages.

1:34:36

Typically, I recommend that you don't book me unless you're venture backed  because it's a little expensive.

1:34:42

But my main goal when someone does seek my advice through intro  is I try to make them 10 times back their money in the first 30 days.

1:34:58

And so far I think I've  managed to do that with anyone who's met with me.

1:35:03

And that means get all the table stakes,  grow things out of the way, at the minimum.

1:35:11

Then identify two to three step function changes  that could change their growth trajectory.

1:35:11

And these are higher scope fundamental changes  to the product.

1:35:18

So I try to couple both, explain to them which direction I believe  they should go, and it's a conversation and we talk about it.

1:35:28

And then once they settle on  a direction, I tend to get in the pixels.

1:35:28

I go into Figma and we do a live session together and  clean things up.

1:35:36

I identify, "Oh, that's going to convert at this percent."

1:35:41

And then I just manage  all that.

1:35:41

But yeah, it's generally post-series A.

1:35:48

Some seed stage companies, and it's been really  fun.

1:35:48

It's kept my mind sharp on where the market is headed.

1:35:59

I've also, over the years of building  all these apps, I've accrued all these growth hacks that still nobody knows about.

1:36:04

And so I  share those when it's relevant for the company and it's been great. Dupe was one of them. I  was advising Saturn.

1:36:11

I rebuilt their Friend Finder.

1:36:17

I think believe they're number one in the  productivity section above ChatGPT as of today.

1:36:24

But I think I've generally invested in about maybe  10% of the companies that seek out my advice. Amazing.

1:36:31

Well, I know it feels expensive to  some people, but if I were a company with cash, it feels like the best deal I could find someone  like you to come in and actually help me think through deeply in the pixels how to make my thing  work.

1:36:43

So I think you're still undercharging and I hope you keep raising your prices because  clearly there's a lot of demand.

1:36:48

Nikita, this was incredible.

1:36:52

I feel like people see  you on Twitter and they're like, "Oh, this guy, he's such a jerk sometimes."

1:36:55

But meeting you  in person and talking to you, it's very clear.

1:37:00

You're really a kind dude, really thoughtful.

1:37:00

All  your advice is based on real things you have done.

1:37:06

It's not just you sitting around pontificating  and I think that's incredibly valuable and I'm excited.

1:37:10

People are tapping that knowledge and  you're sharing it with people in a wider scale. It's been a pleasure. Thanks  for having me.

1:37:15

We covered a lot and there's plenty more.

1:37:19

I hope to  come back after the next viral hit. Oh man.

1:37:26

So I was going to ask you,  is there anything you're working on now or stages, what can you share? [inaudible 01:37:33]. Stay tuned. Stay tuned. Here we go. Amazing.

1:37:33

I always ask  people how can listeners be useful to you?

1:37:37

So let me just ask you that as a final  question, how can listeners be useful to you?

1:37:41

Follow me on Twitter and enjoy my shit posts.

1:37:41

And I hope you have as much fun as me on Twitter. I do, man. I love your tweets.

1:37:48

Nikita, thank  you so much for doing this and for being here. Yeah, thanks a lot. Bye, everyone.

1:37:55

Thank you so much for listening.

1:37:55

If  you found this valuable, you can subscribe to the show on Apple Podcasts, Spotify, or your favorite  podcast app.

1:38:01

Also, please consider giving us a rating or leaving a review as that really helps  other listeners find the podcast.

1:38:07

You can find all past episodes or learn more about the show at  lennyspodcast. com.

1:38:12

See you in the next episode.