Building beautiful products with Stripe’s Head of Design | Katie Dill (Stripe, Airbnb, Lyft)

0:00

The use of the word beauty in books that  have been digitized by Google has decreased, like pretty dramatically.

0:05

And it's  aligned with this idea of, "Well, functionality is king.

0:09

Functionality is  what matters."

0:09

As if people think about functionality and beauty as like two  opposite things.

0:14

No, they're not two opposite things.

0:18

Functionality is important.

0:18

And actually beauty enhances functionality because it does make things easier to use,  more approachable, more compelling to use.

0:32

And the other piece of it that is not  talked about in business as often is just the importance of how people feel.

0:36

Things that  are more beautiful, increase trust.

0:36

You see that we've put painstaking detail into this, and we  care about the details of how something works, and that gives you assurance that we care  about other details that you can't see too.

0:55

Today my guest is Katie Dill.

0:55

Katie is Head of  Design at Stripe, where she oversees product design, brand and marketing creative, web  presence, user research, content strategy, and design ops.

1:05

Katie was previously Head of  Design at Lyft, and Head of Experience Design at Airbnb.

1:10

She's built and led design teams  at three different hypergrowth companies, seen the teams scale at least 10x, and two  of which, Airbnb and Stripe, are some of the biggest and fastest growing companies in the  world and also the best designed products.

1:24

In our conversation Katie shares stories of trials  and tribulations of leading large design teams, processes she's put in place for operationalizing  quality, how she thinks about quality and beauty very practically, how design can directly lead  to growth, and examples of this that led to a big

1:41

lift in conversion at Stripe, plus a math formula  she uses to increase team performance, how she suggests organizing your design and product  teams, what to look for in design hires, and so much more. I was really lucky to get to work  with Katie while at Airbnb, and I am so excited to

1:52

I was really lucky to get to work  with Katie while at Airbnb, and I am so excited to have her on this podcast.

1:57

With that, I bring you  Katie Dill after a short word from our sponsors.

2:05

This episode is brought to you by Sidebar.

2:05

Are you  looking to land your next big career move or start your own thing?

2:10

One of the most effective ways to  create a big leap in your career, and something that worked really well for me a few years ago,  is to create a personal board of directors, a trusted peer group where you can discuss  challenges you're having, get career advice, and just kind of gut check how you're thinking  about your work, your career, and your life.

2:28

This has been a big trajectory changer for  me.

2:28

But it's hard to build this trusted group.

2:33

With Sidebar, senior leaders are  matched with highly-vetted, private, supportive peer groups to lean on for unbiased  opinions, diverse perspectives, and raw feedback.

2:43

Everyone has their own zone of genius, so together  we're better prepared to navigate professional pitfalls, leading to more responsibility,  faster promotions, and bigger impact.

2:53

Guided by world-class programming and  facilitation, Sidebar enables you to get focused, tactical feedback at every step  of your journey.

2:57

If you're a listener of this podcast you're likely already driven and  committed to growth.

3:01

A Sidebar personal board of directors is the missing piece to catalyze that  journey.

3:06

Why spend a decade finding your people when you can meet them at Sidebar today?

3:11

Jump the growing waitlist of thousands of leaders from top tech companies by  visiting sidebar. com/lenny to learn more. That's sidebar. com/lenny.

3:20

You fell in  love with building products for a reason, but sometimes the day-to-day reality is a little  different than you imagined.

3:27

Instead of dreaming up big ideas, talking to customers, and  crafting a strategy, you're drowning in spreadsheets and roadmap updates, and you're  spending your days basically putting out fires.

3:41

A better way is possible.

3:41

Introducing Jira Product  Discovery, the new prioritization and road mapping tool built for product teams by Atlassian.

3:48

With Jira Product Discovery you can gather all your product ideas and insights in one place and  prioritize confidently, finally replacing those endless spreadsheets.

3:59

Create and share custom  product roadmaps with any stakeholder in seconds.

4:04

And it's all built on Jira where your engineering  team's already working, so true collaboration is finally possible.

4:09

Great products are built by  great teams, not just engineers.

4:09

Sales, Support, Leadership, even Greg from Finance, anyone  that you want can contribute ideas, feedback, and insights in Jira Product Discovery for free. No catch.

4:21

And it's only $10 a month for you.

4:27

Say goodbye to your spreadsheets and the  never-ending alignment efforts.

4:27

The old way of doing product management is over.

4:31

Rediscover  what's possible with Jira Product Discovery.

4:37

Try it for free at atlassian. com/lenny. That's  atlassian. com/lenny.

4:37

Katie, thank you so much for being here. Welcome to the podcast. Thanks for having me. Good to be here.

4:54

It's absolutely my pleasure.

4:54

So as  we were preparing for this podcast, you hinted at a story that you had from your  time at Airbnb where the design team staged an intervention with you which I had no idea about.

5:05

Because I was there during this time and I did not know this was happening.

5:10

I am so curious to  hear the story.

5:10

Can you share what happened?

5:15

Ah, starting with the easy  questions I see. All right. Right into it. Yeah.

5:19

No, I'm happy to talk about it because, frankly, it was the biggest  learning experience of my leadership career, or at least that happened in one moment.

5:26

It happened in  my early days at Airbnb.

5:26

I was hired to take on the Design Organization, or the Experience Design  Organization.

5:33

That's basically the Product Design team, which was 10 people at the time.

5:38

They had  been reporting directly to one of the founders and they were going to start reporting to me.

5:44

During my interview process I learned a lot about what was working, and what wasn't  working, and some of the trials and tribulations with the Design Organization  and its collaboration with others.

5:52

So it seemed like there was room for improvement  in how Engineering, and Product Management, and Design all worked together.

6:01

There was also  really low engagement scores in the Design team.

6:08

So I kind of came in ready to go and excited  to try to help make some change based on all the things that I had learned from various leaders  and people across the company.

6:15

I came in swinging, ready to go.

6:21

And then about a month into my  time there, I got a meeting on my calendar, Thursday 8:30 AM, it was an hour and a half with  half of the Design team, so that was five people, and our HR partner. Oh, no. Usually not a good sign.

6:38

That's never a good sign. Yeah.

6:40

And I remember this so vividly.

6:40

I remember walking into the office, and all the rooms in Airbnb's office are very  unique spaces that look like Airbnb's.

6:45

But of course this was the one room with all white  walls and just a gray flat rectangle table.

6:59

I walked into the room and there were five of  them seated around the table.

6:59

They had a pack of papers in front of them and they went on taking  turns quietly reading from the papers all the things that they saw that I was doing wrong and  all the things that they didn't like about me.

7:21

It was a really hard moment there.

7:21

I went  through all the usual kind of like stages of grief when one hears feedback, which is just  like an immediate want to respond to be like, "Yeah."

7:32

Like, "Well there was a good reason for  that."

7:32

And like, "That's not how it actually was."

7:35

And, "This is why I did that."

7:35

But  luckily, thank goodness I had the sense to just listen and not respond in that way.

7:41

I  mean, clearly what they were telling me is that that was one of the things that was missing.

7:46

So I heard them out and took it all in.

7:46

And regardless of each individual saying, what  was very clear was that the missing piece, the theme that was across all of that, is that I  hadn't earned their trust.

7:58

So whether how right or how wrong what I was doing was, is the key  piece is that I wasn't bringing the team along with me.

8:09

They had no idea that they could trust in  what I was trying to build, and what I was trying to shape, and that I cared about them, and that  I had their best interests and shared goals at heart.

8:20

And that was absolutely my fault.

8:20

In retrospect, as hard as that was, I'm very grateful and very amazed that they could  come together and share that with me.

8:26

It can be hard to bring feedback forward like that.

8:33

So it  was an extremely valuable learning experience.

8:40

I took from that to then immediately shift  how I was operating.

8:40

And really a key part in building trust was to listen, to hear out what the  individuals on the team were setting out to do, what they cared about, what motivated them.

8:53

So I started to make pretty fast change and still moving in the direction that was necessary  for the org to make the really large impact in how we were operating, but bringing folks along  with me.

9:05

You can inflict change on people, but if you want to do it with them trust is the  key element there.

9:11

And then a couple months later, we had the best engagement scores in the company.

9:17

So it did objectively improve the situation, and since then taken that on into next steps in other  companies that I've joined.

9:26

And just think about instead of coming in swinging, come in listening,  so that you can really set out to make change that actually has true, positive impact on the folks  around you and that you bring along with you.

9:42

Wow, I was there during this.

9:42

I did not know  this was happening.

9:42

Is this the time when all the designers were all always in one room  together in Thayer? Is that that period?

9:52

Before I got there I think there was a little of  like, "Design is just going to sit with Design and not necessarily work in close proximity with  engineers and product managers, et cetera."

9:56

And one of the things that I believe as a necessary  part of building a high-functioning organization is that, one, building together is important.

10:09

So having engineers, and product managers, and designers be together, have shared goals,  and align on that and be able to just look over each other's shoulder and talk about things, is  important.

10:17

So sitting together is important.

10:21

However, that Thayer thing that you're talking  about actually was like something that I was very devoted to, which is bringing Design together at  key moments multiple times throughout the week to also build a community in Design.

10:32

Like Joebot at  Airbnb once said, "It's like, well, what T-shirt do you wear? What team are you on?"

10:38

And I was  like, "You have two T-shirts.

10:38

You have the Design T-shirt and you have the Marketplace T-shirt, or  whatever cross-disciplinary team that you work on.

10:49

Because both are really important communities to  build for slightly different reasons."

10:49

So yeah, Thayer was a good spot for that.

10:54

Zooming out a little bit, I think the elephant in the room a lot of times with design  is this idea that I'd say most PMs, most founders, intellectually understand the value of design,  understand the value of high quality.

11:02

But day-to-day it's often not actually prioritized  versus new features, new product launches, partly because the ROI is just really unclear.

11:14

If we spend another month making this more awesome and making this even more  amazing design-wise, experience-wise, what is that going to get us?

11:23

Clearly, at  Airbnb design was highly prioritized.

11:23

At Stripe, from an outsider's perspective, it clearly is.

11:28

I'm just curious what you've learned about how to make the case for the ROI of design and just how  Stripe, and Airbnb, and Lyft have done that.

11:39

It's a great question, and I think this is like an  age-old question that I don't know if will ever go away, and probably because the quality bar keeps  evolving, keeps rising.

11:44

But I think first to kind of level set before we dive into that I would say  that there are levels of quality.

11:52

There is the, does the thing work?

11:58

Does it provide some  sort of value proposition?

11:58

It like executes on its job. That's baseline quality.

12:02

Next is that, does it do it exceedingly well? Is it error-free?

12:09

Actually, maybe that's not  even exceedingly well but just error-free and it actually works in a well-rounded way.

12:14

Then beyond  that, like level three, level four, level five, does it exceed expectations and it does something  that you weren't even seeking for as a user?

12:20

And I do think the levels of quality should be based on  user expectations.

12:26

I don't believe that there are disciplines that just don't care about quality.

12:33

I think it's more about that prioritization and kind of like what you talked about is just like,  is it really worth getting something to that exceedingly well state or is it, what about  just like another feature and being seduced by the chase of another feature versus actually  taking your features to a level of being great? That is hard.

12:56

And I get it when you look at  your user base and they're all shouting from the rooftops for this additional feature.

13:01

Of course you're going to want to prioritize that over something they never asked for.

13:06

Then  the other thing would be you end up with like you've got three things that you could possibly  do to make perhaps the next stage in your product development.

13:15

Two of them you know you can  measure and they're going to line up to business goals, and one of them you can't.

13:19

Of course that's going to be enchanting to want to go after the things that you can actually  measure, you know that they're going to have that impact.

13:26

But the companies that know that quality  is non-negotiable, it is a long-term necessary aspect of what they build, don't play that numbers  game.

13:38

Or what they do is they recognize that it is absolutely functionality, but the quality of  those features that is actually going to get to great usability, desirability in their product.

13:49

Actually, I think it's kind of like an analogy for going to the gym or working out.

13:56

I don't know  about you, but literally every time I think to do this, there's a fight in my head of like,  "Ah, do I really need to work out today?

14:01

Is this one day going to give me six-pack abs?" Like, "Of course not." So like, "Why go?

14:05

Why not just skip it today?"

14:12

But of course then at  some point, hopefully, I realize that it's like, "Well, if I skip it today, what's to  stop me from skipping it another day?"

14:20

And really in the belief of that these things, it  really does add up to a better outcome in the end, and so a longer, healthier life.

14:27

So hopefully I  can get myself together and go to the gym.

14:27

I do think some of the best companies on the planet  think that way.

14:33

I recognize that customers don't always ask for it.

14:40

I mean, you might see it  in support cases for example.

14:40

Like clearly they don't know how to use this next step and  that is probably a quality issue and that they might be asking for in more improved features.

14:49

But some of the levels of quality, the level two, and three, and four, you might not get direct  asked for.

14:55

But I guess I'll give you another analogy.

15:01

If you don't have competition, that's  fine. Right?

15:01

If you think about the first car, I am sure that wheel was really hard to turn,  and I'm sure that seat was not comfortable, and you could have any color you want as  long as it's black. Right?

15:12

But there was no competition.

15:15

The competition was a horse, so no  big deal.

15:15

For cars today it's like the stitching, the choice of the leather, the sound of the door.

15:25

These distinguish a, hmm, okay car to a high-end special car with higher value.

15:32

This is very  much by understanding how the details matter and how execution of quality will  take it to the next level.

15:38

Lastly, I'll just say that I know there's this saying of  it's growth versus quality, but quality is growth.

15:50

And if you think about how you can make your  product easier to use and more understandable, that will of course drive people to use it, and  use more of it, and have a better experience with it that they'll want to talk about with others.

16:04

In fact, at Stripe our Growth team I would say is pretty much maniacally focused on building  better experiences because we've seen it tied directly to our business metrics.

16:16

We have things  that we've improved on in our onboarding flow, for example, to make it easier to understand  the products, understand how they work for your different use cases such that then  we have seen activations increase because we've made these quality improvements  that are just directly tied to growth.

16:38

One of the biggest examples that I've seen of  business impact through quality is actually in the checkout experience.

16:44

We've done research  on the checkout experience in some of the top e-commerce sites.

16:51

We found that 99% of the top  e-commerce sites have errors in their checkout flow that actually hinder more impactful,  more seamless, quicker checkout, and therefore higher conversion with their customers.

17:08

These  small things, really they're quality issues.

17:14

They're just that if you really understand what a  consumer is trying to get out of the experience, then you can make it better.

17:19

So we have been  maniacally focused on that over many years, trying to make the checkout experience so much  better for businesses and their consumers.

17:30

So by improving the quality of the checkout  experience through details small and large, we have seen a 10.

17:37

5% increase in business' revenue  from an older form of checkout to a newer form of checkout.

17:45

And those little details matter to  have such a material impact on one's revenue.

17:51

You mentioned this before we started recording,  but you guys power the checkout flow for some very big sites.

17:55

Can you mention a few of these because  they'll give people a sense of like holy moly. Yeah.

18:00

Stripe is used by millions of  businesses globally, small and large, from early stage startups, to SMBs, larger  organizations and enterprises like Amazon and Hertz, Shopify, Spotify, X, which I believe  you use.

18:10

The work that we do, it ranges.

18:19

We have checkout flows, so when someone's  paying online, or in person, or we also provide a suite of financial automation tools  so that you can run your subscriptions business, and recognize your revenue, and receive tax,  and essentially manage the complexity of the financial space through powerful tools that  hope to make your job easier so you don't have to sweat the details of how these things work.

18:43

I just want to follow this thread a little bit.

18:47

You talked about these opportunities to improve  the checkout flow through a design lens.

18:47

You could also think of it from like as a product manager  I'd be like, "Oh wow.

18:51

Let's just find all the things that people get stuck on and fix them."

18:55

How  is it that you see that from the quality design perspective versus like, "Oh, let's just move this  metric and here's all the things that are stopping people."

19:06

What would you say is the designer's  lens on that, if there's anything there?

19:13

Honestly, a pet peeve of mine is this way of  talking about things as there's business goals and there's design goals.

19:19

Because I think maybe  the first conversation one should have is that, "What are we trying to build towards?"

19:26

And I  would think that folks that want to create really impactful products, they want to create quality  products, and that they want to create things that actually serve their customers in a positive  and beneficial way because they know that will build a stronger business in the long run.

19:44

So yes, there may be slight prioritization details different through the process where  a designer might be thinking more about the emotional experience and how somebody feels,  because that's oftentimes how they're wired, and that is an important lens to bring on it.

20:00

Whereas somebody else might just be like, "Well, just make the button bigger and they'll click it  more often, and that's the outcome that we seek."

20:10

So this is, again, why I was talking about how  important it is to have multidisciplinary teams that work closely together because sometimes we  are the checks and balances in the conversation.

20:20

But I do think if we can align on what are  we trying to build?

20:20

Are we trying to build something great, then we can recognize the  fact that it isn't just that utility is an incredible important part of that, but so is  usability and so is desirability because these things together make something truly great.

20:35

So beauty is an important part of that because it does make things more useful, it does make  things more accessible, and that with these things kind of coming together you can build towards  something better.

20:47

I think that beauty on its own or just craft on its own without utility, I mean  that's like, I don't know, that's like Blu-ray or PATH. Right?

21:01

That does not lead to a high-quality  product.

21:01

So it is the combination of these things, and so it's like stepping towards that.

21:07

But if you really want your product, those features, to be utilized for all that they're  worth and to actually gain such esteem, and respect, and reuse, taking it to that next level  and thinking about, "How do I make this actually an enjoyable use and that it really feels like  it's meant for me and it maps my mental model," that craft and that quality of the execution  of those details is going to be paramount.

21:39

You mentioned this word beauty, and I  wanted to follow on this a little bit of just ...

21:42

This is a big question, but just  what is great design? What is beauty?

21:42

Is there like a objective definition where if a designer is  like, "This is great design," is there just like, "Yes, that is true."

21:53

Or is it just an  opinion?

21:53

How do you think about what is great design?

21:56

What is beauty, Katie Dill?

21:56

I love that we're talking about this because I feel like there's probably some people listening  that are squirming in their seats. Of like, "Beauty?

22:05

We're talking about business here." Which is great.

22:05

Actually, there's a fun fact.

22:13

Stefan Sagmeister and Jessica Walsh have a book  called Beauty.

22:13

I would highly recommend it.

22:13

Very, very worth the read.

22:19

But one of the first  things they talk about in the book is that from the 1800s to the 2000s the use of the  word beauty in books that have been digitized by Google has decreased pretty dramatically.

22:30

It's aligned with this idea of like, "Well, functionality is king.

22:36

Functionality is what  matters," as if people think about functionality and beauty as like two opposite things.

22:42

But what  the whole book talks about is that like, "No, they're not two opposite things."

22:46

Functionality  is important, and actually beauty enhances functionality because it does make things easier  to use, more approachable, more compelling to use.

22:59

And there is actually some objectivity  to whether or not beauty enhances things.

23:05

But if you ask a wide audience what color do they  like more or what version of things do they like more, they tend to say the same thing because  there is this shared understanding.

23:12

The other piece of it that yes I can imagine is not talked  about in business as often is just the importance of how people feel.

23:24

A good example of how  something looks, and how something is structured, and how that can translate to that, also from the  book Beauty, they mentioned that they studied the tweets that came from people that were traveling  through Penn Station versus Grand Central.

23:43

If you've been to those places I'm sure where I'm  going with this, which is just like the people tweeting from Penn Station, it was just like more  negative than the people that were tweeting from Grand Central Station that tended to be much more  positive and optimistic.

23:54

So the things that you create have this impact.

23:59

And if you're thinking  about like, "I want people to enjoy using my- ... have this impact.

24:03

If you're thinking about, "I  want people to enjoy using my product, I want them to feel at home in our product."

24:04

Of course, beauty  is a part of it, and this matters deeply to us, and I know, as a financial infrastructure  company in the B2B space, some may assume that that doesn't matter as much, but it's actually a  key priority for us.

24:17

Because, number one, things that are more beautiful, increase trust.

24:23

You see  that we've put painstaking detail into this and we care about the details of how something works,  and that gives you assurance that we care about other details that you can't see too.

24:34

Then, secondly, it is easier to use, as I've mentioned, it gives better user outcomes.

24:38

What we're trying to do is we're trying to equip businesses to make the right decisions to be  more successful at what they do.

24:43

By bringing a interface or our invoices, or whatever it might  be, to be more beautiful, and more easy to use, and more trustworthy, that will lead them to  better outcomes.

24:55

Thirdly, I strongly believe beauty begets beauty.

25:00

When our business users or  the consumers see the beauty and the care and the creativity that we put into things we deliver,  then that again reassures them of just the care that we put into them.

25:17

Actually, a perfect example  of this, have you seen the show The Bear? I have, yes. Great example. Yeah. All right. Okay. All right.

25:23

No spoilers, but all I have to say is peeling  mushrooms. Do you know what I mean? Yeah. Yeah. Such a good example. Such a good example.

25:32

Someone just mentioned that same  episode on a recent podcast episode. Okay. All right. Well, it's that good. It's that  good.

25:36

I wish I could remember which episode that was, but it was seven? I forget. But anyway.

25:40

Yeah, that's exactly right. That's exactly right. Oh, nice. Okay. All right.

25:44

Well, and then lastly, quality is a matter of  pride, beauty is a matter of pride.

25:45

If we put that care into our work, more people will  want to work with us, because they want to see their time spent and the care for their craft  recognized and utilized and see that that can be put together into something really impactful.

26:05

We really put that on the pedestal, because we know how much it matters to our users and then  how much it matters to the people that work with us.

26:16

Beauty is an important part of it all. Amazing.

26:16

Speaking of beauty, when I think of Stripe and beautiful, I think of your website,  and some of the specific landing pages you have, which are just incredibly nice.

26:27

I'm just curious  how you decide it's time to redesign your website and how much time and thought you put into  a new website.

26:33

Because that feels like a common question founders have, "Should we  redo our website?"

26:38

And it feels like you guys really think deeply about that.

26:42

So, I guess  is there anything there that you can share?

26:45

Yeah, there's definitely a couple of things we  could talk about in terms of operationalizing quality.

26:49

Because the gravitational pull is to  mediocrity.

26:49

It is very easy to fall into a path of a baseline, where what is required to go to that  next level where something feels truly great is certainly a lot of effort, and it's a concerted  effort.

27:08

I will definitely say we are a work in progress and we have not nailed all the things  and it is an ongoing pursuit of excellence.

27:21

The way that we build the website is that  we certainly do put a lot of care into what we're putting out into the world, and we  view it as a articulation of how we care about our users in all that we provide for  them.

27:33

So, we take that very seriously.

27:33

We try to meld art and science.

27:38

So, it's the  creativity of the work, but it's also just the technical power of the way that we show it.

27:44

How we've actually operationalized the way we do that is that we have design and engineering and  our product partners and product marketing work really, really closely on this.

27:59

Actually, it's one  of the few teams where all of these things report, well, not all of them, but most of those  functions report into one place.

28:05

So, engineering and design actually all report up  into the design organization when they work on the website.

28:15

Together, quite literally, as  we were talking about earlier, if we were physically together, they would be sitting side  by side and they're batting ideas back and forth, because the engineer on the team has a great  idea for how we could go about executing on it.

28:30

And the designer on the team has another  idea how to push that a little further.

28:30

So, that rapid cycle of iteration is really, really  powerful, especially when we're trying to move quickly, but at an extremely high standard.

28:41

That's super interesting.

28:41

Is there anything else that you've found to be really helpful in  just operationalizing great design, craft, beauty, any processes, systems, frameworks?

28:51

Yeah, I would love to tell you about something that we've actually rolled out pretty recently  that I'm extremely excited about the positive impact on. Awesome.

29:02

But before I get into that, one of the things that  has been driving a little bit of this process and the way that I've been thinking about how we can  build better things at Stripe is actually I've been just talking to people, talking to different  design leaders, product leaders, engineer leaders at different organizations and trying to  understand how they go about it.

29:20

There are a couple of themes that are clearly coming through.

29:25

Number one is that quality is definitely a group effort.

29:31

You're sunk if you think that you can  just hire some incredibly talented person and they'll do it, that'll be fine.

29:38

The rest of  us will do what we're doing and they'll do it, or that it's just one organization that's going  to look out for quality or QA is going to solve it all for you.

29:46

It really does need to be an  organizational and a group effort.

29:46

If you think about the way that you run the internal functions  is going to show up in the outside and how clear you all are and how you're talking about it and  the standards that you set inside and you're constantly reminding people of in the way that  you communicate inside will then eventually show up outside.

30:08

So, of course, keeping your talent  bar high and then thinking about how those things really need to be cared for, that shared  care across the organization is number one.

30:20

Number two is that there needs to be some amount  of vision and alignment.

30:20

So, if you hire all the best people in the world and you just set them  out to go and do their thing, what are the chances that they're all going to end up with something  that actually aligns pretty well?

30:31

Even if they all have incredible taste and they're very good  at what they do, there is subjectivity to every decision in some part.

30:41

So, that they might end  up with some things that are really great but don't fit together as a really nice whole.

30:46

The perfect example would be building a house.

30:51

You have the person that works on the roof and  the person that works on the deck and the person that does the siding, et cetera, et cetera, et  cetera.

30:55

A house is arguably far less complex than most of the technical products that we all  know.

30:59

Yet, there is painstaking effort put into having the plans and having a drawing of what the  final thing is going to look like.

31:05

There's a GC, there's an architect.

31:10

And these people are helping  to make sure that all those pieces fit together, and we should have that same care when  we're trying to build products together.

31:19

I think a big pair on that is then the next  piece, which is editing.

31:19

And you might call that your GC or your architect or somebody  that sees how all these things fit together, and then has an ability to help narrow and reduce  and remove the things that don't fit.

31:28

At Airbnb, Brian Chesky is the editor of all the things that  come together.

31:37

At the Economist, there's a chief editor.

31:42

But other organizations, they might  decentralize that approach, which is certainly possible, but challenging, because you do need  somebody to help see these things come together.

31:53

That pairs with the next piece, which is about  courage, the ability to actually say, "No, this isn't good enough."

31:59

To have the resolve to  just be like, "Almost, but no."

31:59

Which is one of the hardest decisions I think leaders can make and  certainly I've had to ever make in my career, too, is just a team puts all this care and effort  into something and then you're going to say, "Actually, unfortunately we're just not  there yet. Let's try again."

32:15

That is, I think, incredibly important part of getting  there and building the fitness of what you do.

32:28

Then, lastly, the thing that I've learned that  will lead me to the example that you were asking about is that, in order to build quality, you  really do need to understand it also from the user perspective, which gets me into my fixation with  journeys, because that is how a user sees it.

32:39

The user very, very, very rarely just deals with any  aspect of what you build in isolation.

32:47

There has to be a moment where they learn about it.

32:53

There  has to be a moment where they get to know it, and then there's a moment where they actually decide  to use it, and then something just changed and now they need to use that product in some other way.

33:01

You have to understand it from that point of view to really understand whether or not the quality  is there.

33:07

I think that's a critical piece of building teams that have empathy for their users.

33:12

So, we have been operationalizing that.

33:12

All the things that I just mentioned, but one of the key  pieces is to bring that approach to understanding the quality of the product.

33:25

So, our goal was to  set out to try to solve the fact that products can be shipped and they could be at their highest  game when you ship them, they go through all the processes internally to be a high quality thing,  and then it gets out into the world and then, over time, the quality regresses.

33:45

Some of the reasons  for that is that other things are being shipped.

33:53

It's kind of like, again, back to an analogy of  a house, imagine you have one room where you redo the molding and you paint the little aspects and  you've put new plates on the lights, now all of a sudden that room is great, but it makes everything  else look worse and the whole composite is worse.

34:10

That is something that can happen to products  is actually they get worse over time.

34:10

Then you organize a company oftentimes and parts to  be able to focus on their key business areas.

34:23

That's a very good thing because they  get focused and they know what they're building towards and they get expertise and  they're laser focused on that.

34:26

So, ideally, they move faster.

34:30

But what also happens is that  they get so focused on that they forget about that piece of the journey, and how it all fits  together, and not recognizing that part of their product experience is intimately tied to another.

34:41

So, what we did was we set out to, number one, increase the kind of awareness and accountability  of leaders to own their journeys.

34:47

What we have established are we started with 15 of our most  important user journeys.

34:54

15 is somewhat of an arbitrary number.

35:01

It's a number that we can  kind of keep track of, but also has pretty good breadth, but is certainly not comprehensive  of all the most important things.

35:06

But 15 of our critical user journeys, the things that we know  matter so deeply to our users, and we must get right at the highest level of quality possible.

35:17

Those 15 things then each have engineering, product and design leaders that are responsible  for the quality of those products.

35:23

They review these journeys, what we call walk the store,  where they review them as if they're walking the floor of their store on a regular cadence,  and they friction log what they experience, which I know David Singleton talked about on your  podcast.

35:40

They will write what they have seen, what's working, what's not working.

35:46

They're  viewing this from, they're trying to put themselves in the shoes of their user.

35:50

This  of course doesn't replace user research, but it substitutes it and it adds to that.

35:55

So, they go through the experience and noting what's working and what's not working.

36:00

And  very critically, it's a journey, so a lot of times it starts from internet search, it starts on  Google trying to understand something, goes to the website, they end up on Docs, they end up in the  dashboard, and they're seeing it as a user might.

36:16

With that, they're able to find the entailments  of the experience that may or may not be working.

36:23

They jot that down, they file bugs, they reach out  to the teams that may own the different parts of this experience, and then they score it.

36:29

Then  on, again, a regular cadence, we come together in almost like a calibration, where we meet  and we talk about the score of their work.

36:40

It relates to performance reviews.

36:40

Performance  reviews, managers are assessing an individual's performance, which is hard.

36:47

There's some  subjectivity to it, just like understanding quality can be.

36:52

But what we do as managers is we  calibrate.

36:52

We come together and we talk about, "Okay, how well is our interpretation  of our ladders document?

36:58

And how well does that performance align?

37:04

And are we doing it  consistently across the rest of the organization?"

37:09

So, we do something very similar.

37:09

We calibrate  these scores because what we're really trying to do is not just the 15 essential journeys  and the owners of those, we want to actually uplevel and bring more shared understanding  of our quality bar across the company.

37:21

These moments of calibration start that.

37:28

Then having  leaders do this creates this, number one, it cascades this idea of the importance of owning  your journey and then also has upstream impact.

37:42

Because when people see the state of  products in the wild as a user would, they learn a lot about what are some of the  bigger opportunities that we can make to make the product better?

37:52

What are some of the things  that maybe we want to change in our process to make sure that we have even better things coming  into the wild?

37:56

One of the best parts of this is, since then we've learned that folks have seen  that like, "Oh my goodness, our SEO for this particular product or the way we're articulating  it doesn't align to actually how we want people to understand it later on in the journey.

38:14

So  if we improve this over here, we're going to improve outcomes later on."

38:17

They're seeing  that and they're now able to make that happen even faster to make some of the changes there.

38:24

Then my real favorite part is that we're hearing from folks that maybe at first didn't see this as  necessary, that maybe in different functions that are just like, "Oh, I was so very focused on  executing the technical ability of what I do on this thing, but I hadn't seen it from this lens  before."

38:43

Now there're actually converts of like, "Yes, this is a really important part of  it."

38:48

That goes back to the point of it's a group effort.

38:52

You don't want just one function  looking out for the quality of the product.

38:52

So, having engineers and product managers and people  of different disciplines walking the store, seeing the experience, feeling it firsthand, I think  will lead to better care in all of the details that will aligned to better craft in the end.

39:09

Oh man, what an awesome process.

39:09

I have a million questions I want to ask to better understand  how you operationalize this.

39:14

I'll try to ask just a few.

39:18

But one thing that stood out  about this process is I think people kind of don't trust their own judgment when they're  looking at their own product.

39:23

They kind of, especially product managers, almost have to feel  like they have to rely on user research or data to know a thing versus like, "I just see this and  it feels bad to me."

39:33

I think I've learned over time more and more that you should really trust  that, because you're spending your energy trying to use this thing, you're not that different from  a potential user.

39:43

So, I love that this actually relies on your personal judgment trying to use  a thing, which I think people undervalue. Yeah.

39:53

A couple of just very tactical questions, how often roughly  does this happen? Is it once a quarter?

40:00

To your first point, 100%, they're all just  forms of input.

40:00

I'm definitely not saying do this instead of user research, do this instead of data.

40:04

It's like these things in additional sense.

40:04

I do think what's so powerful about doing it firsthand  is that, although I am the biggest supporter of user research, even hearing somebody talk about an  experience, while that is really, really powerful, feeling the pain firsthand is just this next  level of visceral understanding of like, "Oh, this could be better."

40:29

Your users, they might  not always say what's missing or what's wrong, or maybe they don't know that certain  aspects of it could be better.

40:36

Yeah, having your point of view on that in addition to  the user research and what you've heard from them directly is really, really important.

40:47

But you asked about how often.

40:47

We have, as I've mentioned, we are constantly looking at  our processes and trying to figure out how we can make them better and better as an organization,  as we've grown, things need to adjust.

40:57

We today are doing it quarterly.

41:04

The quarterly aspect of  walking the stores by no means meant to be like that's the only time people do it.

41:12

But that  is the time where we're looking for update your scorecard and share the information in  a dashboard where everybody can see.

41:16

That is feeling right now to be the right cadence  because that's enough time that there can be material differences made.

41:29

You can see the scores  evolve over time.

41:29

But also frequently enough that you're not missing that perhaps there's been a  setback since.

41:36

But, of course, my real hope is that they're happening weekly, just perhaps  in different parts of the organization.

41:46

I want to ask a couple more questions so that  folks can try this at home.

41:46

I was just thinking this podcast is the opposite of don't try this  at home.

41:50

It's like, "Here, try this at home?" Try it at home. Yeah.

41:53

So, I want to try to give people a few more answers to questions when they're probably  going to try to do this themselves. Who's in these meetings?

42:01

Do you join these walkthroughs? Does David join?

42:01

What do you suggest there? Yeah.

42:07

For what we're doing for each team is they  do them themselves together.

42:07

At bare minimum, it should be the engineer, product manager  and designer doing it together.

42:14

The reason why we like to see it happen together  is, again, as we've talked about before, is that people bring a different perspective  to something.

42:23

Let's say somebody in the room might be like, "Oh my goodness, the load time  didn't feel really good there."

42:28

And like, "Oh, whoa, the way we're stating this is not consistent  per page.

42:34

And that's not on our design system."

42:41

So, it is really powerful to have  folks come together and do it.

42:41

In fact, David Singleton, who you mentioned, he  and I do these things very regularly, too.

42:49

This is outside the essential  journeys program, but he and I walk the store and we'll just pick random flows  and go through it together.

42:53

I can't code, but he can.

42:58

So, he'll do the code part and I'll  be sitting there being, "What? Do they really do that?

43:04

How can we make that better for them?"

43:04

I really love the multidisciplinary approach, but then when we do the calibration after the  team has done these walkthroughs and they've gotten their own perspective and they fill out  the scorecard based on our rubric for quality, we will come together in what we call PQR, product  quality review.

43:22

And they will take us through what they have experienced, and then they'll talk  about, "So, this is why we've scored this, a yellow or a yellow green."

43:34

Then we  might have a conversation about that.

43:39

It's like, "Well, actually, that felt a little  worse than you've described it.

43:39

Actually, I think that we probably need to put more urgency  on solving that."

43:44

Or in some cases it's like, "Actually, that was pretty great.

43:49

If  you think about what we're trying to help somebody achieve at this moment that  actually is really hitting the mark."

43:59

We will debate that there.

43:59

In those meetings  you'll have, yes, myself, David Singleton, Will Gaybrick, who leads product and business, and then  various leaders from the organization that might be relevant to that area.

44:11

We are trying to give  people insight to what's happening across.

44:11

Again, it's a multidisciplinary room.

44:17

I'm trying to keep  it not too large, because obviously it can be hard to have discussion, but it is very valuable to  make sure, again, that we have the perspective of product marketing and the perspective of  engineering, the expected product in the room as we discuss what our quality bar is. Awesome. Okay.

44:33

That makes a lot of sense.

44:33

In terms of scoring, are you scoring individual  steps of these journeys or is it yellow for segments? What are you scoring?

44:42

The way the rubric works is so that, and we have a template for the friction log.

44:47

So, people fill out a friction log and it'll be screenshots and then what they experienced.

44:51

Then  there is a tool to tag for each moment.

44:51

It's like, "Oh, that was a nice touch."

44:57

Or, "Ooh, that  is not great.

44:57

We should consider a fix."

45:02

Or different levels of severity of like, "Oh my  gosh, P0 bug, we need to fix this right now."

45:02

So, they'll tag for different moments in the journey.

45:08

Then there is a summary score at the end, which is based on a rubric that we have that  talks about the importance of quality from the point of view of usability, utility,  desirability, and actually going to that next level of surprisingly great.

45:25

Then we'll ask  them to score on a whole what they felt of these things.

45:30

Then that adds up to a summary score.

45:30

Which we have also talked about the different ways of scoring.

45:35

Is it a number-based system?

45:35

Is  it a letter-based system? Like A-minus and B? [inaudible 00:45:42]. Yeah.

45:42

So far we have landed on a color system because, honestly, I think people can get a little  tied around the axle on how you're measuring it, and to your point, especially in subjective  things, and it's just like, "Oh, it's like, well, is it really a six or is it a seven?"

45:56

We didn't want people to get a little too worried about how does...

46:01

It's not meant to be an  objective quantitative score.

46:01

It is qualitative, it is judgment.

46:08

We hire people for judgment, so  we want them to bring that to the conversation.

46:16

That's how we chose the score, because we  felt that would actually lead to quicker but straightforward opinions and decisions.

46:21

At a lot of companies, you have these reviews and the founders share all this like, "Oh, this  is broken, this is busted."

46:27

And as a product team, you're like, "Goddammit, we have these goals we  got to hit. We have this roadmap.

46:32

And now we're going to get a hundred things that the founder's  like, 'Got to fix this.'"

46:35

I'm curious just how you tell teams to take this stuff and prioritize it  amongst all the other things they're going to do.

46:45

Is it just up to them, is they're like, "Need  to fix this"?

46:45

Anything you can share there, but just how to actually operationalize taking  this feedback and doing something with it? Yes. Yeah.

46:54

I've seen some organizations  talk about when they're doing planning, you do your OKRs quarterly or half year or  year, whatever, recommendations of like, 10% of your time should be spent on fixing  things, and 20% on growing things, and the rest on keeping the lights on, whatever it might  be.

47:15

Yes, I've seen different companies build a recommendation based on certain percentages of how  they think teams should be spending their time.

47:28

We at Stripe think that, first and foremost,  is that we have to make sure that folks are, number one, hired with the fact that they have  great judgment and care for what they build, and they take pride in it. That's number one.

47:44

Then, you can give a lot of trust to people based on that commitment to building great things  that they will use that in their decision-making.

47:57

Then, of course, it needs to be very clearly  advocated for at the highest levels of the... ...

48:01

Advocated for at the highest  levels of the company.

48:01

And with that, I think that fuels people's thinking as they're  building their plans, but there is iteration in the plans and we do have multidisciplinary  people making the plans together.

48:10

So it's like, "Oh, okay, are we advancing these features?

48:17

Are we going to be building growth?

48:17

And is that improving the quality as well?"

48:21

And so  I think that's how we together get to it, but there's no formula that we ask people to.

48:27

So basically what I'm hearing is it's the cultural just people are hired with this expectation  we are going to focus on quality and we'll prioritize things even though they may  not move metrics because we know that this will generally improve and grow the business.

48:40

Part of it though is showing how it moves metrics, because I think that is a dangerous belief that is  absolutely out there, as we talked about earlier, but that actual quality improvements do increase  growth, they do improve the bottom line.

48:54

For example, we saw that folks were reaching out  to support because they didn't know the state of how one of their invoices was performing.

49:09

And when we dig in, we realized it's, well, we had a button that looked nice, but it wasn't  super clear, and so they didn't know how to access the thing that they were trying to do.

49:19

And so by improving that, we decrease the need for them to have to reach out, which is clearly  not their want to have to call somebody to find the answer to their problem.

49:31

And so with that,  we've made an improvement and we, of course, improve the bottom line because of that.

49:36

So I actually think that maybe one of the steps that somebody should consider in their  organization is just you have those examples, every company does, where quality leads to better  business outcomes and to talk about those and make them known, because I think it's actually a false  belief that it's one or the other, it's like, "Are we going to work on quality and it doesn't  move the metrics? And where we do."

49:59

"Are we going to work on quality and it doesn't  move the metrics? And where we do." Some of them are longer term and so you have to look out for  a while to see that change and the beliefs of your customers or how often they're sharing  your product or how often they're succeeding

50:14

in what they're trying to do, but some of them are  short-term impacts and that is an important thing for people to be aware of because it will give  them ideas of, oh, we could do this in our team too, we could have a higher quality product  and actually move the business metrics. Is there anything you do in how you evaluate  performance of teams that helps prioritize

50:28

Is there anything you do in how you evaluate  performance of teams that helps prioritize this sort of thing?

50:34

So generally it's just,  cool, this team moved this metric by a ton, they're doing great.

50:39

Is there anything that you  bake into performance evaluations at Stripe, especially for product teams that help them  understand and prioritize some of these things that may not obviously move metrics  other than just broadly we believe great experiences are going to improve growth?

50:52

Well, I think one part is being clear on what impact means, because I do think  that in some companies impact is just, okay, what business metric did I move and how  much?

51:02

And there are certainly really important impact projects that folks can have that maybe  they're multi-quarter, multi-year, and so maybe you didn't move this incredibly important business  metric in one quarter, but actually the work that you are doing is instrumental to the success  of the business. So there's that.

51:23

And then, like you said, there are perhaps quality efforts  that are harder to measure or they're longer term, but they're still impactful.

51:36

So I think number  one is that when you're thinking about how to come up with the rubric for how you're going to  judge performance, it's just really honing in on what does impact mean, and then a lot comes  from that and being able to and celebrate and recognize great work happening even when it's  not necessarily materially moving that number.

51:59

The other part of it is we have a ladder system.

51:59

So it's a document that's not meant to lay out here's the checklist of all the things you  need to do, but it's a guide for this is what is expected in your role and at this level, and  in these documents we talk about the importance of things like quality in that what we pursue is  building these things that are great.

52:17

And another part of that is also the operating principles,  which is the thing that we align on underneath all of these levels and ladders systems that  we have.

52:32

And our operating principles include meticulous craft.

52:37

It is one of the things that  is really important to us as an organization is just having that meticulous care for all  that you do, whether it's you're designing the space that we work within or that you're  creating the API or that you're building the interface or that you're talking to people on  support calls, the meticulous craft is something that is actually expected of everybody.

52:58

Today's episode is brought to you by OneSchema, the embeddable CSV importer for SaaS.

53:06

Customers  always seem to want to give you their data in the messiest possible CSV file, and building a  spreadsheet importer becomes a never ending sink for your engineering and support resources.

53:15

You  keep adding features to your spreadsheet importer, but customers keep running into issues.

53:20

Six  months later, you're fixing yet another date conversion edge case bug.

53:24

Most tools aren't  built for handling messy data, but OneSchema is.

53:29

Companies like Scale AI and Pave are using  OneSchema to make it fast and easy to launch delightful spreadsheet import experiences  from embeddable CSV import to importing CSVs from an SFTP folder on a recurring basis.

53:39

Spreadsheet import is such an awful experience in so many products, customers get frustrated  by useless messages like error on line 53 and never end up getting started with your product.

53:51

OneSchema intelligently corrects messy data so that your customers don't have to spend hours in  Excel just to get started with your product.

53:56

For listeners of this podcast, OneSchema is offering a  $1,000 discount. Learn more at oneschema. co/leti.

54:09

I'm going to shift to a different topic and this  is just the last area I want to spend some time on, which is team building leadership, that  sort of thing.

54:12

So you've led design at three hypergrowth companies, two of them, Airbnb and  Stripe, are two of the biggest companies in the world, and also just known for great design.

54:24

And I'm just going to ask a broad question, what have you learned about building,  leading, managing, scaling large teams, are there lessons that stick with you?

54:36

Anything  come to mind when I ask that broad question?

54:40

One of the things that has stuck with me through  all the trials and tribulations of leading, and as I've already laid out for you  in the very beginning of this call, haven't always got it right, but one of the things  that has been a clarifying force as I think about growing and leading teams, it's actually something  I learned at Airbnb when we were there together, it's a formula sort of.

55:02

So performance  equals potential minus interference. I love that.

55:10

And I really like this, it's pretty simple, but it's a good reminder that, as a leader, one of the  things that you are of course driving towards is trying to get better performance so that your team  feels more purpose and motivation and is excited about their work and that you're building greater  things for your customers and you're having more business effect, and, of course, performance.

55:31

But  the key pieces of that, of course, is potential, so thinking about how you increase potential,  which would be, of course, hiring really well, developing the talent and helping them grow and  increase their own potential to do better and greater things.

55:47

greater things. And then paired to that though  of course is decreasing the interferences, which could be that lead weight on top of great talent,  because you can hire the best people in the world,

55:58

but like a muscle atrophying underneath a cast,  if there are interferences that are holding them back from doing great work, they're going to  burn out, they're not going to enjoy the work, they're not going to be as successful, and you  will not get as strong of performance from it. And so I really do think of this constantly as to  how can I increase potential, how can I decrease

56:13

And so I really do think of this constantly as to  how can I increase potential, how can I decrease interferences?

56:18

And over time, especially as your  company grows, you're going to have to keep doing that.

56:24

The design work is never done in designing  a team, because the more people you bring in, the more it puts your processes in a faulty state.

56:31

I have intentionally run teams where you get to a point where it's like running hot, it's just  like, "Okay, we've outgrown our processes."

56:42

And that's okay because then you can learn as to,  okay, this is how people are actually trying to work and this is how we actually can improve  it.

56:51

So making those changes as needed helps to make them more sought after and more informed  in terms of as you improve the processes.

57:05

One of the things that I've been working on since  I worked back at Airbnb was this idea of improving awareness of the things that are happening.

57:11

What happens at a lot of companies, especially as they grow, is people lose touch with what's  happening in different parts of the organization, and everybody's got a doc, their PRD, where  they've written down what they've done and it's got tons of words that nobody really understands  and keywords for the different projects, and that isn't the best way to lead to clarity.

57:33

And I'm a  strong believer that a picture tells a thousand words and a prototype saves a thousand meetings.

57:37

What we do, and I've been doing it for the last decade or more, is having people within the design  team share as a screenshot or a prototype of what they're working on in a shared deck.

57:52

And so they add this to a slide, in Google Slides decks every couple of weeks,  and we get to see what's happening across the design team.

58:00

And this is really important  for all the designers because they could see, whether or not they're a team of 10 or 170 or  whatever it might be, what is happening, and they can say, "Oh my gosh, you're working on that  surface, so am I. And let's talk about it.

58:10

Or Oh, that's an interesting pattern, maybe we could  use this in more places."

58:15

And we send it to the product managers and the engineer leaders and  the leaders in the company because it is also a really great way for them to understand what's  happening and what are we building together.

58:30

Because going earlier, as I talked about, the  importance of thinking about things as a journey, so what's happening in the marketing side, what's  happening in this aspect of the product and seeing how all these pieces really fit together, that  has been absolutely one of the things I will take wherever I go, whatever I do, because  it has just been a very, very useful tool.

58:51

I remember that at Airbnb, and there's nothing  more fun than just looking through a bunch of awesome designs and products that are in  motion and in a deck form is so handy, just flip through what's going on around the  company, I'm like, "Oh wow, look at this thing. That's amazing."

59:02

And it's interesting that ends  up in a deck, it feels like Figma would be really good for that too, but somehow decks are still  really handy for simple things like that.

59:11

One of the key pieces is just keeping it really  low maintenance.

59:11

Yes, the design team would definitely prefer that it would be in Figma, but  critically I want all functions to be able to look at it.

59:24

And if not everybody is on Figma, if they  were, that would be great too, but if they're not, it's just flipping through really easy,  touch of a button, you can just send it off, it's behaviors that people are really used to  and commenting. But maybe one day Figma.

59:41

And the way you do that is it's just  like a scheduled call for all designers, add your stuff to this deck and then you email  it out every two weeks I think you said?

59:48

Yeah, and we experiment with how often we  ask folks to share and also the granularity of what they're doing.

59:55

It is not meant to be  a status check.

59:55

We're not asking everyone, "Show us what you're doing."

59:58

It's more of what are  the projects that are happening?

59:58

And we might ask, "Show us the medium and large projects," if  there's such, it's too much going on and all of a sudden it's a 200-page deck and no one's going  to flip through it.

1:00:08

So we have experimented and evolved that depending on the team size, and I  think right now we're at monthly sharing of it, and that seems to be working pretty well.

1:00:18

It used  to be biweekly, which I loved because I really love looking through, but if it's feels like  it's a arduous task then it's not succeeding.

1:00:31

And especially knowing designers, they'd  want to make sure it's the best version of what they've done, and it takes all this extra  time to, okay, we got to make this beautiful mock to show [inaudible 01:00:39] working on.

1:00:37

And actually another part of it that is another benefit of opening up the curtain a little bit  of certainly we have to take things seriously in terms of confidential work, it's work in progress,  it's not ready to go live, we're not ready to critique all the details about this.

1:00:56

We do need to  make it very clear to folks that this is work in progress, but also that it is really beneficial  to bring the work out because what isn't great is that you get to the end of the project and  people have worked tirelessly on it for some long stretch of time and then find out that, oh  my gosh, this is the same project that we're doing over here and this can be completely redundant,  or these two things are on a path to collide.

1:01:25

So we want to know that sooner because it,  absolutely, in the end of the day, will make the work better, save time.

1:01:29

And so opening up  that curtain and showing the work in progress, it can feel hard at first, but I think people  have started to see the benefits in doing that and then usually that will lead to better  outcomes in the long run in the culture too.

1:01:46

Going back to this formula you shared, which  I love, performance equals potential minus interference, is there an example that comes to  mind of helping with the interference where you found that, oh, wow, this is really slowing  things down and you change something?

1:01:58

It actually goes back to org design that we talked  about earlier and where people sit.

1:01:58

So when I joined Lyft, as I mentioned to you earlier, I was  like, oh, I had learned from the experience that I had at Airbnb and I came in needing to transform  the organization, and was hopefully much better at it because I had learned so much.

1:02:15

What actually  was going on there is that the way that the team was organized before I got there was that actually  physically the design team sat separately.

1:02:22

They sat in a room that was just beautifully designed,  separated from engineering and product and all the other functions by a locked door.

1:02:34

And that was  really interesting to see because of course there were a lot of benefits to it, which is that  design had this very safe space for creative discovery and exploration and communication, there  was work all over the walls, it was wall to wall whiteboards, and it was just absolutely  a place where creativity could thrive.

1:02:58

It sounds exactly like the  Airbnb situation, by the way.

1:03:01

The current Airbnb situation or the past?

1:03:01

The original, the [inaudible 01:03:05] times. Yeah.

1:03:06

And absolutely there are a lot of tie-ins  to what I had seen.

1:03:06

Yeah. And absolutely there are a lot of tie-ins  to what I had seen. And the interesting part about how actually teams were working is that you  would see that there was a lot of wasted work and there was a lot of misalignment in what we were  trying to do because there was product managers

1:03:25

and engineers that were sitting alongside each  other making decisions and talking about the work and deciding things, and then designers  were sitting over here in this other room and they were working on something, and then they'd  meet up and it's like, "That's not aligned. No,

1:03:32

No, that doesn't fit the goal.

1:03:37

And you went that  way, we were supposed to go over this way."

1:03:37

And so interference in the sense that it was wasted  work, it wasn't actually aligned to the goals, it was slower.

1:03:48

And there were definitely  benefits, there was real reasons for doing this, and I know there are companies including  Apple that have separation of these things.

1:03:57

But I think if you're going into that way  of working, there's probably a lot of other decisions you need to make too in terms of the way  the teams work.

1:04:03

And so what I was seeing there was just the composite of all these aspects coming  together that was not leading to more efficient and less interference.

1:04:14

And so what we did was  to evolve the way we were working and bring better alignment to the different functions.

1:04:19

better alignment to the different functions. And, again, had done it with an approach about listening and came into that with a better  understanding of getting to know the team and getting to know engineering and product and see  what our goals were together so that when we were making changes we were making the changes together  and we actually were aligned so that on the day

1:04:40

that we opened the doors and brought design and  product together and had spaces for folks to work together and they actually sat with each other,  we still kept the creative space for this is where we'll do grits, this is where we'll do working  sessions, this is where the folks that don't work in an embedded fashion we'll sit, but we had the  best of both worlds in that way. And so with that

1:04:57

And so with that alignment of the way that the teams were working  together, there was much faster iteration cycles, better clarity on how the work was working,  and we still kept and protected that room for creative space, literally the room in terms  of figuratively speaking for allowing for creative exploration, but more aligned.

1:05:20

And just so I understand, essentially you reorged the teams and not just physically moved  people, but you changed the way the product and design and eng team was even organized?

1:05:32

Yes, literally and figuratively we broke down the wall and brought the teams physically  together so that they would work together, and then we had an org chart where it's like,  okay, these designers are working on driver, these designers are working on rider, these  designers are working on the safety team, and then they would sit with their respective  engineers and product managers.

1:05:51

And then as I talked about earlier, we would come together  at key moments to make sure that we as a design function, we're still aligning on shared goals  about the overall experience, but also making sure that we could work well with our partners.

1:06:09

So interesting that that was a recurring pattern at the places you went.

1:06:13

I imagine Stripe  was not like that, there was not all designers sitting in that locked room. Not in a locked room.

1:06:16

When I joined Stripe, it was a Zoom universe, so it's a little bit  different, but even today we have a studio space where we have all the great tools of craft,  and when you do go into the offices, we do have places where designers sit together, especially in  the functions that aren't embedded.

1:06:36

For example, we have brand and marketing creative, we have the  website team, and we have folks that work across all of the things that we do.

1:06:50

And so for sure  there usually is some sort of creative space, which I actually think having a physical space for  creative discovery and exploration and having that up on the wall, I love that so much.

1:07:02

And  I go into the office about halftime now, and I think over time we'll probably build  that out more and more, because it is really powerful in addition to having teams sit by the  disciplines that they work with every day.

1:07:17

It reminds me of a quote I have on my wall  that I think I found in the Rick Rubin book, but it's by someone else, so I don't know  exactly where I found it, but it's the object isn't to make art, it's to be in that  wonderful state which makes art inevitable. Ooh, that's good. I like that very much. By Robert Henry.

1:07:31

That's what I try to do in this little podcast studio that we got here. That's awesome.

1:07:41

Is there anything else that you think  would be useful to share either from scaling design teams or broadly?

1:07:46

I think one of the other tendencies I see of companies in different stages of their  growth is a fear of bold ideas. What happens is that...

1:08:03

It can happen at small sizes and  then it can happen at large sizes actually, it's just that a fear of shaking things up too  much or big ideas with lots of things changing at once are really hard to measure.

1:08:16

And so  actually if we just make an incremental approach, it's very measured and we know what the outcome is  going to be, it feels safer, I can get it done in the quarter, and depending on how your performance  is managed, that might be more attractive.

1:08:26

And so that is a dangerous tendency, because I  think if we go back to what quality means, and you think about it as, well, quality is really  your users are the judge of that, and the way that they experience things oftentimes across products,  across surface, across time, if you just think about these incremental approaches to the scope  of whatever that is that you own, you are very likely not to make the whole thing better.

1:08:54

So I think we have to fight against that.

1:08:54

And the way I look at it is, the way I talk about it  is reach for the stars and land on the moon.

1:09:00

And what I mean by that is that vision work is really  important, and I think sometimes you can get a bad name because you can end up with some folks  that are doing vision work that goes nowhere, and they make a beautiful deck and then it gets  seated on a shelf and nobody ever builds it.

1:09:20

That is not what I'm talking about here, that  is not what I recommend, but actually vision work that absolutely does look at the entirety  of the experience, a comprehensive approach, a journey approach, and thinks about how these  various things may come together to be better, and sketch out the ideal version.

1:09:36

And I think  Brian Chesky talks about it, I think it was the 11-star experience I think he once said.

1:09:41

[inaudible 01:09:45] stuff.

1:09:41

That's what we talked about a couple of times in this podcast. Exactly.

1:09:46

Looking at it as a journey.

1:09:46

It's not the five-star approach, it's not the six-star  approach, but the 11-star approach, but show what that ideal version is, because if you don't  know what that is, what are the chances that you're going to increment yourself to the right  outcome in the end?

1:09:59

And as I talked about before, building the house, you want to see what that  picture looks like and how all these pieces come together, and I strongly recommend you want  to see what it looks like in an ideal form, because you can always work back from that.

1:10:15

And so it's like, "Okay, if this is what we want to get to, this is what our product is going  to look like in two years, how do we get there?"

1:10:24

And what very likely is it's a team effort and  various parts of your organization are going to have to own various parts, and maybe we ship this  piece first so that we can study it and learn and make sure that the data is good before we move  to the next piece, I'm not suggesting you have to

1:10:38

ship the whole thing at once, but that North Star  lays out the process in a way that I think allows for big risk taking in a way that is measured and  thoughtful and actually also feels like progress as you step towards that versus trying to get  their day one and likely end up giving up. I love that, reach for the stars, land on  the moon. That could be a metaphor for so

1:11:02

I love that, reach for the stars, land on  the moon.

1:11:02

That could be a metaphor for so many things.

1:11:06

Let me try to squeeze in one  more tactical tip for people listening.

1:11:06

If someone's hiring a designer, so someone that's  not a designer, just a founder of product team, what should you look for that may be a red flag  or something that you want to look for to feel good that they're going to be a good fit?

1:11:21

The key, I think, to keep in mind is it's easier to teach tools and process than it is  taste and character, so I would certainly pay a lot of attention to that.

1:11:38

Their hit rate for  great judgment and great taste, and how they've honed that, even if they're not very experienced,  just to see do they have that natural inclination for great things.

1:11:54

The other piece of it is that  certainly you want to find somebody with great talent, for sure, and high craft, but you...

1:12:00

Talent, for sure, and high craft, but you also want to find somebody that's humble.

1:12:04

Folks that  are really good at what they do aren't always, but humility is a really important part.

1:12:09

I think  it's a really important part for anybody on a team because if you're working on a team, you need to  work together.

1:12:14

And it is important that they have that respect and empathy and understanding and  enthusiasm for the folks around them, but also the users.

1:12:25

Humility means that they're going to  pay more attention to what the users are saying and hopefully be curious about what's working  and what's not, and strive to navigate these things to make it better.

1:12:36

The last piece would  just be hustle or chutzpah.

1:12:36

I'm not sure exactly what's the right way to put it, but the design and  the creative functions is the act of creation. And it's scary.

1:12:53

To take a blank piece of paper  and propose something that you think is better, is scary.

1:12:59

To have the courage to say,  "This is not good enough and we should do it again," is scary.

1:13:03

Having somebody that  has that courage inside them to fight for great is pretty important.

1:13:11

And that hustle to  try to execute on that rapidly is, of course, essential as you're hiring at any stage company.

1:13:18

Lastly, I think you were asking in particular, especially with younger companies or with  startups, I think one thing that can be hard, it's like do you hire a more junior doer or a more  senior thinker/operator?

1:13:30

It's like if you had all the money in the world, all of it.

1:13:39

But I do think  in your early stages you probably do need a doer, but it is important to also have that lens of how  do you build an organization that's user-focused and the way that they operate and the way that  they work together, and bringing a strategy that will help to be user-focused from the start.

1:13:56

Maybe a great way of doing that is having a more senior leader, design advisor, and then a kind  of executor or doer full-time on the team.

1:14:10

That's a really cool tip.

1:14:10

On the craft  and taste piece, a lot of times people don't have that themselves necessarily.

1:14:15

Any tip  for how to measure that?

1:14:15

Is there a book you'd recommend or trick?

1:14:23

Or is it just trust your  judgment and does this feel great to you?

1:14:28

It's contingent on what is the thing, what is  the user need?

1:14:28

Something that is really great, we do a lot of tools that we strive to make  them power tools for our users.

1:14:35

And a lot of times that means dense information that is  still easily accessible, but will definitely feel different than perhaps a consumer product  that is meant to be extremely light and sparse and directive to one individual thing at a  time.

1:14:54

So it really depends on the context of the product sometimes.

1:14:59

That's why it's hard  to kind of quote an individual book.

1:14:59

But yeah, I can think on it and we can put it in  the show notes.

1:15:04

There are definitely books that talk about the principles of  great design and we can look at that. Amazing.

1:15:12

We'll link to extra books that come to  mind after.

1:15:12

One other question I wanted to ask is, what's a favorite project that  y'all have worked on at Stripe?

1:15:21

Oh yeah, we got a good one that I'm so excited  about.

1:15:21

First off, I don't know if everybody knows this, but Stripe prints books.

1:15:27

Stripe  Press, we print books that are, we consider, ideas of progress.

1:15:34

It's our intention of  bringing great ideas out there.

1:15:34

Most of them don't have anything to do with financial  infrastructure.

1:15:40

It might be any number of interesting problems and opportunities of things  and ideas that people have talked about.

1:15:49

I have many of them in my background  here.

1:15:49

I'm a huge fan of Stripe Press. Nice.

1:15:54

And we take great care to deliver these  ideas of progress and books that hopefully feel beautiful.

1:16:00

We have a new book coming up that  you can pre-order now, and it is Poor Charlie's Almanac.

1:16:06

It's actually- Already pre-ordered. You did?

1:16:08

I actually excited to hear that.

1:16:08

I'm really excited for it. It's a fascinating book. It's 20 years old.

1:16:11

It's actually Charlie Munger's words, but Peter Kaufman, a friend and a colleague of his,  assembled all of these documents over the years of things that Charlie had written and said and  put it into this kind of anthology.

1:16:24

And so this book is really fascinating and it's not really a  linear story so much.

1:16:30

We have reprinted this book.

1:16:38

We created a teaser site that I strongly recommend  you all check out. It's really, really fun. Oh, man, it's unreal.

1:16:41

I remember when you launched  that.

1:16:41

I was like, "It just keeps going and gets crazier and wilder and amazing."

1:16:45

I don't even  know how that's possible on a website. It's pretty awesome. Our website team is...

1:16:49

We talked about the importance of design and engineering working super closely together. It's just like that.

1:16:55

That art and science coming together into something that hopefully is  fun and engaging and people want to pursue it.

1:16:59

So the book will be coming out soon and we're working  on an update to the site that we're really, really thrilled about, so you can read the book online in  a special way.

1:17:09

So yeah, very big fan of this.

1:17:17

What's the website for folks?

1:17:17

Do you  happen to have the URL?

1:17:17

Otherwise, we'll link to it in the show notes for The book. Yeah, yeah. It is press. stripe.

1:17:19

com will be where you can see all the books that we  have at Stripe Press.

1:17:24

And I believe the first one in the line...

1:17:29

And actually what you'll  see in the website is that we originally had a typical buying model of the squares outlined.

1:17:33

One of the things that we sought to do with the website is to consider what would be a great  experience for understanding different books.

1:17:47

And when you go into a bookstore and you see  the spines of the books and you pick them up and you turn them around and you look at them.

1:17:52

And so that's actually what you will...

1:17:52

I should stop describing it.

1:17:56

Just go and check it  out and you'll see we sought to deliver this work in a way that would be aligned  with what a reader would want to pursue.